// 地形开挖多边形坐标
export const DIG_TERRAIN_POSITIONS: number[] = [
120.21551705523, 30.2885488052798, 18.4478739826009,
120.209905521495, 30.2859302599103, 18.453000956215,
120.208921928497, 30.2864481738036, 18.4561878340319,
120.204993874989, 30.2910734782168, 22.0493209147826,
120.199711497337, 30.2975489826717, 17.2856320757419,
120.201632709093, 30.2986856027029, 18.8988191019744,
120.204788194249, 30.3008487551592, 18.8146470170468,
120.206330483957, 30.2998371353571, 18.2468992173672,
120.2088213834, 30.298901799376, 17.8793736863881,
120.209971102931, 30.2980106224646, 18.5192304262891,
120.210067903917, 30.2974112818723, 37.2703341012821,
120.214512234627, 30.2920670084259, 17.9069493319839,
120.214956193406, 30.2910146326388, 17.9891494493932,
120.21551705523, 30.2885488052798, 18.4478739826009];
定义 坐标
// 地形开挖多边形坐标
digTerrainPositions = DIG_TERRAIN_POSITIONS;
// 设置地形开挖
this.viewer.scene.globe.removeAllExcavationRegion();
this.viewer.scene.globe.addExcavationRegion({
name: 'ggg111',
position: this.digTerrainPositions,
height: 20,
transparent: false
});