Unity:
unity3d 2018.1.2 干货教程基础命令方法
https://blog.csdn.net/lengyoumo/article/details/78756864?tdsourcetag=s_pcqq_aiomsg
unity 对Animator动画系统的解析:
https://www.cnblogs.com/Tearix/p/6939948.html?utm_source=itdadao&utm_medium=referral
Unity性能优化(1)-官方教程The Profiler window翻译:
https://www.cnblogs.com/alan777/p/6115505.html?tdsourcetag=s_pcqq_aiomsg
unity profiler深入学习3:cpu usage profiler:
https://blog.csdn.net/zjz520yy/article/details/77053650?tdsourcetag=s_pcqq_aiomsg
unity profiler深入学习4:gpu usage profiler:
https://blog.csdn.net/zjz520yy/article/details/77066510?tdsourcetag=s_pcqq_aiomsg
unity profiler深入学习5:memory profiler:
https://blog.csdn.net/zjz520yy/article/details/77073652?tdsourcetag=s_pcqq_aiomsg
unity AssetBundle 查看器:
https://github.com/Unity-Technologies/AssetBundles-Browser
unity easyAR的使用:
https://www.cnblogs.com/mafeng/p/7600172.html?tdsourcetag=s_pcqq_aiomsg
unity高通AR的使用
http://www.chinaar.com/Vuforia/5192.html
SVN安装教程:
https://blog.csdn.net/maplejaw_/article/details/52874348
微信开放平台:
https://open.weixin.qq.com/
腾讯推送平台:
http://xg.qq.com/?ADTAG=EXTERNAL.MEDIA.PUSH_BD276
腾讯开放平台
https://open.tencent.com/
关于Unity发布苹果并真机测试的设置与连接
https://www.jianshu.com/p/ec7f7e10add5
【Unity】中实现微信、QQ、微博帐号登录(Android环境)(官方SDK)
https://blog.csdn.net/swj524152416/article/details/55261781/?tdsourcetag=s_pcqq_aiomsg
最新最详细明白的unity3d 和sharesdk 进行登录分享使用过程
https://blog.csdn.net/bswbmb/article/details/78463587
项目发布之安卓和IOS平台视频教学
https://ke.qq.com/webcourse/index.html#cid=240312&term_id=100283499&taid=1491388739070648&vid=c14208b6jua
XLua介绍:
http://www.gad.qq.com/article/detail/24967
飞机大战实战:
https://blog.csdn.net/evankaka/article/category/2922463
GameFrameWork
http://www.benmutou.com/archives/2535
刘老师讲unity:
https://www.cnblogs.com/LiuGuozhu/
【Unity】Shader Forge插件入门教程
https://www.cnblogs.com/jaffhan/p/7389558.html?tdsourcetag=s_pcqq_aiomsg
Git同步工具
https://www.gitkraken.com/
Git教程
https://blog.csdn.net/asklxf/article/details/10131835
火炬之光
https://gitee.com/liyonghelpme/unityRpg/tree/unity5/
unity网络同步
https://www.jianshu.com/p/5dbdf81c4e69?tdsourcetag=s_pcqq_aiomsg
Shader入门经典
http://101.96.10.64/candycat1992.github.io/unity_shaders_book/unity_shaders_book_chapter_4.pdf?tdsourcetag=s_pcqq_aiomsg
UWA问答
https://answer.uwa4d.com/
[从零开始的Unity网络同步] 6.客户端本地预表现
https://www.jianshu.com/p/5dbdf81c4e69?tdsourcetag=s_pcqq_aiomsg
海澜博客
https://www.jianshu.com/u/84e03bc5c4a6
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面试相关
面试题整理: https://blog.csdn.net/hyf2713/article/details/52088010
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编程语言基础:
str的各种函数原型strcat、strcpy等
https://blog.csdn.net/herveyhuang/article/details/39755991?utm_source=blogxgwz1
常用排序算法总结:
https://www.cnblogs.com/eniac12/p/5329396.html
http://www.cnblogs.com/eniac12/p/5332117.html
C# 8种常见的排序方法:
https://www.cnblogs.com/zhao-yi/p/7205145.html
归并排序:
http://www.cnblogs.com/chengxiao/p/6194356.html?tdsourcetag=s_pcqq_aiomsg
寻路算法:
https://blog.csdn.net/zerokkqq/article/details/76282908
XLua基础:
http://gad.qq.com/article/detail/24967
ToLua:
http://bbs.ulua.org/default.asp
http://doc.ulua.org/article/ulua/ziliaotietoluaxuexiziliaohuizongtie.html
C#读写Excel文件操作
https://www.restran.net/2014/08/04/csharp-npoi-excel/
C/C++的电子书:
https://www.jianshu.com/p/aaf7768ab9ea
C#新能优化:
https://www.cnblogs.com/heroxiaohuihui/p/8057365.html
ET框架:
ECS:
https://blog.csdn.net/hiramtan/article/details/79524783
https://blog.codingnow.com/2017/06/overwatch_ecs.html
DOCKER:
https://hub.docker.com/r/blacklabelops/logio/
https://yeasy.gitbooks.io/docker_practice/content/introduction/why.html
http://dockone.io/article/783
https://zhuanlan.zhihu.com/p/21244130
https://www.lfzxb.top/
https://www.lfzxb.top/unityworks/
https://mp.weixin.qq.com/s/Ksa6djfCI4XAFzLpdfvRkQ
UGUI框架:
http://www.tinkingli.com/?p=270
https://user.qzone.qq.com/807968448/blog/1557366146