叉积判断向量的方向
向量x2x1 和 x2x3 的叉积 如果小于0 说明 x3 在向量 x2x1 的右边(顺时针方向) 如果小于0 ,则在左边(逆时针方向) 等于0 则共线
int check(point x1,point x2,point x3)
{
return (x3.x-x2.x)*(x1.y-x2.y)-(x3.y-x2.y)*(x1.x-x2.x);
}
求多边形面积
判断直线是否相交
bool inter(point a, point b, point c, point d)
{
if ( min(a.x, b.x) > max(c.x, d.x) ||
min(a.y, b.y) > max(c.y, d.y) ||
min(c.x, d.x) > max(a.x, b.x) ||
min(c.y, d.y) > max(a.y, b.y) )
return 0;
double h, i, j, k;
h = (b.x - a.x) * (c.y - a.y) - (b.y - a.y) * (c.x - a.x);
i = (b.x - a.x) * (d.y - a.y) - (b.y - a.y) * (d.x - a.x);
j = (d.x - c.x) * (a.y - c.y) - (d.y - c.y) * (a.x - c.x);
k = (d.x - c.x) * (b.y - c.y) - (d.y - c.y) * (b.x - c.x);
return h * i <= eps && j * k <= eps;
}