C#使用Socket实现TCP服务器端

1、TCP服务器实现代码

using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;

namespace PtLib.TcpServer
{
    public delegate void TcpReceivedEventHandler(TcpStateEventArgs args);
    public class TcpServer
    {
        #region 变量
        //接收委托
        public event TcpReceivedEventHandler TcpReceived;
        //服务器IP
        private string _ip = "127.0.0.1";
        //服务器端口号
        private int _port = 8080;
        //当前Socket
        Socket currentSocket = null;
        //当前线程
        Thread currentThread = null;
        //Socket字典
        public Dictionary<string,Socket> dictSocket = new Dictionary<string,Socket>();
        //线程字典
        public Dictionary<string,Thread> dictThread = new Dictionary<string,Thread>();
        //运行标志
        public bool isRun =false;
        //
        public bool isClientChanged = false;
        #endregion

        /// <summary>
        /// 构造函数
        /// </summary>
        /// <param name="ip"></param>
        /// <param name="port"></param>
        public TcpServer(string ip,int port)
        {
            _ip = ip;
            _port = port;
        }
        /// <summary>
        /// 打开
        /// </summary>
        public void Open()
        {
            currentSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            IPEndPoint endPoint = new IPEndPoint(IPAddress.Parse(_ip), _port);
            currentSocket.Bind(endPoint);
            currentSocket.Listen(10);
            isRun = true;
            currentThread = new Thread(WatchConnect);
            currentThread.IsBackground = true;
            currentThread.Start();
        }
        /// <summary>
        /// 连接处理
        /// </summary>
        private void WatchConnect()
        {
            while (isRun)
            {
                Socket connectSocket=currentSocket.Accept();
                dictSocket.Add(connectSocket.RemoteEndPoint.ToString(), connectSocket);
                isClientChanged = true;
                ParameterizedThreadStart pts = new ParameterizedThreadStart(Receiver);
                Thread thread = new Thread(pts);
                thread.IsBackground = true;
                thread.Start(connectSocket);
                dictThread.Add(connectSocket.RemoteEndPoint.ToString(), thread);
            }
        }
        /// <summary>
        /// 接收处理
        /// </summary>
        /// <param name="socketClientPara"></param>
        private void Receiver(object socketClientPara)
        {
            Socket receiveSocket = socketClientPara as Socket;
            while(true)
            {
                byte[] buffer = new byte[1024 * 1024];
                int length = -1;
                try
                {
                    length = receiveSocket.Receive(buffer);
                }catch(SocketException ex)
                {
                    dictSocket.Remove(receiveSocket.RemoteEndPoint.ToString());
                    dictThread.Remove(receiveSocket.RemoteEndPoint.ToString());
                    isClientChanged = true;
                    Console.WriteLine(ex.Message);
                    break;
                }catch(Exception ex)
                {
                    Console.WriteLine(ex.Message);
                    break;
                }
                if (length > 0)
                {
                    byte[] b = new byte[length];
                    Buffer.BlockCopy(buffer, 0, b, 0, length);
                    TcpStateEventArgs args = new TcpStateEventArgs();
                    args.ip = receiveSocket.RemoteEndPoint.ToString();
                    args.buffer = b;
                    TcpReceived?.Invoke(args);
                }
            }
        }
        /// <summary>
        /// 发送
        /// </summary>
        /// <param name="ip"></param>
        /// <param name="data"></param>
        public void Send(string ip, byte[] data)
        {
            dictSocket[ip].Send(data);
        }
        /// <summary>
        /// 关闭
        /// </summary>
        public void Close()
        {
            isRun = false;
            Thread.Sleep(1000);
            dictSocket.Clear();
            dictThread.Clear();
            if (currentSocket != null)
            {
                currentSocket.Close();
                currentSocket = null;
            }
            if (currentThread.IsAlive)
            {
                currentThread.Abort();
            }
            currentThread = null;
        }
    }
    /// <summary>
    /// Tcp状态事件参数类
    /// </summary>
    public class TcpStateEventArgs : EventArgs
    {
        public string ip;
        public byte[] buffer = null;
    }
}

2、应用程序

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace TcpServer
{
    public partial class Form1 : Form
    {
        PtLib.TcpServer.TcpServer tcpServer= null;
        Timer timer=new Timer();

        /// <summary>
        /// 构造函数
        /// </summary>
        public Form1()
        {
            InitializeComponent();
        }
        private void Form1_Load(object sender, EventArgs e)
        {
            timer.Interval = 1000;
            timer.Tick += Timer_Tick;
            timer.Start();
        }

        private void Timer_Tick(object sender, EventArgs e)
        {
            if (tcpServer!=null && tcpServer.isClientChanged)
            {
                List<string> list = new List<string>();
                foreach(var item in tcpServer.dictSocket.Keys)
                {
                    list.Add(item);
                }
                this.Invoke(new Action(() =>
                {
                    cbbClientIps.DataSource = list;
                    cbbClientIps.SelectedIndex = 0;
                }));
                tcpServer.isClientChanged = false;
            }
        }

        /// <summary>
        /// TCP服务器端打开或关闭
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void btServerSwitch_Click(object sender, EventArgs e)
        {
            if(btServerSwitch.Text.Equals("打    开"))
            {
                btServerSwitch.Text = "关    闭";
                string ip = tbServerIp.Text.Trim();
                int port = int.Parse(tbServerPort.Text.Trim());
                tcpServer = new PtLib.TcpServer.TcpServer(ip, port);
                tcpServer.Open();
                tcpServer.TcpReceived += TcpServer_TcpReceived;
            }
            else
            {
                btServerSwitch.Text = "打    开";
                tcpServer.TcpReceived -= TcpServer_TcpReceived;
                tcpServer.Close();
            }
            
        }

        private void TcpServer_TcpReceived(PtLib.TcpServer.TcpStateEventArgs args)
        {
            string str = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss:fff")+":"+args.ip+",";
            str += Encoding.UTF8.GetString(args.buffer);
            this.Invoke(new Action(() =>
            {
                lbxReceive.Items.Add(str);
            }));
        }

        /// <summary>
        /// 数据发送
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void btnSend_Click(object sender, EventArgs e)
        {
            string ip= cbbClientIps.SelectedItem.ToString();
            string str=tbSend.Text.Trim();
            byte[] sendBytes = Encoding.UTF8.GetBytes(str);
            tcpServer.Send(ip, sendBytes);
        }

        
    }
}

3、运行效果
在这里插入图片描述

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要通过 C# 实现 Modbus RTU 服务器端程序,可以按照以下步骤进行: 1. 引入 Modbus RTU 库:C# 有很多 Modbus RTU 库可以选择,比如 NModbus,ModbusTCP.Net 等。这些库提供了 Modbus RTU 的实现,包括解析请求、生成响应等。 2. 建立串口连接:使用 SerialPort 类建立串口连接。 3. 建立 TCP 服务器使用 TcpListener 类建立一个 TCP 服务器,监听客户端的连接请求。 4. 实现 Modbus RTU 响应:当客户端连接上服务器后,服务器需要解析客户端发送的 Modbus RTU 请求,并生成对应的响应。 5. 发送响应到客户端:使用 NetworkStream 类将响应数据通过 Socket 发送给客户端。 6. 关闭连接:在通信结束后,服务器需要关闭连接,释放资源。 以下是一个简单的 C# Modbus RTU 服务器端程序示例: ``` using System; using System.IO.Ports; using System.Net; using System.Net.Sockets; using Modbus.Data; using Modbus.Device; class Program { static void Main(string[] args) { // 创建串口连接 var serialPort = new SerialPort("COM1"); serialPort.BaudRate = 9600; serialPort.Parity = Parity.None; serialPort.DataBits = 8; serialPort.StopBits = StopBits.One; serialPort.Open(); // 创建 Modbus RTU 服务器 var modbusSlave = ModbusSerialSlave.CreateRtu(1, serialPort); modbusSlave.DataStore = DataStoreFactory.CreateDefaultDataStore(); modbusSlave.ListenAsync().Wait(); // 创建 TCP 服务器 var tcpListener = new TcpListener(IPAddress.Any, 502); tcpListener.Start(); while (true) { // 等待客户端连接 var client = tcpListener.AcceptTcpClient(); var stream = client.GetStream(); // 创建 Modbus RTU 设备 var modbusDevice = ModbusIpMaster.CreateRtu(modbusSlave); while (client.Connected) { try { // 读取请求数据 var frame = ModbusTcpFrame.ReadRequest(stream); // 解析请求数据 var request = frame.CreateRequest(); // 处理请求并生成响应数据 var response = modbusDevice.Execute(request); // 发送响应数据 response.Write(stream); } catch (Exception ex) { // 处理异常 } } // 关闭连接 stream.Close(); client.Close(); } } } ``` 需要注意的是,以上示例代码仅为演示用途,实际使用时需要结合具体的场景进行优化和修改。
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