using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CameraContronl : MonoBehaviour
{
public Transform player;
void Update()
//希望每一帧都能跟随游戏角色
{
transform.position = new Vector3(player.position.x, player.position.y, -10);
}
}
CameraContronl
最新推荐文章于 2024-09-16 13:04:57 发布