androd自定义view实现圆显示进度和百分比的控件

下面是使用自定义view实现圆形的显示百分比的控件,控件显示如图所示


下面是自定义view的代码

package com.android.sf.view;

import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.RectF;
import android.text.TextUtils;
import android.util.AttributeSet;
import android.view.View;

import com.android.sf.R;

/**
 * 圆形百分比布局
 */
public class CircleProgressView extends View {
    private static final String TAG = "CircleProgressBar";

    private int mMaxProgress = 100;

    private int mProgress = 30;

    private boolean isFinish = false;

    private final int mCircleLineStrokeWidth = 8;

    private final int mTxtStrokeWidth = 2;

    // 画圆所在的距形区域
    private final RectF mRectF;
    private final RectF mRectF2;

    private final Paint mPaint;

    private final Context mContext;

    private String mTxtHint1;

    private String mTxtHint2;
    private String text;
    private String text2;

    public CircleProgressView(Context context, AttributeSet attrs) {
        super(context, attrs);

        mContext = context;
        mRectF = new RectF();
        mRectF2 = new RectF();
        mPaint = new Paint();
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        int width = this.getWidth();
        int height = this.getHeight();

        if (width != height) {
            int min = Math.min(width, height);
            width = min;
            height = min;
        }

        // 设置画笔相关属性
        mPaint.setAntiAlias(true);
        mPaint.setColor(mContext.getResources().getColor(R.color.paytextcolor7));
        canvas.drawColor(Color.TRANSPARENT);
        mPaint.setStyle(Paint.Style.STROKE);
        // 位置
        mRectF.left = mCircleLineStrokeWidth / 2 + 10; // 左上角x
        mRectF.top = mCircleLineStrokeWidth / 2 + 10; // 左上角y
        mRectF.right = width - mCircleLineStrokeWidth / 2 - 10; // 左下角x
        mRectF.bottom = height - mCircleLineStrokeWidth / 2 - 10; // 右下角y

        mRectF2.left = mCircleLineStrokeWidth / 2 ; // 左上角x
        mRectF2.top = mCircleLineStrokeWidth / 2 ; // 左上角y
        mRectF2.right = width - mCircleLineStrokeWidth / 2 ; // 左下角x
        mRectF2.bottom = height - mCircleLineStrokeWidth / 2 ; // 右下角y

        // 绘制圆圈,进度条背景
        canvas.drawArc(mRectF2, -90, 360, false, mPaint);

        mPaint.setStrokeWidth(mCircleLineStrokeWidth);

//        mPaint.setColor(mContext.getResources().getColor(R.color.circlebg));
//        canvas.drawArc(mRectF, -90, 360, false, mPaint);

        mPaint.setColor(mContext.getResources().getColor(R.color.appthemecolor));
        canvas.drawArc(mRectF, -90, ((float) mProgress / mMaxProgress) * 360, false, mPaint);

        // 绘制进度文案显示
        mPaint.setStrokeWidth(mTxtStrokeWidth/2);

        if (isFinish){
            text = "";
        }else {
            text = mProgress+"";
        }

        int textHeight = height / 3;
        mPaint.setTextSize(textHeight);
        int textWidth = (int) mPaint.measureText(text, 0, text.length());
        mPaint.setStyle(Paint.Style.FILL);
        mPaint.setColor(mContext.getResources().getColor(R.color.textColorDark1));
        canvas.drawText(text, width / 2 - textWidth / 2, height / 2 + textHeight / 2, mPaint);
        //绘制%
        mPaint.setStrokeWidth(mTxtStrokeWidth);
        if (isFinish){
            text2 = "";
        }else {
            text2 = "%";
        }

        int text2Height = height / 8;
        mPaint.setTextSize(text2Height);
        mPaint.setStyle(Paint.Style.FILL);
        mPaint.setStrokeWidth(mTxtStrokeWidth);
        mPaint.setColor(mContext.getResources().getColor(R.color.paytextcolor1));
        canvas.drawText(text2, width / 2 + textWidth / 2, height / 2 + textHeight / 2 , mPaint);

        if (!TextUtils.isEmpty(mTxtHint1)) {
            mPaint.setStrokeWidth(mTxtStrokeWidth);
            text = mTxtHint1;
            textHeight = height / 12;
            mPaint.setTextSize(textHeight);
            mPaint.setColor(mContext.getResources().getColor(R.color.paytextcolor3));
            textWidth = (int) mPaint.measureText(text, 0, text.length());
            mPaint.setStyle(Paint.Style.FILL);
            canvas.drawText(text, width / 2 - textWidth / 2, height / 4 + textHeight / 2, mPaint);
        }

        if (!TextUtils.isEmpty(mTxtHint2)) {
            mPaint.setStrokeWidth(mTxtStrokeWidth);
            text = mTxtHint2;
            textHeight = height / 4;
            mPaint.setTextSize(textHeight);
            textWidth = (int) mPaint.measureText(text, 0, text.length());
            mPaint.setStyle(Paint.Style.FILL);
            mPaint.setColor(mContext.getResources().getColor(R.color.textColorDark1));
            canvas.drawText(text, width / 2 - textWidth / 2, height / 2 + textHeight / 2, mPaint);
        }
    }

    public int getMaxProgress() {
        return mMaxProgress;
    }

    public void setMaxProgress(int maxProgress) {
        this.mMaxProgress = maxProgress;
    }

    public void setProgress(int progress) {
        this.mProgress = progress;
        this.invalidate();
    }
    public void setProgress(int progress,boolean isFinish) {
        this.isFinish = isFinish;
        this.mProgress = progress;
        this.invalidate();
    }

    public void setProgressNotInUiThread(int progress) {
        this.mProgress = progress;
        this.postInvalidate();
    }

    public String getmTxtHint1() {
        return mTxtHint1;
    }

    public void setmTxtHint1(String mTxtHint1) {
        this.mTxtHint1 = mTxtHint1;
    }

    public String getmTxtHint2() {
        return mTxtHint2;
    }

    public void setmTxtHint2(String mTxtHint2) {
        this.mTxtHint2 = mTxtHint2;
    }
}

控件中使用

<com.android.sf.view.CircleProgressView
    android:id="@+id/circleProgressbar"
    android:layout_width="250dp"
    android:layout_height="250dp"
    android:layout_centerInParent="true" />

class文件中使用,首先寻找控件,然后设置进度值和文字

circleProgressView.setProgress(100,true);
这里面true代表可是设置文字,设置文字代码如下(即30%改成字)

circleProgressView.setmTxtHint2("完成");
这样设置,圆形进度仍为100%,内容显示100%还是完成根据个人需求


代码中使用到的颜色需要个人在colors文件中添加

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