SinglePage


唔,那两个按钮在外部改变位置和样式等



#ifndef SINGLEPAGE_H
#define SINGLEPAGE_H

#include <QWidget>

class QPushButton;

class SinglePage : public QWidget
{
    Q_OBJECT
public:
    explicit SinglePage(QWidget *parent = 0);
    void setSpeed(int speed);
    QPushButton *getPreviousButton();
    QPushButton *getNextButton();

signals:
    void previousPage();
    void nextPage();

public slots:
    void setPixmap(const QPixmap &pixmap);

protected:
    void mousePressEvent(QMouseEvent *event);
    void mouseMoveEvent(QMouseEvent *event);
    void keyPressEvent(QKeyEvent *event);
    void paintEvent(QPaintEvent *event);
    void wheelEvent(QWheelEvent *event);

private:
    int m_Speed;
    QPoint m_PixmapPos;
    QPoint m_MousePos;
    QPixmap m_Pixmap;
    QPushButton *m_PreviousButton;
    QPushButton *m_NextButton;
};

#endif // SINGLEPAGE_H


#include "singlepage.h"
#include <QPainter>
#include <QMouseEvent>
#include <QDebug>
#include <QApplication>
#include <QKeyEvent>
#include <QPushButton>

SinglePage::SinglePage(QWidget *parent) : QWidget(parent)
{
    m_Speed = 20;
    m_PixmapPos = QPoint(0,0);
    m_PreviousButton = new QPushButton(this);
    m_NextButton = new QPushButton(this);

    connect(m_PreviousButton, &QPushButton::clicked,this, &SinglePage::previousPage);
    connect(m_NextButton, &QPushButton::clicked,this, &SinglePage::nextPage);
}

void SinglePage::setSpeed(int speed)
{
    m_Speed = speed;
}

QPushButton *SinglePage::getPreviousButton()
{
    return m_PreviousButton;
}

QPushButton *SinglePage::getNextButton()
{
    return m_NextButton;
}

void SinglePage::setPixmap(const QPixmap &pixmap)
{
    m_Pixmap = pixmap;
    m_PixmapPos = QPoint((width()-pixmap.width())/2,
                         (height()-pixmap.height())/2);
}

void SinglePage::mousePressEvent(QMouseEvent *event)
{
    if(event->button() == Qt::LeftButton){
        m_MousePos = event->globalPos();
    }else if(event->button() == Qt::RightButton){
        emit nextPage();
    }
}

void SinglePage::mouseMoveEvent(QMouseEvent *event)
{
    if( event->buttons().testFlag(Qt::LeftButton) )
    {
        m_PixmapPos += (this->pos()+ (event->globalPos() - m_MousePos));
        m_MousePos = event->globalPos();
    }
    this->update();
}

void SinglePage::keyPressEvent(QKeyEvent *event)
{
    if(event->key() == Qt::Key_Backspace){
        emit previousPage();
    }
}

void SinglePage::paintEvent(QPaintEvent *)
{
    if(m_Pixmap.isNull())
        return;

    QPainter *p = new QPainter(this);
    p->drawPixmap(m_PixmapPos,m_Pixmap);
    p->end();
}

void SinglePage::wheelEvent(QWheelEvent *event)
{
    if (event->delta() > 0){
        m_PixmapPos.setY(m_PixmapPos.y()+m_Speed);
    }
    else
        m_PixmapPos.setY(m_PixmapPos.y()-m_Speed);
    this->update();
}















  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 打赏
    打赏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包

打赏作者

小鱼游戏开发

你的鼓励将是我创作的最大动力

¥1 ¥2 ¥4 ¥6 ¥10 ¥20
扫码支付:¥1
获取中
扫码支付

您的余额不足,请更换扫码支付或充值

打赏作者

实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值