FileHelper为博客中另一个文件帮助类
public class EditorResHelper
{
/// 获取文件夹内所有的预制跟场景路径
public static List<string> GetPrefabsAndScenes(string srcPath)
{
List<string> paths = new List<string>();
FileHelper.GetAllFiles(paths, srcPath);
List<string> files = new List<string>();
foreach (string str in paths)
{
if (str.EndsWith(".prefab") || str.EndsWith(".unity"))
{
files.Add(str);
}
}
return files;
}
/// <summary>
/// 获取文件夹内所有资源路径
/// </summary>
/// <param name="srcPath">源文件夹</param>
/// <param name="subDire">是否获取子文件夹</param>
/// <returns></returns>
public static List<string> GetAllResourcePath(string srcPath, bool subDire)
{
List<string> paths = new List<string>();
string[] files = Directory.GetFiles(srcPath);
foreach (string str in files)
{
if (str.EndsWith(".meta"))
{
continue;
}
paths.Add(str);
}
if (subDire)
{
foreach (string subPath in Directory.GetDirectories(srcPath))
{
List<string> subFiles = GetAllResourcePath(subPath, true);
paths.AddRange(subFiles);
}
}
return paths;
}
}