RecyclerView这个控件,也算是万能类的,比起ListView来说的话,更加表明的低耦合的概念,但是尼玛的,没有监听器,要自己手动写,没办法只能自己动手了,看代码,需要别的监听方式的可以根据的需要来按照这个思路自定义
监听器代码:
public class RecyclerViewOnClickListener implements RecyclerView.OnItemTouchListener{ private GestureDetector mGestureDetector; private OnItemClickListener onItemClickListener; //自定义接口,用来实现回调 public static interface OnItemClickListener { void onItemClick(View view,int postion); void onItemLongClick(View view,int postion); } //构造方法 public RecyclerViewOnClickListener(Context context, final RecyclerView recyclerView, final OnItemClickListener onItemClickListener){ this.onItemClickListener=onItemClickListener; mGestureDetector=new GestureDetector(context,new GestureDetector.SimpleOnGestureListener(){//手势处理 @Override public boolean onSingleTapUp(MotionEvent e) {//手抬起的时候,触发这个动作 View childView=recyclerView.findChildViewUnder(e.getX(),e.getY());//得到触摸的子控件 if (childView!=null&&onItemClickListener!=null){ onItemClickListener.onItemClick(childView,recyclerView.getChildLayoutPosition(childView)); return true; } return super.onSingleTapUp(e); } @Override public void onLongPress(MotionEvent e) { super.onLongPress(e); View childView=recyclerView.findChildViewUnder(e.getX(),e.getY()); if (childView!=null&&onItemClickListener!=null){ onItemClickListener.onItemLongClick(childView,recyclerView.getChildAdapterPosition(childView)); } } }); } @Override public boolean onInterceptTouchEvent(RecyclerView rv, MotionEvent e) { //当触发触摸手势的时候,将这个事件拦截给mGestureDetector来处理 if (mGestureDetector.onTouchEvent(e)){ return true; } return false; } @Override public void onTouchEvent(RecyclerView rv, MotionEvent e) { } @Override public void onRequestDisallowInterceptTouchEvent(boolean disallowIntercept) { } }
在需要的地方添加监听器
RVId.addOnItemTouchListener(new RecyclerViewOnClickListener(this, RVId, new RecyclerViewOnClickListener.OnItemClickListener() { @Override public void onItemClick(View view, int postion) { Log.i("TAG", "onItemClick: "+postion); } @Override public void onItemLongClick(View view, int postion) { } })); }可以根据自己的需要的参数,自定义接口参数,大概就这样,以后有别的需求我再来修改