1. IO
①Serialize: When we need to transfer a oject from a computer to another computer's disk, we use serialize. ObjectOutputStream oos
Dog d = new Dog("H",12,"sssssssssss");
try (
ObjectOutputStream s = new ObjectOutputStream(new FileOutputStream("d:/a.properties"));
) {
s.writeObject(d);
s.flush();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
②Deserialize: ObjectInputStream ois
try (
ObjectInputStream i = new ObjectInputStream(new FileInputStream("d:/a.properties"));
)
{
Dog d = (Dog) i.readObject();
System.out.println(d);
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (ClassNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
③Transient: the member variables modified by transient will not participate in the serialize
transient String address;
④writeObject() & readObject()
⑤RandomAccess: program can read and write file freely.
try {
RandomAccessFile f = new RandomAccessFile("d:/a.properties", "rw");//Read and Write
f.seek(1);//Insert into '1' position
f.write("hello ".getBytes());
} catch (FileNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
2. NIO:
①The difference between IO and NIO: The input and ouput method of traditional IO is blocking. Conversely, NIO will map file or a part of area of file into memory so that it can access file as fast as memory.
②Channel & Buffer:
(1)All the data in NIO need to transferred by Channel, it provide a map method. Traditional input - output is cater to Stream, but NIO is face to block.
(2)All the data need to preserve in Buffer, including the data in Channel.
CharBuffer c = CharBuffer.allocate(8);
System.out.println("Position " + c.position());the next index can be read.
System.out.println("limit " + c.limit());// the data behind limit cannot read
System.out.println("Capacity " + c.capacity());
c.put("a");
c.put("b");
c.put("c");
System.out.println("Position " + c.position());
c.flip();//changing the position of 'limit' to 'position', position set '0'
System.out.println("Position " + c.position());
System.out.println("limit " + c.limit());
System.out.println(c.get(1));
System.out.println("Position " + c.position());
c.clear();
System.out.println(c.get(2));
System.out.println("Position " + c.position());
System.out.println("limit " + c.limit());
System.out.println("Capacity " + c.capacity());
}
3. Thread:
①Process == Application
②Thread is execution unit exist in process. It can only access to resources in this process. When system create a process, it will also create a main thread.
③Thread & Runnable:
Since 'Runnable' is a interface, so we can realize other supclasses and interfaces easily. But we still need a type of Thread to receive.
public class MyRunnable implements Runnable {
@Override
public void run() {
for (int i = 0; i < 100; i++) {
System.out.println(Thread.currentThread().getName());
try {
Thread.sleep(10);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
}
public static void main(String[] args) {
Runnable r = new MyRunnable();
Thread t = new Thread(r);
t.start();
}
④The state of Thread:
⑤Thread.currentThread: gaining current Thread.
for (int i = 0; i < 10; i++) {
System.out.println(Thread.currentThread().isDaemon());
try {
Thread.sleep(100);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
Thread t = new Thread(){
public void run() {
System.out.println(Thread.currentThread().getState());
}
};
t.start();
⑥Daemon: it will forwardly stop until other thread stop and it should declare before current thread start.
Thread t = new Thread(){
public void run() {
try {
Thread.sleep(1000000);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
};
t.setDaemon(true);
t.start();
System.out.println(t.getName());
System.out.println(t.getState());
}
4. Synchronized: when two thread read a same resources, it will cause the problem of synchronized.
①Grammar: synchronized(//key object){//method}
public class Test {
public void t1() {
synchronized(this){
try {
System.out.println("Hot");
Thread.sleep(10);
System.out.println("Dog");
Thread.sleep(10);
System.out.println("Cat");
Thread.sleep(10);
System.out.println();
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
public void t2() {
synchronized(this){
try {
System.out.println("Bao");
Thread.sleep(10);
System.out.println("Zi");
Thread.sleep(10);
System.out.println();
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
}
Test t = new Test();
new Thread() {
@Override
public void run() {
while (true) {
t.t1();
}
}
}.start();
new Thread() {
@Override
public void run() {
while (true) {
t.t2();
}
}
}.start();
}
The question of train tickets:
public class Ticket extends Thread {
static int count = 100;
static final Object obj = new Object();
public void run() {
while (true) {
synchronized (obj) {
if (count > 0) {
count--;
System.out.println(
"Desk " + Thread.currentThread().getName() + " is on sale, and " + "left: " + count);
try {
Thread.sleep(100);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
} else {
System.out.println("Sorry, sold out");
break;
}
}
}
}
}
new Ticket().start();
new Ticket().start();
new Ticket().start();
new Ticket().start();
②DeadLock: when two thread are all wait other release the monitor of synchronized
Solution: synchronized by order.
String lcs = "left";
String rcs = "right";
new Thread() {
public void run() {
while (true) {
synchronized (lcs) {
System.out
.println("Picking up the " + lcs + " chopstick and waiting the " + rcs + " chopstick");
synchronized (rcs) {
System.out.println(Thread.currentThread() + " is eating");
}
}
}
}
}.start();
new Thread() {
public void run() {
while (true) {
synchronized (rcs) {
System.out
.println("Picking up the " + rcs + " chopstick and waiting the " + lcs + " chopstick");
synchronized (lcs) {
System.out.println(Thread.currentThread() + " is eating");
}
}
}
}
}.start();
}
③BlockingQueue:
Pattern: Producer & Consumer
BlockingQueue<String> b = new ArrayBlockingQueue<String>(2);
new Thread() {
public void run() {
for (int i = 1; i <= 10; i++) {
try {
b.put(i + "");
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
System.out.println("The moive has downloaded " + i * 10 + "%");
}
}
}.start();
new Thread() {
public void run() {
for (int i = 1; i <= 10; i++) {
try {
System.out.println("The moive has watched " + Integer.valueOf(b.take()) * 10 + "%");
} catch (NumberFormatException | InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
}.start();
}
④The security of Thread of API & The security of none-Thread of API
Etc:
StringBuffer StringBuilder
Hashtable HashMap
Vector ArrayList
⑤Thread Pool
Main function:
(1)controlling the number of thread
(2)duplicating thread
Four Thread Pool:
(1)Executors.newCachedThreadPool(): creating thread without limitation, and will destroy when they are not use at a time.
(2)Executors.newFixedThreadPool(int nThreads): creating a thread pool can use the fixed threads.
(3)Executors.newScheduledThreadPool(int corePoolSize): creating a thread pool which can delay or carry out circularly according with the time you set.
(4)Executors.newSingleThreadExecutor(): only create a thread, but when it counter exception, this pool will create another thread replace the old one.
ExecutorService e = Executors.newFixedThreadPool(3);
Runnable a = new MyRunnable();
for (int i = 0; i < 10; i++) {
e.execute(a);
}
e.shutdown();