背景
今天开始阅读Android里触摸消息传递的源码,这篇文章记录一下ViewGroup的内部类之一TouchTarget类的源码阅读。
这个类应该是把一个事件流(从down到up或cancel等)以链表的形式存储下来
源代码
private static final class TouchTarget {
private static final int MAX_RECYCLED = 32; // 链表最大容量
private static final Object sRecycleLock = new Object[0]; // 锁
private static TouchTarget sRecycleBin; // 事件流链表头结点
private static int sRecycledCount; // 当前链表长度
public static final int ALL_POINTER_IDS = -1; // all ones
// The touched child view.
public View child; // 被触摸的子view
// The combined bit mask of pointer ids for all pointers captured by the target.
public int pointerIdBits;
// The next target in the target list.
public TouchTarget next; // 头结点的后继
private TouchTarget() {
}
// 从表头获取target
public static TouchTarget obtain(@NonNull View child, int pointerIdBits) {
if (child == null) {
throw new IllegalArgumentException("child must be non-null");
}
final TouchTarget target;
synchronized (sRecycleLock) {
if (sRecycleBin == null) { // 表头为空,new一个本类对象
target = new TouchTarget();
} else { // 否则就从表头获取
target = sRecycleBin;
sRecycleBin = target.next;
sRecycledCount--; // 链表长度--
target.next = null;
}
}
target.child = child; // 赋值子view和id
target.pointerIdBits = pointerIdBits;
return target;
}
// 把this做为表头,老的表头赋给this的后继。头插法
public void recycle() {
if (child == null) {
throw new IllegalStateException("already recycled once");
}
synchronized (sRecycleLock) {
if (sRecycledCount < MAX_RECYCLED) {
next = sRecycleBin; // 老表头做为当前结点的后继
sRecycleBin = this; // 当前结点做为表头
sRecycledCount += 1;
} else { // 链表已满,则不会加入到链表中
next = null;
}
child = null;
}
}
}
结语
代码很简单,做一个记录,以后会用到