c语言生成Bmp图像

代码如下:

// ConsoleApplication1.cpp : 此文件包含 "main" 函数。程序执行将在此处开始并结束。
//
#define _CRT_SECURE_NO_WARNINGS
#include <iostream>
#include <stdio.h>
#include <string.h>
#include <math.h>
#include <stdlib.h>

#pragma pack(2)//必须得写,否则sizeof得不到正确的结果

typedef unsigned char  BYTE;
typedef unsigned short WORD;
typedef unsigned long  DWORD;
typedef long    LONG;
typedef struct {
	WORD    bfType;
	DWORD   bfSize;
	WORD    bfReserved1;
	WORD    bfReserved2;
	DWORD   bfOffBits;
} BITMAPFILEHEADER;

typedef struct {
	DWORD      biSize;
	LONG       biWidth;
	LONG       biHeight;
	WORD       biPlanes;
	WORD       biBitCount;
	DWORD      biCompression;
	DWORD      biSizeImage;
	LONG       biXPelsPerMeter;
	LONG       biYPelsPerMeter;
	DWORD      biClrUsed;
	DWORD      biClrImportant;
} BITMAPINFOHEADER;

void saveBitmapData(int w, int h, unsigned char* pData, int nDatasize)
{

	// Define BMP Size
	const int height = w;
	const int width = h;
	const int size = nDatasize;
	double x, y;
	int index;

	// Part.1 Create Bitmap File Header
	BITMAPFILEHEADER fileHeader;

	fileHeader.bfType = 0x4D42;
	fileHeader.bfReserved1 = 0;
	fileHeader.bfReserved2 = 0;
	fileHeader.bfSize = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER) + size;
	fileHeader.bfOffBits = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER);

	// Part.2 Create Bitmap Info Header
	BITMAPINFOHEADER bitmapHeader = { 0 };

	bitmapHeader.biSize = sizeof(BITMAPINFOHEADER);
	bitmapHeader.biHeight = -height;
	bitmapHeader.biWidth = width;
	bitmapHeader.biPlanes = 1;
	bitmapHeader.biBitCount = 32;
	bitmapHeader.biSizeImage = size;
	bitmapHeader.biCompression = 0; //BI_RGB


	// Write to file
	FILE* output = fopen("output.bmp", "wb");

	if (output == NULL)
	{
		printf("Cannot open file!\n");
	}
	else
	{
		fwrite(&fileHeader, sizeof(BITMAPFILEHEADER), 1, output);
		fwrite(&bitmapHeader, sizeof(BITMAPINFOHEADER), 1, output);
		fwrite(pData, size, 1, output);
		fclose(output);
	}
}

void saveBitmap()
{
	// Define BMP Size
	const int height = 600;
	const int width = 800;
	const int size = height * width * 3;
	double x, y;
	int index;

	// Part.1 Create Bitmap File Header
	BITMAPFILEHEADER fileHeader;

	fileHeader.bfType = 0x4D42;
	fileHeader.bfReserved1 = 0;
	fileHeader.bfReserved2 = 0;
	fileHeader.bfSize = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER) + size;
	fileHeader.bfOffBits = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER);

	// Part.2 Create Bitmap Info Header
	BITMAPINFOHEADER bitmapHeader = { 0 };

	bitmapHeader.biSize = sizeof(BITMAPINFOHEADER);
	bitmapHeader.biHeight = height;
	bitmapHeader.biWidth = width;
	bitmapHeader.biPlanes = 3;
	bitmapHeader.biBitCount = 24;
	bitmapHeader.biSizeImage = size;
	bitmapHeader.biCompression = 0; //BI_RGB

	// Part.3 Create Data
	BYTE* bits = (BYTE*)malloc(size);

	// Clear
	memset(bits, 0xFF, size);

	// Sin Graph
	for (x = 0; x < 800; x += 0.5)
	{
		y = sin(x / 100.0) * 200 + 300;
		index = (int)y * 800 * 3 + (int)x * 3;

		bits[index + 0] = 255; // Blue
		bits[index + 1] = 0;   // Green
		bits[index + 2] = 0;   // Red
	}

	// Write to file
	FILE* output = fopen("output.bmp", "wb");

	if (output == NULL)
	{
		printf("Cannot open file!\n");
	}
	else
	{
		fwrite(&fileHeader, sizeof(BITMAPFILEHEADER), 1, output);
		fwrite(&bitmapHeader, sizeof(BITMAPINFOHEADER), 1, output);
		fwrite(bits, size, 1, output);
		fclose(output);
	}
}

int main(int argc, const char** argv)
{
	saveBitmap();
	return 0;
}

生成consoleApp输出图像如下:

 

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