C++ vector的简单实现

#ifndef VECTOR_H
#define VECTOR_H

#include <algorithm>

template <typename Object>
class Vector
{
public:
    explicit Vector(int initSize = 0) : theSize{ initSize },
        theCapacity{ initSize + SPARE_CAPACITY }
    {
        objects = new Object[theCapacity];
    }

    Vector(const Vector & rhs) : theSize{ rhs.theSize },
        theCapacity{ rhs.theCapacity }, objects{ nullptr }
    {
        objects = new Object[theCapacity];
        for (int k = 0; k < theSize; ++k)
            objects[k] = rhs.objects[k];
    }

    Vector & operator= (const Vector & rhs)
    {
        Vector copy = rhs;
        std::swap(*this, copy);
        return *this;
    }

    ~Vector()
    {
        delete [] objects;
    }

    Vector(Vector && rhs) : theSize{ rhs.theSize },
        theCapacity{ rhs.theCapacity }, objects{ rhs.objects }
    {
        rhs.objects = nullptr;
        rhs.theSize = 0;
        rhs.theCapacity = 0;
    }

    Vector & operator= (Vector && rhs)
    {
        std::swap(theSize, rhs.theSize);
        std::swap(theCapacity, rhs.theCapacity);
        std::swap(objects, rhs.objects);
        return *this;
    }

    void resize(int newSize)
    {
        if (newSize > theCapacity)
            reserve(newSize * 2);
        theSize = newSize;
    }

    void reserve(int newCapacity)
    {
        if (newCapacity < theSize)
            return;
        Object *newArray = new Object[newCapacity];
        for (int k = 0; k < theSize; ++k)
            newArray[k] = std::move(objects[k]);
        theCapacity = newCapacity;
        std::swap(objects, newArray);
        delete [] newArray;
    }

    Object & operator[] (int index)
    {
        return objects[index];
    }
    const Object & operator[] (int index) const
    {
        return objects[index];
    }

    bool empty() const
    {
        return size() == 0;
    }
    int size() const
    {
        return theSize;
    }
    int capacity() const
    {
        return theCapacity;
    }

    void push_back(const Object & x)
    {
        if (theSize == theCapacity)
            reserve(2 * theCapacity + 1);
        objects[theSize++] = x;
    }

    void push_back(Object && x)
    {
        if (theSize == theCapacity)
            reserve(2 * theCapacity + 1);
        objects[theSize++] = std::move(x);
    }

    void pop_back()
    {
        --theSize;
    }

    const Object & back() const
    {
        return objects[theSize - 1];
    }

    typedef Object * iterator;
    typedef const Object * const_iterator;

    iterator begin()
    {
        return &objects[0];
    }
    const_iterator begin() const
    {
        return &objects[0];
    }
    iterator end()
    {
        return &objects[size()];
    }
    const_iterator end() const
    {
        return &objects[size()];
    }

    static const int SPARE_CAPACITY = 16;

private:
    int theSize;
    int theCapacity;
    Object * objects;
};

#endif
#include "Vector.h"
#include <iostream>
#include <algorithm>

using namespace std;

template <typename Object>
void print(const Vector<Vector<Object> >& Vec)
{
    int n = Vec.size();
    for (int i = 0; i < n; ++i) {
        cout << "Vec[" << i << "]:";
        for (int j = 0; j < Vec[i].size(); ++j)
            cout << " " << Vec[i][j];
        cout << endl;
    }
}

class CompareVector
{
public:
    bool operator() (const Vector<int>& lhs, const Vector<int>& rhs)
    { return lhs.size() < rhs.size(); }
};

int main()
{
    const int N = 20;
    Vector<Vector<int> > Vec(N);
    Vector<int> v;
    for (int i = N - 1; i > 0; --i) {
        v.push_back(i);
        Vec[i] = v;
    }
    print(Vec);
    sort(Vec.begin(), Vec.end(), CompareVector{ });
    print(Vec);
    return 0;
}
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