-
继承(Inheritance)
-
值类型(枚举、结构体)不支持继承,只有类支持继承
-
没有父类的类,称为:基类
Swift 并没有像 OC、Java 那样的规定:任何类最终都要继承自某个基类 -
子类可以重写父类的下标、方法、属性,重写必须加上 override
-
内存结构
class Animal {
var age = 0
}
class Dog: Animal {
var weight = 0
}
class Erha: Dog {
var iq = 0
}
let a = Animal()
a.age = 10
// 32
print(Mems.size(ofRef: a))
/*
0x00000001000073c8
0x0000000000000002
0x000000000000000a
0x0000000000000000
*/
print(Mems.memStr(ofRef: a))
let d = Dog()
d.age = 10
d.weight = 20
// 32
print(Mems.size(ofRef: d))
/*
0x0000000100007478
0x0000000000000002
0x000000000000000a
0x0000000000000014
*/
print(Mems.memStr(ofRef: d))
let e = Erha()
e.age = 10
e.weight = 20
e.iq = 30
// 48
print(Mems.size(ofRef: e))
/*
0x0000000100007548
0x0000000000000002
0x000000000000000a
0x0000000000000014
0x000000000000001e
0x0000000000000000
*/
print(Mems.memStr(ofRef: e))
class Animal {
func speak() {
print("Animal speak")
}
subscript(index: Int) -> Int {
return index
}
}
class Cat: Animal {
override func speak() {
super.speak()
print("Cat speak")
}
override subscript(index: Int) -> Int {
return super[index] + 1
}
}
var anim: Animal
anim = Animal()
anim.speak() // Animal speak
print(anim[6]) // 6
anim = Cat()
// Animal speak
// Cat speak
anim.speak()
// 7
print(anim[6])
class Animal {
class func speak() {
print("Animal speak")
}
class subscript(index: Int) -> Int {
return index
}
}
// Animal speak
Animal.speak()
// 6
print(Animal[6])
class Cat: Animal {
override class func speak() {
super.speak()
print("Cat speak")
}
override class subscript(index: Int) -> Int {
return super[index] + 1
}
}
// Animal speak
// Cat speak
Cat.speak()
// 7
print(Cat[6])
-
重写属性
- 子类可以将父类的属性(存储、计算)重写为计算属性
- 子类不可以将父类属性重写为存储属性
- 只能重写 var 属性,不能重写 let 属性
- 重写时,属性名,类名要一致
- 子类重写后的属性权限不能小于父类属性的权限
- 如果父类属性只是只读的,那么子类重写后的属性可以是只读的,也可以是可读写的
- 如果父类属性时可读写的,那么子类重写后的属性也必须是可读写的
class Circle {
var radius: Int = 0
var diameter: Int {
set {
print("Circle setDiameter")
radius = newValue / 2
}
get {
print("Circle getDiameter")
return radius * 2
}
}
}
var c: Circle
c = Circle()
c.radius = 6
// Circle getDiameter
// 12
print(c.diameter)
// Circle setDiameter
c.diameter = 20
// 10
print(c.radius)
class SubCircle: Circle {
override var radius: Int {
set {
print("SubCircle setRadius")
super.radius = newValue > 0 ? newValue : 0
}
get {
print("SubCircle getRadius")
return super.radius
}
}
override var diameter: Int {
set {
print("SubCircle setDiameter")
super.diameter = newValue > 0 ? newValue : 0
}
get {
print("SubCircle getRadius")
return super.diameter
}
}
}
c = SubCircle()
// SubCircle setRadius
c.radius = 6
// SubCircle getRadius
// Circle getDiameter
// SubCircle getRadius
// 12
print(c.diameter)
// SubCircle setDiameter
// Circle setDiameter
// SubCircle setRadius
c.diameter = 20
// SubCircle getRadius
// 10
print(c.radius)
class Circle {
var radius: Int = 1
}
class SubCircle: Circle {
override var radius: Int {
willSet {
print("SubCircle willSetRadius", newValue)
}
didSet {
print("SubCircle didSetRadius", oldValue, radius)
}
}
}
var c = SubCircle()
// SubCircle willSetRadius 10
// SubCircle didSetRadius 1 10
c.radius = 10
class Circle {
var radius: Int = 1 {
willSet {
print("Circle willSetRadius", newValue)
}
didSet {
print("Circle didSetRadius", oldValue, radius)
}
}
}
class SubCircle: Circle {
override var radius: Int {
willSet {
print("SubCircle willSetRadius", newValue)
}
didSet {
print("SubCircle didSetRadius", oldValue, radius)
}
}
}
var c = SubCircle()
// SubCircle willSetRadius 10
// Circle willSetRadius 10
// Circle didSetRadius 1 10
// SubCircle didSetRadius 1 10
c.radius = 10
class Circle {
var radius: Int {
set {
print("Circle setRadius", newValue)
}
get {
print("Circle getRadius")
return 20
}
}
}
class SubCircle: Circle {
override var radius: Int {
willSet {
print("SubCircle willSetRadius", newValue)
}
didSet {
print("SubCircle didSetRadius", oldValue, radius)
}
}
}
var c = SubCircle()
//Circle getRadius
//SubCircle willSetRadius 10
//Circle setRadius 10
//Circle getRadius
//SubCircle didSetRadius 20 20
c.radius = 10
本文章只是本人的学习笔记!