Unity Shader编程之一:多颜色条纹背景
两种颜色的条纹状背景
Shader "Custom/Flag"
{
Properties
{
[PerRendererData]_MainTex ("Texture", 2D) = "white" {}
_1stColor("1stColo",Color) = (0,0,0,1)
_2ndColor("2ndColor&qu
原创
2018-12-22 14:53:14 ·
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