public class Poker {
public static void main(String[] args) {
**//准备花色**
List<String> color = new ArrayList<String>();
color.add("♠");
color.add("♥");
color.add("♦");
color.add("♣");
**//准备数字**
List<String> number = new ArrayList<String>();
Collections.addAll(number,"3","4","5","6","7","8","9","10","J","Q","K","A","2");
**//定义一个map集合:用来将数字与每一张牌进行对应**
Map<Integer, String> map = new HashMap<Integer, String>();
int index = 0;
for (String thisNumber : number) {
for (String thisColor : color) {
map.put(index++, thisColor+thisNumber);
}
}
**//加入大小王**
map.put(index++, "小王");
map.put(index++, "大王");
//一副54张的牌 ArrayList里边为0-53的数的新牌
List<Integer> cards = new ArrayList<Integer>();
for (int i = 0; i <= 53; i++) {
cards.add(i);
}
**//洗牌**
Collections.shuffle(cards);
**//创建三个玩家和底牌**
ArrayList<Integer> iPlayer = new ArrayList<Integer>();
ArrayList<Integer> iPlayer2 = new ArrayList<Integer>();
ArrayList<Integer> iPlayer3 = new ArrayList<Integer>();
ArrayList<Integer> itCards = new ArrayList<Integer>();
**//遍历这副洗好的牌,遍历过程中,将牌发到三个玩家和底牌中**
for (int i = 0; i < cards.size(); i++) {
if(i>=51) {
itCards.add(cards.get(i));
} else {
if(i%3==0) {
iPlayer.add(cards.get(i));
}else if(i%3==1) {
iPlayer2.add(cards.get(i));
}else {
iPlayer3.add(cards.get(i));
}
}
}
**//对每个人手中的牌排序**
Collections.sort(iPlayer);
Collections.sort(iPlayer2);
Collections.sort(iPlayer3);
**//对应数字形式的每个人手中的牌,定义字符串形式的牌**
ArrayList<String> sPlayer = new ArrayList<String>();
ArrayList<String> sPlayer2 = new ArrayList<String>();
ArrayList<String> sPlayer3 = new ArrayList<String>();
ArrayList<String> sCards = new ArrayList<String>();
for (Integer key : iPlayer) {
sPlayer.add(map.get(key));
}
for (Integer key : iPlayer2) {
sPlayer2.add(map.get(key));
}
for (Integer key : iPlayer3) {
sPlayer3.add(map.get(key));
}
for (Integer key : itCards) {
sCards.add(map.get(key));
}
**//看牌**
System.out.println("玩家一"+sPlayer);
System.out.println("玩家二"+sPlayer2);
System.out.println("玩家三"+sPlayer3);
System.out.println("底牌"+sCards);
}
}