最近碰到了要显示表情的需求,而表情刚好是gif的图片。
于是用了Image试了下,发现不行,只会显示第一帧,然后上网查了下资料,大致有这么几种方法,都可以实现。
第一种:
使用Winfrom里面的picturebox,缺点是要引用几个winfrom的dll
第二种:
用wpf的mediaelement控件,这控件本身是用来显示视频的,但是可以拿来放gif,
这种方式有一个局限就是图片路径必须是绝对路径
<MediaElement Source="file://C:\129.gif" />
并且你还需要设置让他循环播放
[csharp] view plain copy
- <MediaElement Source="file://C:\129.gif" MediaEnded="MediaElement_MediaEnded"/>
- private void MediaElement_MediaEnded(object sender, RoutedEventArgs e)
- {
- ((MediaElement)sender).Position=((MediaElement)sender).Position.Add(TimeSpan.FromMilliseconds(1));
- }
而且我发现这种方法在win7以上的系统中才能使用,在XP系统下就失效了,所以果断放弃
第三种:
来自周银辉的博客,原文地址:http://www.cnblogs.com/zhouyinhui/archive/2007/12/23/1011555.html
大致的思路是:使用GifBitmapDecoder类,其可以将动态GIF分解成很多帧并保存在一个列表中,每一帧为一个BitmapFrame类型的对象,其父类为BitmapSource,可以将每一帧赋值给一个Image控件的Source属性,这样可以得到针对GIF各帧的Image系列。
第四种:就是目前我在用的方法,重写下Wpf的Image控件
来自CH似水年华的博客,原文地址: http://hi.baidu.com/mych/blog/item/1eb14f545f12a752564e00be.html
首先新建一个类继承自Image
[csharp] view plain copy
- public class GifImage : System.Windows.Controls.Image
- {
- /// <summary>
- /// gif动画的System.Drawing.Bitmap
- /// </summary>
- private Bitmap gifBitmap;
- /// <summary>
- /// 用于显示每一帧的BitmapSource
- /// </summary>
- private BitmapSource bitmapSource;
- public GifImage(string gifPath)
- {
- this.gifBitmap = new Bitmap(gifPath);
- this.bitmapSource = this.GetBitmapSource();
- this.Source = this.bitmapSource;
- }
- /// <summary>
- /// 从System.Drawing.Bitmap中获得用于显示的那一帧图像的BitmapSource
- /// </summary>
- /// <returns></returns>
- private BitmapSource GetBitmapSource()
- {
- IntPtr handle = IntPtr.Zero;
- try
- {
- handle = this.gifBitmap.GetHbitmap();
- this.bitmapSource = Imaging.CreateBitmapSourceFromHBitmap(handle, IntPtr.Zero, System.Windows.Int32Rect.Empty, BitmapSizeOptions.FromEmptyOptions());
- }
- finally
- {
- if (handle != IntPtr.Zero)
- {
- DeleteObject(handle);
- }
- }
- return this.bitmapSource;
- }
- /// <summary>
- /// Start animation
- /// </summary>
- public void StartAnimate()
- {
- ImageAnimator.Animate(this.gifBitmap, this.OnFrameChanged);
- }
- /// <summary>
- /// Stop animation
- /// </summary>
- public void StopAnimate()
- {
- ImageAnimator.StopAnimate(this.gifBitmap, this.OnFrameChanged);
- }
- /// <summary>
- /// Event handler for the frame changed
- /// </summary>
- private void OnFrameChanged(object sender, EventArgs e)
- {
- Dispatcher.BeginInvoke(DispatcherPriority.Normal, new Action(() =>
- {
- ImageAnimator.UpdateFrames(); // 更新到下一帧
- if (this.bitmapSource != null)
- {
- this.bitmapSource.Freeze();
- }
- Convert the bitmap to BitmapSource that can be display in WPF Visual Tree
- this.bitmapSource = this.GetBitmapSource();
- Source = this.bitmapSource;
- this.InvalidateVisual();
- }));
- }
- /// <summary>
- /// Delete local bitmap resource
- /// Reference: http://msdn.microsoft.com/en-us/library/dd183539(VS.85).aspx
- /// </summary>
- [DllImport("gdi32.dll", CharSet = CharSet.Auto, SetLastError = true)]
- [return: MarshalAs(UnmanagedType.Bool)]
- static extern bool DeleteObject(IntPtr hObject);
- }
然后调用方式如下:
[csharp] view plain copy
- private GifImage gifImage;
- public MainWindow()
- {
- InitializeComponent();
- this.gifImage = new GifImage("ProgressIndicator.gif");
- this.gifImage.Width = 100;
- this.gifImage.Height = 100;
- this.Content = this.gifImage;
- }
- private void Window_Loaded(object sender, RoutedEventArgs e)
- {
- Popup dd = new Popup();
- this.gifImage.StartAnimate();
- }
经测试,可以在xp下完美显示