16-泛型

目录

 

泛型(Generics)

关联类型(Associated Type)

类型约束

协议类型的注意点

泛型解决

some

可选项的本质


泛型(Generics)

  • 泛型可以将类型参数化,提高代码复用率,减少代码量
// 交换两个变量的值
func swapValues<T>(_ a: inout T, _ b: inout T) {
    (a, b) = (b, a)
}

var i1 = 10
var i2 = 20
print("交换前:i1: \(i1), i2: \(i2)")
swapValues(&i1, &i2)
print("交换后:i1: \(i1), i2: \(i2)")

var a1 = 10.0
var a2 = 20.0
print("交换前:a1: \(a1), a2: \(a2)")
swapValues(&a1, &a2)
print("交换后:a1: \(a1), da: \(a2)")

struct Date {
    var year = 0, month = 0,day = 0
}

var d1 = Date(year: 2019, month: 9, day: 10)
var d2 = Date(year: 2020, month: 11, day: 16)
swapValues(&d1, &d2)
print("交换前:d1: \(d1), d2: \(d2)")
swapValues(&d1, &d2)
print("交换后:d1: \(d1), d2: \(d2)")
// 泛型函数赋值给变量
func test<T1, T2>(_ t1: T1, _ t2: T2) {}
var fn: (Int, Double) -> () = test(_:_:)
  • 模拟入栈出栈操作
class Stack<E> {
    var elements = [E]()
    func push(_ element: E) { elements.append(element) }
    func pop() -> E { elements.removeLast() }
    func top() -> E? { elements.last }
    func size() -> Int { elements.count }
}

/**
// 要改变结构体的内存,需在 func 前声明 mutating 关键字
struct Stack<E> {
    var elements = [E]()
    mutating func push(_ element: E) { elements.append(element) }
    mutating func pop() -> E { elements.removeLast() }
    func top() -> E? { elements.last }
    func size() -> Int { elements.count }
}
*/

var stack = Stack<Int>()
stack.push(11)
stack.push(22)
stack.push(33)
print(stack.top() ?? 0)  // 33
print(stack.pop())  // 33
print(stack.pop())  // 22
print(stack.pop())  // 11
print(stack.size())  // 0


class SubStack<E>: Stack<E> {}
enum Score<T> {
    case point(T)
    case grade(String)
}

let score0 = Score<Int>.point(100)
let score1 = Score.point(99)
let score2 = Score.point(99.5)
let score3 = Score<Int>.grade("A")

关联类型(Associated Type)

  • 关联类型的作用:给协议中用到的类型定义一个占位名称
  • 协议中可以拥有多个关联类型
protocol Stackable {
    associatedtype Element  // 关联类型
    mutating func push(_ element: Element)
    mutating func pop() -> Element
    func top() -> Element
    func size() -> Int
}

class Stack<E>: Stackable {
    typealias Element = E
    var elements = [E]()
    
    func push(_ element: E) { elements.append(element) }
    func pop() -> E { elements.removeLast() }
    func top() -> E { elements.last! }
    func size() -> Int { elements.count }
}

class StringStack: Stackable {
    // 给关联类型设定真实类型
    typealias Element = String
    var elements = [String]()
    func push(_ element: String) { elements.append(element) }
    func pop() -> String { elements.removeLast() }
    func top() -> String { elements.last! }
    func size() -> Int { elements.count }
}

var ss = StringStack()
ss.push("Jack")
ss.push("Rose")

类型约束

protocol Runnable { }
class Person {}
func swapValues<T: Person & Runnable>(_ a: inout T, _ b: inout T) {
    (a, b) = (b, a)
}

protocol Stackable {
    associatedtype Element: Equatable
}

class Stack<E: Equatable>: Stackable {
    typealias Element = E
}

func equal<S1: Stackable, S2: Stackable>(_ s1: S1, _ s2: S2) -> Bool where S1.Element == S2.Element, S1.Element : Hashable {
    false
}

var stack1 = Stack<Int>()
var stack2 = Stack<String>()

// Global function 'equal' requires the types 'Stack<Int>.Element' (aka 'Int') and 'Stack<String>.Element' (aka 'String') be equivalent
equal(stack1, stack2)

协议类型的注意点

protocol Runnable {}
class Person: Runnable {}
class Car: Runnable {}

func get(_ type: Int) -> Runnable {
    if type == 0 {
        return Person()
    }

    return Car()
}

var r1 = get(0)
var r2 = get(1)
  • 如果协议中有 associatedtype
protocol Runnable {
    associatedtype Speed
    var speed: Speed {get}
}
class Person: Runnable {
    var speed: Double {0.0}
}
class Car: Runnable {
    var speed: Int {0}
    
}

func get(_ type: Int) -> Runnable {
    if type == 0 {
        return Person()
    }

    return Car()
}

泛型解决

  • 解决方案1: 使用泛型
func get<T: Runnable>(_ type: Int) -> T {
    if type == 0 {
        return Person() as! T
    }
    
    return Car() as! T
}
  • 解决方案2:使用 some 关键字声明一个不透明类型--不透明类型(Opaque Type)
func get(_ type: Int) -> some Runnable {
    Car()
}
var r1 = get(0)
var r2 = get(1)
  • some 限制只能返回一种类型

some

  • some 除了用在返回值类型上,一般还可以用在属性类型上
protocol Runnable { associatedtype Speed }
class Dog: Runnable { typealias Speed = Double }
class Person {
    var pet: some Runnable {
        return Dog()
    }
}

可选项的本质

  • 可选项的本质是 enum类型

var age: Int? = 10
var age0: Optional<Int> = Optional<Int>.some(10)
var age1: Optional = .some(10)
var age2 = Optional.some(10)
var age3 = Optional(10)
age = nil
age3 = Optional<Int>.none
var age: Int? = nil
var age0 = Optional<Int>.none
var age1: Optional<Int> = .none
var age: Int? = .none
age = 10
age = .some(20)
age = nil

switch age {
case let v?:
    print("some", v)
case nil:
    print("none")
}

switch age {
case .none:
    print("none")
case let .some(v):
    print("some", v)
}
var age_: Int? = 10
var age: Int?? = age_
age = nil

var age0 = Optional.some(Optional.some(10))
age0 = .none

var age1: Optional<Optional> = .some(.some(10))
age1 = .none
var age: Int?? = 10
var age0: Optional<Optional> = 10

 

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