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想了下上一个版本承担的责任有点多不利于复用,所以优化了下


#ifndef MENUDIRECTORY_H
#define MENUDIRECTORY_H

#include <QWidget>

class QUrl;
class QPushButton;

class MenuDirectory : public QWidget
{
    Q_OBJECT
public:
    explicit MenuDirectory(QWidget *parent = nullptr);

    MenuDirectory(int speed, int size, int interval, Qt::AlignmentFlag aligment=Qt::AlignHCenter,QWidget *parent = nullptr);

    void initMenuDirectory(int speed, int size, int interval);

    void setAlignment(Qt::AlignmentFlag aligment);

    void setButtonNumber(int number);

    int getCurrentIndex();

    QList<QPushButton*> getButtons();

signals:
    void clicked(int index);

public slots:
    void currentIndexChange(int index);

    void DetObject();

protected:
    bool eventFilter(QObject *watched, QEvent *event);
    void resizeEvent(QResizeEvent *event);
    void closeEvent(QCloseEvent *event);

private:
    void CalculationX();
    void CalculationY();
    void scrollUp();
    void scrollDown();

private:
    int m_Size;
    int m_Index;
    int m_Speed;
    int m_ButtonX;
    int m_ButtonY;
    int m_Interval;
    QWidget *m_Parent;
    Qt::AlignmentFlag m_Alignment;
    QList<QPushButton*> m_Buttons;
};

#endif // MENUDIRECTORY_H


#include "menudirectory.h"
#include <QWheelEvent>
#include <QPushButton>

MenuDirectory::MenuDirectory(QWidget *parent) : QWidget(parent)
{
    m_Speed = 0;
    m_Size = 0;
    m_Index = -1;
    m_Alignment = Qt::AlignHCenter;

    m_Parent = parent;
    m_Parent->installEventFilter(this);
}

MenuDirectory::MenuDirectory(int speed, int size, int interval, Qt::AlignmentFlag aligment, QWidget *parent)
    : QWidget(parent)
{
    m_Index = -1;
    m_Size = size;
    m_Speed = speed;
    m_Interval = interval;
    m_Alignment = aligment;

    m_Parent = parent;
    m_Parent->installEventFilter(this);
}

int MenuDirectory::getCurrentIndex()
{
    return m_Index;
}

void MenuDirectory::initMenuDirectory(int speed, int size, int interval)
{
    m_Speed = speed;
    m_Size = size;
    m_Interval = interval;

    if(m_Alignment == Qt::AlignHCenter)
        CalculationY();
    else
        CalculationX();
}

void MenuDirectory::setAlignment(Qt::AlignmentFlag aligment)
{
    m_Alignment = aligment;
}

void MenuDirectory::setButtonNumber(int number)
{
    if(!number)
        return;

    int iTemp;
    const int interval = m_Size + m_Interval;
    for(int i=0;i<number;i++){
        QPushButton *tmp = new QPushButton(QString::number(i),this);
        m_Buttons << tmp;
        tmp->resize(m_Size, m_Size);

        iTemp = interval * i;
        if(m_Alignment == Qt::AlignHCenter)
            tmp->move(iTemp, m_ButtonY);
        else
            tmp->move(m_ButtonX, iTemp);

        connect(tmp, &QPushButton::clicked, this, [=,i](){
            currentIndexChange(i);
            emit clicked(i);
        });
    }
    currentIndexChange(0);
}

QList<QPushButton *> MenuDirectory::getButtons()
{
    return m_Buttons;
}

void MenuDirectory::currentIndexChange(int index)
{
    if(getCurrentIndex() != -1)
        m_Buttons[getCurrentIndex()]->setEnabled(true);

    m_Index = index;
    if(m_Buttons[index]->isEnabled())
        m_Buttons[index]->setEnabled(false);
}

bool MenuDirectory::eventFilter(QObject *watched, QEvent *event)
{
    if(m_Parent){
        if(watched == m_Parent){
            if(event->type() == QEvent::Wheel){
                QWheelEvent *whell = static_cast<QWheelEvent*>(event);
                if (whell->delta() > 0)
                    scrollUp();
                else
                    scrollDown();
                return true;
            }
        }
    }
    return false;
}

void MenuDirectory::resizeEvent(QResizeEvent *)
{
    if(m_Alignment == Qt::AlignHCenter)
        CalculationY();
    else
        CalculationX();
}

void MenuDirectory::closeEvent(QCloseEvent *)
{
    DetObject();
}

void MenuDirectory::CalculationX()
{
    m_ButtonX = (width() - m_Size ) / 2;
}

void MenuDirectory::CalculationY()
{
    m_ButtonY = (height() - m_Size ) / 2;
}

void MenuDirectory::scrollUp()
{
    if(m_Alignment == Qt::AlignHCenter){
        if(this->x() >= 0)
            this->move(0,this->y());
        else
            this->move(this->x() + m_Speed,this->y());
    }else{
        if(this->y() >= 0)
            this->move(0,this->y());
        else
            this->move(this->x(),this->y() + m_Speed);
    }
}

void MenuDirectory::scrollDown()
{
    int pos = -(m_Buttons.length()-1)*(m_Size+m_Interval);;
    if(m_Alignment == Qt::AlignHCenter){
        if(this->x() <= pos)
            this->move(pos,this->y());
        else
            this->move(this->x() - m_Speed,this->y());

    }else{
        if(this->y() <= pos)
            this->move(this->x(),pos);
        else
            this->move(this->x(),this->y() - m_Speed);
    }
}

void MenuDirectory::DetObject()
{
    m_Index = -1;
    int length = m_Buttons.length();
    for(int i=0;i<length;i++){
        m_Buttons[i]->deleteLater();
    }
    m_Buttons.clear();
}





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