Android 高斯模糊

/**
     * 获取网络类型
     */
    public static void blurBgPic(final Context context, final ImageView view, final String url, int defResId) {
        try {
        if (context == null || view == null) {
            return;
        }

        if (TextUtils.isEmpty(url)) {
            Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), defResId);
            int scaleRatio = 10;
//                            int blurRadius = 8;
            Bitmap scaledBitmap = Bitmap.createScaledBitmap(bitmap,
                    bitmap.getWidth() / scaleRatio,
                    bitmap.getHeight() / scaleRatio,
                    false);
            if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
                view.setImageBitmap(blurBitmap(scaledBitmap, context.getApplicationContext()));
            }else{
                view.setImageBitmap(scaledBitmap);
            }
        } else {
            Glide.with(context.getApplicationContext())
                    .load(url)
                    .asBitmap()
                    .into(new SimpleTarget<Bitmap>(Target.SIZE_ORIGINAL,Target.SIZE_ORIGINAL) {
                        @Override
                        public void onResourceReady(Bitmap resource, GlideAnimation glideAnimation) {
                            if (resource == null) {
                                return;
                            }

                            int scaleRatio = 10;
//                            int blurRadius = 8;
                            Bitmap scaledBitmap = Bitmap.createScaledBitmap(resource,
                                    resource.getWidth() / scaleRatio,
                                    resource.getHeight() / scaleRatio,
                                    false);
//                            Bitmap blurBitmap = FastBlur.doBlur(scaledBitmap, blurRadius, true);
//                            imageView.setScaleType(ImageView.ScaleType.CENTER_CROP);
//                            imageView.setImageBitmap(blurBitmap);

                            Bitmap bitmap = null;
                            if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
                                bitmap = blurBitmap(scaledBitmap, context.getApplicationContext());
                            }else{
                                bitmap = scaledBitmap;
                            }
                            final Bitmap finalBitmap = bitmap;
                            view.post(new Runnable() {
                                @Override
                                public void run() {
                                    view.setImageBitmap(finalBitmap);
                                }
                            });
                        }
                    });
        }
        }catch (OutOfMemoryError e){

        }
    }
//    /**

    private static Bitmap blurBitmap(Bitmap resource, Context context) {
//        Matrix matrix = new Matrix();
//        matrix.setScale(0.5f,0.5f);
        Bitmap bitmap = Bitmap.createBitmap(resource.getWidth(), resource.getHeight(), Bitmap.Config.ARGB_8888);
//        Bitmap bitmap = Bitmap.createBitmap(bitmapp,0,0,bitmapp.getWidth(),bitmapp.getHeight(),matrix,true);

        Canvas canvas = new Canvas(bitmap);
        Paint paint = new Paint();
        paint.setFlags(Paint.FILTER_BITMAP_FLAG | Paint.ANTI_ALIAS_FLAG);
        PorterDuffColorFilter filter =
                new PorterDuffColorFilter( Color.TRANSPARENT, PorterDuff.Mode.SRC_ATOP);
        paint.setColorFilter(filter);
        canvas.drawBitmap(resource, 0, 0, paint);

        RenderScript rs = RenderScript.create(context.getApplicationContext());
        Allocation input = Allocation.createFromBitmap(rs, bitmap, Allocation.MipmapControl.MIPMAP_NONE,
                Allocation.USAGE_SCRIPT);
        Allocation output = Allocation.createTyped(rs, input.getType());
        ScriptIntrinsicBlur blur = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));

        blur.setInput(input);
        blur.setRadius(10);
        blur.forEach(output);
        output.copyTo(bitmap);
        rs.destroy();

        return bitmap;
    }

 

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
Android中实现高斯模糊效果有多种方式。一种常用的方式是使用Glide库来加载图片并应用高斯模糊转换。通过使用`bitmapTransform`方法和`BlurTransformation`类,可以将图片进行高斯模糊处理。例如,可以使用以下代码实现高斯模糊效果: ```java Glide.with(this) .load(R.mipmap.image) .apply(bitmapTransform(new BlurTransformation(100))) .into(blurIv); ``` 另一种方式是通过手势滑动来实现动态的高斯模糊效果。可以通过监听触摸事件,在滑动过程中改变模糊图片的alpha值来达到不同程度的模糊效果。例如,可以使用以下代码实现: ```java mBlurImage.setOnTouchListener(new OnTouchListener() { private float mLastY; @Override public boolean onTouch(View v, MotionEvent event) { switch (event.getAction()) { case MotionEvent.ACTION_DOWN: mLastY = event.getY(); break; case MotionEvent.ACTION_MOVE: float y = event.getY(); float alphaDelt = (y - mLastY) / 1000; float alpha = mBlurImage.getAlpha() + alphaDelt; if (alpha > 1.0) { alpha = 1.0f; } else if (alpha < 0.0) { alpha = 0.0f; } mTextView.setText(String.valueOf(alpha)); mBlurImage.setAlpha(alpha); break; case MotionEvent.ACTION_UP: break; } return true; } }); ``` 总结来说,Android中实现高斯模糊效果可以使用Glide库进行静态处理,也可以通过手势滑动来实现动态效果。具体选择哪种方式取决于实际需求和开发者的偏好。\[2\]\[3\] #### 引用[.reference_title] - *1* [Android12 支持高斯模糊高斯模糊原理](https://blog.csdn.net/u012165769/article/details/120888709)[target="_blank" data-report-click={"spm":"1018.2226.3001.9630","extra":{"utm_source":"vip_chatgpt_common_search_pc_result","utm_medium":"distribute.pc_search_result.none-task-cask-2~all~insert_cask~default-1-null.142^v91^insert_down28v1,239^v3^insert_chatgpt"}} ] [.reference_item] - *2* [android高斯模糊](https://blog.csdn.net/u014709812/article/details/51564856)[target="_blank" data-report-click={"spm":"1018.2226.3001.9630","extra":{"utm_source":"vip_chatgpt_common_search_pc_result","utm_medium":"distribute.pc_search_result.none-task-cask-2~all~insert_cask~default-1-null.142^v91^insert_down28v1,239^v3^insert_chatgpt"}} ] [.reference_item] - *3* [Android多种方式实现高斯模糊效果](https://blog.csdn.net/u012556114/article/details/81871578)[target="_blank" data-report-click={"spm":"1018.2226.3001.9630","extra":{"utm_source":"vip_chatgpt_common_search_pc_result","utm_medium":"distribute.pc_search_result.none-task-cask-2~all~insert_cask~default-1-null.142^v91^insert_down28v1,239^v3^insert_chatgpt"}} ] [.reference_item] [ .reference_list ]
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值