caffe源码 Layer 详解

Layer层是深度网络中基础单元,了解其源码架构,利于我们编写自定义的caffe层。

通过阅读源码我们可以了解到Layer层的上通下达,不仅是对输入输出明确,还要明确需要重写、覆写的部分是哪些。

#ifndef CAFFE_LAYER_H_
#define CAFFE_LAYER_H_

#include <algorithm>
#include <string>
#include <vector>

#include "caffe/blob.hpp"
#include "caffe/common.hpp"
#include "caffe/layer_factory.hpp"
#include "caffe/proto/caffe.pb.h"
#include "caffe/util/math_functions.hpp"

/**
 Forward declare boost::thread instead of including boost/thread.hpp
 to avoid a boost/NVCC issues (#1009, #1010) on OSX.
 */
namespace boost { class mutex; }

namespace caffe {

template<typename Dtype> class Net;//不是源码,自己定义层时加上的。

/**
 * @brief An interface for the units of computation which can be composed into a
 *        Net.
 *
 * Layer%s must implement a Forward function, in which they take their input
 * (bottom) Blob%s (if any) and compute their output Blob%s (if any).
 * They may also implement a Backward function, in which they compute the error
 * gradients with respect to their input Blob%s, given the error gradients with
 * their output Blob%s.
 */
  // Layer必须有一个Forward函数,以bottom blobs作为输入,然后计算出output blobs。
  // Layer可以有Backward函数,给output blobs和其误差梯度值,计算出input blobs的误差梯度值。
template <typename Dtype>
class Layer {
 public:
  /**
   * You should not implement your own constructor. Any set up code should go
   * to SetUp(), where the dimensions of the bottom blobs are provided to the
   * layer.
   */
   // 不要用自己的构造函数,所有设置参数的代码都应该写到SetUp函数中,在这个函数中,bottom blobs的维度会提供给这层。
   // 下面是显示构造函数,其输入是在caffe.proto中定义的message LayerParameter自动生成的类的别名,并将输入显式赋给layer_param_
   // 所以参数应该从protocol buffer文件中解析来的。参数含义可以先到私有部分查看。
  explicit Layer(const LayerParameter& param)
    : layer_param_(param),parent_net_() {
      // Set phase and copy blobs (if there are any).
	  //phase_设为Train/Test
      phase_ = param.phase();
      //若blob有参数,就拷贝给blobs_
      if (layer_param_.blobs_size() > 0) {
    	//这里blobs_是存储指向一些blob的shared_ptr的vector,所以就resize一下,有几个再一个一个存。
        blobs_.resize(layer_param_.blobs_size());
        for (int i = 0; i < layer_param_.blobs_size(); ++i) {
          //挨个释放之前shared_ptr指向blob的内存,重新分配内存给新来的blob类数据。
          blobs_[i].reset(new Blob<Dtype>());
          //调用shared_ptr所指向blob的fromproto函数,其具体可以参考之前的博文
          //主要就是从protocol buffer文件中解析blobs参数,包括shape,data,diff
          blobs_[i]->FromProto(layer_param_.blobs(i));
        }
      }
    }
  virtual ~Layer() {}

  /**
   * @brief Implements common layer setup functionality.
   *
   * @param bottom the preshaped input blobs
   * @param top
   *     the allocated but unshaped output blobs, to be shaped by Reshape
   *
   * Checks that the number of bottom and top blobs is correct.
   * Calls LayerSetUp to do special layer setup for individual layer types,
   * followed by Reshape to set up sizes of top blobs and internal buffers.
   * Sets up the loss weight multiplier blobs for any non-zero loss weights.
   * This method may not be overridden.
   */
  //函数化4步完成公共层的设置,输入:成型的输入blob,分配好内存空间但未成型的输出blob(reshape来塑造成型)
  void SetUp(const vector<Blob<Dtype>*>& bottom,
      const vector<Blob<Dtype>*>& top) {
	//检查bottom和top blob数量是否满足各种层的具体要求,有要求要覆写对应要求的函数,该要求才会被检查。
	CheckBlobCounts(bottom, top);
	//具体的层设置,虚函数,要重写具体设置。
    LayerSetUp(bottom, top);
    //调整bottom和top blob形状,虚函数,要重写具体。
    Reshape(bottom, top);
    //给具有非零loss权重的top设置loss权重乘子,就是设置该层对最终loss的贡献程度。
    SetLossWeights(top);
  }

  /**
   * @brief Does layer-specific setup: your layer should implement this function
   *        as well as Reshape.
   *
   * @param bottom
   *     the preshaped input blobs, whose data fields store the input data for
   *     this layer
   * @param top
   *     the allocated but unshaped output blobs
   *
   * This method should do one-time layer specific setup. This includes reading
   * and processing relevent parameters from the <code>layer_param_</code>.
   * Setting up the shapes of top blobs and internal buffers should be done in
   * <code>Reshape</code>, which will be called before the forward pass to
   * adjust the top blob sizes.
   */
  // 参数bottom也就时输入blobs,其形状是提前设定好的,存储了输入数据
  // top:分配好内存空间但未成型的输出blob(reshape来塑造成型)
  // 该方法就是做一次层的具体设置。其中包括:
  // 从具体层的protobuf layer_param_中读入并处理相关参数
  // 还要通过Reshape(不同的层用不同的名字)设置top blobs和内部buffers的形状,
  // 在调用Forward函数之前要先调用该函数来调整top blobs的形状
  // 该函数是虚的,利用了多态性,不同层有不同的实现方法,需要单独重写
  virtual void LayerSetUp(const vector<Blob<Dtype>*>& bottom,
      const vector<Blob<Dtype>*>& top) {}

  /**
   * @brief Adjust the shapes of top blobs and internal buffers to accommodate
   *        the shapes of the bottom blobs.
   *
   * @param bottom the input blobs, with the requested input shapes
   * @param top the top blobs, which should be reshaped as needed
   *
   * This method should reshape top blobs as needed according to the shapes
   * of the bottom (input) blobs, as well as reshaping any internal buffers
   * and making any other necessary adjustments so that the layer can
   * accommodate the bottom blobs.
   */
  //根据输入blob的形状,按照需要调整top blobs形状,并且调整内部缓存的形状
  //和其他必要的调整,使该层能适应bottom blobs
  virtual void Reshape(const vector<Blob<Dtype>*>& bottom,
      const vector<Blob<Dtype>*>& top) = 0;

  /**
   * @brief Given the bottom blobs, compute the top blobs and the loss.
   *
   * @param bottom
   *     the input blobs, whose data fields store the input data for this layer
   * @param top
   *     the preshaped output blobs, whose data fields will store this layers'
   *     outputs
   * \return The total loss from the layer.
   *
   * The Forward wrapper calls the relevant device wrapper function
   * (Forward_cpu or Forward_gpu) to compute the top blob values given the
   * bottom blobs.  If the layer has any non-zero loss_weights, the wrapper
   * then computes and returns the loss.
   *
   * Your layer should implement Forward_cpu and (optionally) Forward_gpu.
   */
  // 根据输入bottom blobs调用Forward_cpu or Forward_gpu函数,来计算top blobs,
  // 如果该层有非零的loss_weights,那么Forward_cpu or Forward_gpu函数会计算该层的loss,并返回loss
  inline Dtype Forward(const vector<Blob<Dtype>*>& bottom,
      const vector<Blob<Dtype>*>& top);

  /**
   * @brief Given the top blob error gradients, compute the bottom blob error
   *        gradients.
   *
   * @param top
   *     the output blobs, whose diff fields store the gradient of the error
   *     with respect to themselves
   * @param propagate_down
   *     a vector with equal length to bottom, with each index indicating
   *     whether to propagate the error gradients down to the bottom blob at
   *     the corresponding index
   * @param bottom
   *     the input blobs, whose diff fields will store the gradient of the error
   *     with respect to themselves after Backward is run
   *
   * The Backward wrapper calls the relevant device wrapper function
   * (Backward_cpu or Backward_gpu) to compute the bottom blob diffs given the
   * top blob diffs.
   *
   * Your layer should implement Backward_cpu and (optionally) Backward_gpu.
   */
  //给top blob的梯度,计算bottom blob的梯度,反向传播
  //输入:top 输出blob,它的梯度场存储着关于自身错误的梯度;函数输入
  //propagate_down 与bottom相等长度的bool型向量,每个索引表示是否将误差梯度向下传播至bottom blob对应索引处
  //bottom 输入blob,在backward运行之后它的梯度场存储着关于自身错误的梯度,这才是函数输出
  //自己定义层就完成Backward_cpu 和 Backward_gpu
  inline void Backward(const vector<Blob<Dtype>*>& top,
      const vector<bool>& propagate_down,
      const vector<Blob<Dtype>*>& bottom);

  /**
   * @brief Returns the vector of learnable parameter blobs.
   */
  // 返回可学习参数blobs的vector
  vector<shared_ptr<Blob<Dtype> > >& blobs() {
    return blobs_;
  }

  /**
   * @brief Returns the layer parameter.
   */
  // 返回层的参数,其类型const的LayerParameter,也就时protobuf
  const LayerParameter& layer_param() const { return layer_param_; }

  /**
   * @brief Writes the layer parameter to a protocol buffer
   */
  // 将层参数写到protocol buffer中
  virtual void ToProto(LayerParameter* param, bool write_diff = false);

  /**
   * @brief Returns the scalar loss associated with a top blob at a given index.
   */
  // 返回关于top blob的给定index的标量loss。如果index超出范围,返回0
  inline Dtype loss(const int top_index) const {
    return (loss_.size() > top_index) ? loss_[top_index] : Dtype(0);
  }

  /**
   * @brief Sets the loss associated with a top blob at a given index.
   */
  // 与上面函数对应,设置相关于top blob的给定index的标量loss,如果超出范围,就在loss_中添加一个元素,并设置为value
  inline void set_loss(const int top_index, const Dtype value) {
    if (loss_.size() <= top_index) {
      loss_.resize(top_index + 1, Dtype(0));
    }
    loss_[top_index] = value;
  }

  /**
   * @brief Returns the layer type.
   */
  // 返回layer的类型
  virtual inline const char* type() const { return ""; }

  /**
   * @brief Returns the exact number of bottom blobs required by the layer,
   *        or -1 if no exact number is required.
   *
   * This method should be overridden to return a non-negative value if your
   * layer expects some exact number of bottom blobs.
   */
  //应该返回该层需要bottom blob的具体数量,需要覆写该层,如果需要有具体数量的输入,不然返回-1是不会被检查这项要求的
  virtual inline int ExactNumBottomBlobs() const { return -1; }
  /**
   * @brief Returns the minimum number of bottom blobs required by the layer,
   *        or -1 if no minimum number is required.
   *
   * This method should be overridden to return a non-negative value if your
   * layer expects some minimum number of bottom blobs.
   */
  virtual inline int MinBottomBlobs() const { return -1; }
  /**
   * @brief Returns the maximum number of bottom blobs required by the layer,
   *        or -1 if no maximum number is required.
   *
   * This method should be overridden to return a non-negative value if your
   * layer expects some maximum number of bottom blobs.
   */
  virtual inline int MaxBottomBlobs() const { return -1; }
  /**
   * @brief Returns the exact number of top blobs required by the layer,
   *        or -1 if no exact number is required.
   *
   * This method should be overridden to return a non-negative value if your
   * layer expects some exact number of top blobs.
   */
  //应该返回该层需要top blob的具体数量,需要覆写该层,如果需要有具体数量的输入,不然返回-1是不会被检查这项要求的
  virtual inline int ExactNumTopBlobs() const { return -1; }
  /**
   * @brief Returns the minimum number of top blobs required by the layer,
   *        or -1 if no minimum number is required.
   *
   * This method should be overridden to return a non-negative value if your
   * layer expects some minimum number of top blobs.
   */
  virtual inline int MinTopBlobs() const { return -1; }
  /**
   * @brief Returns the maximum number of top blobs required by the layer,
   *        or -1 if no maximum number is required.
   *
   * This method should be overridden to return a non-negative value if your
   * layer expects some maximum number of top blobs.
   */
  virtual inline int MaxTopBlobs() const { return -1; }
  /**
   * @brief Returns true if the layer requires an equal number of bottom and
   *        top blobs.
   *
   * This method should be overridden to return true if your layer expects an
   * equal number of bottom and top blobs.
   */
  //若你的层期望bottom and top blobs数量相等,就重写该层为ture
  virtual inline bool EqualNumBottomTopBlobs() const { return false; }

  /**
   * @brief Return whether "anonymous" top blobs are created automatically
   *        by the layer.
   *
   * If this method returns true, Net::Init will create enough "anonymous" top
   * blobs to fulfill the requirement specified by ExactNumTopBlobs() or
   * MinTopBlobs().
   */
  // 返回是否要自动创建“匿名”top blobs,自动根据你的要求(如指定了top blob的数量或者其最小值)创建
  // 如果重写该函数为返回true, Net::Init就会自动创建top blobs来满足ExactNumTopBlobs()和MinTopBlobs()的需要
  virtual inline bool AutoTopBlobs() const { return false; }

  /**
   * @brief Return whether to allow force_backward for a given bottom blob
   *        index.
   *
   * If AllowForceBackward(i) == false, we will ignore the force_backward
   * setting and backpropagate to blob i only if it needs gradient information
   * (as is done when force_backward == false).
   */
  // 返回是否允许对指定的index的bottom blob做force_backward
  // 如果重写AllowForceBackward(i) == false,就忽略force_backward的设置
  // 并且只有当它需要梯度信息,才反向传播梯度给指定的index的bottom blob
  virtual inline bool AllowForceBackward(const int bottom_index) const {
    return true;
  }

  /**
   * @brief Specifies whether the layer should compute gradients w.r.t. a
   *        parameter at a particular index given by param_id.
   *
   * You can safely ignore false values and always compute gradients
   * for all parameters, but possibly with wasteful computation.
   */
  //返回该层指定的index(param_id)的参数是否需要计算梯度的布尔值函数
  inline bool param_propagate_down(const int param_id) {
    return (param_propagate_down_.size() > param_id) ?
        param_propagate_down_[param_id] : false;
  }
  /**
   * @brief Sets whether the layer should compute gradients w.r.t. a
   *        parameter at a particular index given by param_id.
   */
  //设置该层指定的index(param_id)的参数是否需要计算梯度的函数
  inline void set_param_propagate_down(const int param_id, const bool value) {
    if (param_propagate_down_.size() <= param_id) {
      param_propagate_down_.resize(param_id + 1, true);
    }
    param_propagate_down_[param_id] = value;
  }


  /**
  * @brief get the pointer to the parent network that holds this layer
  * (needed by apply_deformation_layer)
  */
  inline const Net<Dtype>* parent_net() const {
    CHECK_NOTNULL( parent_net_);
    return parent_net_;
  }

  /**
   * @brief set the pointer to the parent network that holds this layer
   * (needed by apply_deformation_layer)
   */
  inline void set_parent_net( const Net<Dtype>* net) {
    parent_net_ = net;
  }


 protected:
  /** The protobuf that stores the layer parameters */
  // 存储layer参数的protobuf
  LayerParameter layer_param_;
  /** The phase: TRAIN or TEST */
  // 存储训练或测试的阶段参数
  Phase phase_;
  /** The vector that stores the learnable parameters as a set of blobs. */
  // blobs_是一个vector容器,其元素是指向Blob的shared_ptr指针,将可学习的参数存在一组Blob类内
  vector<shared_ptr<Blob<Dtype> > > blobs_;
  /** Vector indicating whether to compute the diff of each param blob. */
  // 是一个存储bool型元素的vector,表明对应的parm blob是否要计算导数
  vector<bool> param_propagate_down_;

  const Net<Dtype>* parent_net_;

  /** The vector that indicates whether each top blob has a non-zero weight in
   *  the objective function. */
  // 表明在目标函数计算中,该层的每个top blob是否有非零的权值,也就是是否参与到目标函数的计算
  vector<Dtype> loss_;

  /** @brief Using the CPU device, compute the layer output. */
  // cpu上的Forward 函数,纯虚函数,在子类中必须要重写
  virtual void Forward_cpu(const vector<Blob<Dtype>*>& bottom,
      const vector<Blob<Dtype>*>& top) = 0;
  /**
   * @brief Using the GPU device, compute the layer output.
   *        Fall back to Forward_cpu() if unavailable.
   */
  // gpu上的Forward 函数,如果没有重写该函数,用Forward_cpu
  virtual void Forward_gpu(const vector<Blob<Dtype>*>& bottom,
      const vector<Blob<Dtype>*>& top) {
    // LOG(WARNING) << "Using CPU code as backup.";
    return Forward_cpu(bottom, top);
  }

  /**
   * @brief Using the CPU device, compute the gradients for any parameters and
   *        for the bottom blobs if propagate_down is true.
   */
  virtual void Backward_cpu(const vector<Blob<Dtype>*>& top,
      const vector<bool>& propagate_down,
      const vector<Blob<Dtype>*>& bottom) = 0;
  /**
   * @brief Using the GPU device, compute the gradients for any parameters and
   *        for the bottom blobs if propagate_down is true.
   *        Fall back to Backward_cpu() if unavailable.
   */
  virtual void Backward_gpu(const vector<Blob<Dtype>*>& top,
      const vector<bool>& propagate_down,
      const vector<Blob<Dtype>*>& bottom) {
    // LOG(WARNING) << "Using CPU code as backup.";
    Backward_cpu(top, propagate_down, bottom);
  }

  /**
   * Called by the parent Layer's SetUp to check that the number of bottom
   * and top Blobs provided as input match the expected numbers specified by
   * the {ExactNum,Min,Max}{Bottom,Top}Blobs() functions.
   */
  //由setup函数调用检查bottom和top blob数量是否满足各种层的具体要求,有要求要覆写对应要求的函数,该要求才会被检查。
  virtual void CheckBlobCounts(const vector<Blob<Dtype>*>& bottom,
                               const vector<Blob<Dtype>*>& top) {
    if (ExactNumBottomBlobs() >= 0) {
      CHECK_EQ(ExactNumBottomBlobs(), bottom.size())
          << type() << " Layer takes " << ExactNumBottomBlobs()
          << " bottom blob(s) as input.";
    }
    if (MinBottomBlobs() >= 0) {
      CHECK_LE(MinBottomBlobs(), bottom.size())
          << type() << " Layer takes at least " << MinBottomBlobs()
          << " bottom blob(s) as input.";
    }
    if (MaxBottomBlobs() >= 0) {
      CHECK_GE(MaxBottomBlobs(), bottom.size())
          << type() << " Layer takes at most " << MaxBottomBlobs()
          << " bottom blob(s) as input.";
    }
    if (ExactNumTopBlobs() >= 0) {
      CHECK_EQ(ExactNumTopBlobs(), top.size())
          << type() << " Layer produces " << ExactNumTopBlobs()
          << " top blob(s) as output.";
    }
    if (MinTopBlobs() >= 0) {
      CHECK_LE(MinTopBlobs(), top.size())
          << type() << " Layer produces at least " << MinTopBlobs()
          << " top blob(s) as output.";
    }
    if (MaxTopBlobs() >= 0) {
      CHECK_GE(MaxTopBlobs(), top.size())
          << type() << " Layer produces at most " << MaxTopBlobs()
          << " top blob(s) as output.";
    }
    if (EqualNumBottomTopBlobs()) {
      CHECK_EQ(bottom.size(), top.size())
          << type() << " Layer produces one top blob as output for each "
          << "bottom blob input.";
    }
  }

  /**
   * Called by SetUp to initialize the weights associated with any top blobs in
   * the loss function. Store non-zero loss weights in the diff blob.
   */
  //setup调用来初始化(损失函数计算中所有top blob的)权值。在diff blob存储非零损失权值
  inline void SetLossWeights(const vector<Blob<Dtype>*>& top) {
    const int num_loss_weights = layer_param_.loss_weight_size();
    if (num_loss_weights) {
      //检查top的数量是否与num_loss_weights相同
      CHECK_EQ(top.size(), num_loss_weights) << "loss_weight must be "
          "unspecified or specified once per top blob.";
      for (int top_id = 0; top_id < top.size(); ++top_id) {
        const Dtype loss_weight = layer_param_.loss_weight(top_id);
        if (loss_weight == Dtype(0)) { continue; }
        this->set_loss(top_id, loss_weight);
        const int count = top[top_id]->count();
        Dtype* loss_multiplier = top[top_id]->mutable_cpu_diff();
        caffe_set(count, loss_weight, loss_multiplier);
      }
    }
  }

 private:
  DISABLE_COPY_AND_ASSIGN(Layer);
};  // class Layer

// Forward and backward wrappers. You should implement the cpu and
// gpu specific implementations instead, and should not change these
// functions.
// Forward and backward,具体实现时,定义自己的cpu和gpu版本的,
// 然后会被这两个函数调用,不要修改这两个函数
template <typename Dtype>
inline Dtype Layer<Dtype>::Forward(const vector<Blob<Dtype>*>& bottom,
    const vector<Blob<Dtype>*>& top) {
  Dtype loss = 0;
  Reshape(bottom, top);
  switch (Caffe::mode()) {
  case Caffe::CPU:
    Forward_cpu(bottom, top);
    //计算总的loss值,即为所有top blob的所有loss累加
    //每个loss是data和loss_weights的乘积
    for (int top_id = 0; top_id < top.size(); ++top_id) {
      if (!this->loss(top_id)) { continue; }
      const int count = top[top_id]->count();
      const Dtype* data = top[top_id]->cpu_data();
      const Dtype* loss_weights = top[top_id]->cpu_diff();
      loss += caffe_cpu_dot(count, data, loss_weights);
    }
    break;
  case Caffe::GPU:
    Forward_gpu(bottom, top);
#ifndef CPU_ONLY
    for (int top_id = 0; top_id < top.size(); ++top_id) {
      if (!this->loss(top_id)) { continue; }
      const int count = top[top_id]->count();
      const Dtype* data = top[top_id]->gpu_data();
      const Dtype* loss_weights = top[top_id]->gpu_diff();
      Dtype blob_loss = 0;
      caffe_gpu_dot(count, data, loss_weights, &blob_loss);
      loss += blob_loss;
    }
#endif
    break;
  default:
    LOG(FATAL) << "Unknown caffe mode.";
  }
  return loss;
}

template <typename Dtype>
inline void Layer<Dtype>::Backward(const vector<Blob<Dtype>*>& top,
    const vector<bool>& propagate_down,
    const vector<Blob<Dtype>*>& bottom) {
  switch (Caffe::mode()) {
  case Caffe::CPU:
    Backward_cpu(top, propagate_down, bottom);
    break;
  case Caffe::GPU:
    Backward_gpu(top, propagate_down, bottom);
    break;
  default:
    LOG(FATAL) << "Unknown caffe mode.";
  }
}

// Serialize LayerParameter to protocol buffer
// 将layer_param_和Blob数据写入protocol buffer中,
// 在message LayerParameter中定义了repeated BlobProto blobs = 7;
// 所以blobs存数值信息,layer_param_存层的一些参数
template <typename Dtype>
void Layer<Dtype>::ToProto(LayerParameter* param, bool write_diff) {
  param->Clear();
  param->CopyFrom(layer_param_);
  param->clear_blobs();
  for (int i = 0; i < blobs_.size(); ++i) {
    blobs_[i]->ToProto(param->add_blobs(), write_diff);
  }
}

}  // namespace caffe

#endif  // CAFFE_LAYER_H_

通过阅读layer.hpp源码,我们了解到,自定义caffe层需要:

1.根据层的具体特点,重写Setup函数的4步函数。

2.重写Forward_cpu/gpu(const vector<Blob<Dtype>*>& bottom, const vector<Blob<Dtype>*>& top)

Backward_cpu/gpu(const vector<Blob<Dtype>*>& top, const vector<bool>& propagate_down,const vector<Blob<Dtype>*>& bottom);

3.设置一些成员变量。

目前最新的caffe源码layer.cpp只有一句:

INSTANTIATE_CLASS(Layer);//实例化该类层

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