//VS2019可直接运行
#undef UNICODE
#undef _UNICODE
#include <stdio.h> //标准的输入输出头文件。
#include <graphics.h> //EasyX图形界面。
#include <time.h>
#include <stdlib.h>
#include <conio.h>
#include <math.h>
#include<Windows.h>
#include<mmsystem.h>
#pragma comment(lib,"winmm.lib")
#define PI 3.14159265358
void Shoot();
void LoadImg();
void Choise(DWORD& t1);
void GameInit(int i);
void Show(DWORD* pmem);
void welcome();
void Style(DWORD& st1);
void CheckOver();//判断程序是否结束
//烟花
struct Fire
{
int r; //半径
int max_r;
int x, y;
int cen_x, cen_y;
int width, height;
int xy[240][240]; //像素数组图片!
bool show;
bool draw;
DWORD t1, t2, dt;
}fire[13];
//烟花弹
struct Jet //类
{
int x, y; //坐标
int hx, hy; //最高点的坐标
IMAGE img[2]; //图片数组 存放一明一暗两张图片。
DWORD t1, t2, dt; //控制速度
bool shoot; //是否发射
byte n : 1; //C语言结构体:位段
int height; //烟花最大高度
}jet[13]; //13个sizeof(Jet) 描述烟花弹。
int main()
{
srand((unsigned int)time(NULL));
//初始化图形界面 打开一个 1200x800 的窗口!
initgraph(1200, 800);
setbkcolor(WHITE); cleardevice();
welcome();
DWORD t1 = GetTickCount();
DWORD st1 = GetTickCount();
DWORD* pmem = GetImageBuffer();
for (int i = 0; i < 13; i++)
{
GameInit(i); //初始化是3个内存的一些其他数据
}
LoadImg(); //初始化13个内存的图片数组
BeginBatchDraw();
while (1)
{
Sleep(5);
for (int i = 0; i < 1000; i++)
{
for (int j = 0; j < 2; j++)
{
int px1 = rand() % 1200;
int py1 = rand() % 800;
if (py1 < 799)
{
pmem[py1 * 1200 + px1] = pmem[py1 * 1200 + px1 + 1] = BLACK;
}
}
}
Choise(t1);
Shoot();
Show(pmem);
Style(st1);
CheckOver();
FlushBatchDraw();
}
}
void welcome()
{
settextstyle(50, 0, "楷体");
settextcolor(BLACK);
outtextxy(290, 300, "南京邮电大学一年级小学生!");
Sleep(1000);
cleardevice();
}
void GameInit(int i)
{
int r[13] = { 120, 120, 155, 123, 130, 147, 138, 138, 130, 135, 140, 132, 155 };
int x[13] = { 120, 120, 110, 117, 110, 93, 102, 102, 110, 105, 100, 108, 110 };
int y[13] = { 120, 120, 85, 118, 120, 103, 105, 110, 110, 120, 120, 104, 85 };
fire[i].x = 0;
fire[i].y = 0;
fire[i].width = 240;
fire[i].height = 240;
fire[i].max_r = r[i];
fire[i].cen_x = x[i];
fire[i].cen_y = y[i];
fire[i].show = false;
// fire[i].draw = false;
fire[i].dt = 5;
fire[i].t1 = GetTickCount();
fire[i].r = 0;
//初始化烟花弹
jet[i].x = -240;
jet[i].y = -240;
jet[i].hx = -240;
jet[i].hy = -240;
jet[i].height = 0;
jet[i].t1 = GetTickCount(); //获取系统时间。
jet[i].dt = rand() % 10; //0-9 ms
jet[i].n = 0;
jet[i].shoot = false;
}
void LoadImg()
{
IMAGE flower, fimg;
loadimage(&flower, "flower.jpg", 3120, 240);
setbkcolor(BLACK); cleardevice();
for (int i = 0; i < 13; i++)
{
SetWorkingImage(&flower);
getimage(&fimg, i * 240, 0, 240, 240);
SetWorkingImage(&fimg);
for (int a = 0; a < 240; a++)
{
for (int b = 0; b < 240; b++)
{
fire[i].xy[a][b] = getpixel(a, b);
}
}
}
IMAGE jetimg;
loadimage(&jetimg, "shoot.jpg", 200, 50);
for (int i = 0; i < 13; i++)
{
SetWorkingImage(&jetimg); //从jetimg获取
int n = rand() % 5; //0-4
getimage(&jet[i].img[0], n * 20, 0, 20, 50);
getimage(&jet[i].img[1], (n + 5) * 20, 0, 20, 50);
}
SetWorkingImage(NULL); //从jetimg获取
}
void Choise(DWORD& t1)
{
DWORD t2 = GetTickCount();
if (t2 - t1 > 200) //时间间隔100ms
{
int i = rand() % 20; //随机选一个
if (i < 13 && jet[i].shoot == false && fire[i].show == false)
{
jet[i].x = rand() % 1200;
jet[i].y = rand() % 100 + 600; //0-99 +600
jet[i].hx = jet[i].x;
jet[i].hy = rand() % 400;
jet[i].height = jet[i].y - jet[i].hy;
jet[i].shoot = true;
putimage(jet[i].x, jet[i].y, &jet[i].img[jet[i].n], SRCINVERT);
}
t1 = t2;
}
}
void Shoot()
{
for (int i = 0; i < 13; i++)
{
jet[i].t2 = GetTickCount();
if (jet[i].t2 - jet[i].t1 > jet[i].dt && jet[i].shoot == true)
{
putimage(jet[i].x, jet[i].y, &jet[i].img[jet[i].n], SRCINVERT);
if (jet[i].y > jet[i].hy) //没有到达最高点!
{
jet[i].y -= 5;
jet[i].n++;
}
putimage(jet[i].x, jet[i].y, &jet[i].img[jet[i].n], SRCINVERT);
if ((jet[i].y - jet[i].hy) * 4 < jet[i].height)
{
jet[i].dt = rand() % 4 + 10;
}
if (jet[i].y <= jet[i].hy)
{
putimage(jet[i].x, jet[i].y, &jet[i].img[jet[i].n], SRCINVERT);
fire[i].x = jet[i].hx + 10;
fire[i].y = jet[i].y;
jet[i].shoot = false; //烟花弹重新利用
fire[i].show = true;
}
jet[i].t1 = jet[i].t2;
}
}
}
void Style(DWORD& st1)
{
DWORD st2 = GetTickCount();
if (st2 - st1 == 10000 || st2 - st1 == 25000 || st2 - st1 == 40000)
{
int x[13] = { 60,75,91,100,95,75,60,45,25,15,25,41,60 };
int y[13] = { 65,53,40,22,5,4,20,4,5,22,40,53,65 };
for (int i = 0; i < 13; i++)
{
/*分布烟花弹*/
cleardevice();
jet[i].x = x[i] * 10;
jet[i].y = (y[i] + 75) * 10;
jet[i].hx = jet[i].x;
jet[i].hy = y[i] * 10;
jet[i].height = jet[i].y - jet[i].hy;
jet[i].shoot = true;
jet[i].dt = 7;
putimage(jet[i].x, jet[i].y, &jet[i].img[jet[i].n], SRCINVERT);
/*设置烟花参数*/
fire[i].x = jet[i].x + 10;
fire[i].y = jet[i].hy;
fire[i].show = false;
fire[i].r = 0;
}
settextcolor(RED);
settextstyle(100, 0, "宋体");
outtextxy(530, 300, "520");
}
}
void Show(DWORD* pmem)
{
int drt[16] = { 5, 5, 5, 5, 5, 6,25, 25, 25, 25, 55, 55, 55, 55, 55, 55 };
for (int i = 0; i < 13; i++)
{
fire[i].t2 = GetTickCount();
if (fire[i].t2 - fire[i].t1 > fire[i].dt && fire[i].show == true)
{
if (fire[i].r < fire[i].max_r)
{
fire[i].r++;
fire[i].dt = drt[fire[i].r / 10];
fire[i].draw = true;
}
if (fire[i].r >= fire[i].max_r - 1)
{
fire[i].draw = false;
GameInit(i);
}
fire[i].t1 = fire[i].t2;
}
if (fire[i].draw == true)
{
//弧度
for (double a = 0; a <= 6.28; a += 0.02) //int double ++
{
int x1 = (int)(fire[i].cen_x + fire[i].r * cos(a));
int y1 = (int)(fire[i].cen_y - fire[i].r * sin(a));
if (x1 > 0 && x1 < fire[i].width && y1 > 0 && y1 < fire[i].height)
{
int b = fire[i].xy[x1][y1] & 0xff;
int g = (fire[i].xy[x1][y1] >> 8) & 0xff;
int r = (fire[i].xy[x1][y1] >> 16);
int xx = (int)(fire[i].x + fire[i].r * cos(a));
int yy = (int)(fire[i].y - fire[i].r * sin(a));
if (r > 0x20 && g > 0x20 && b > 0x20 && xx > 0 && xx < 1200 && yy>0 && yy < 800)
{
pmem[yy * 1200 + xx] = BGR(fire[i].xy[x1][y1]);
}
}
}
fire[i].draw = false;
}
}
}
void CheckOver()
{
static DWORD t1 = timeGetTime();
DWORD t2 = timeGetTime();
if (t2 - t1 > 8000) //8秒后结束!
{
cleardevice();
exit(0);
}
}
将两张烟花图片放入如第二张图片所示的位置。文件名与图片所示的名称一致。