Thinking in Java(6)-private constructors

If you don’t want anyone else to hava access to your class,you can make all the constructors private,thereby preventing anyone but you,inside a static member of the class,from creating an object of that class.


//Lunch.java
class Soup1{
        private Soup1() {};

        public static Soup1 makeSoup(){
            return new Soup1();
        }
    }

class Soup2{
    private Soup2() {}
    //Create a  static  object  and return  a reference upon request.((The "Singleton" pattern;
    private static Soup2 ps1 = new Soup2();
    public static Soup2 access() {
      return ps1;   
    }
    public void f() {}
}

public class Lunch {

    void testPrivate() {
        //Can't access,because of private constructor!
        //Soup1 soup = new Soup1();
    }

    void testStatic() {
        Soup1 soup = Soup1.makeSoup();
    }

    void testSingleton() {
      Soup2.access().f();
    }
    public static void main(String[] args) {
        // TODO 自动生成的方法存根

    }

}

一个小练习:

Following the form of the example Lunch.java, create a class called ConnectionManager that manages a fixed array of Connection objects. The client programmer must not be able to explicitly create Connection objects, but can only get them via a static method in ConnectionManager. When ConnectionManager runs out of objects, it returns a null reference. Test the classes in main().

my solution:


class ConnectionManager{
        private ConnectionManager(){};

         static int count = 3;

        public static ConnectionManager connectClient()
        {
            if (count != 0)
            {
                count--;
                System.out.println("Connected!");   
        return new ConnectionManager();
            }
            else
            {
                System.out.println("No more connection!");
                count = 0;
                return null;
            }
        }
    }
public class Connection {

    public static void main(String[] args) {
        ConnectionManager client1 = ConnectionManager.connectClient();
        ConnectionManager client2 = ConnectionManager.connectClient();
        ConnectionManager client3 = ConnectionManager.connectClient();
        ConnectionManager client4 = ConnectionManager.connectClient();
    }

}

result:

Connected!
Connected!
Connected!
No more connection!
  • 1
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值