public class HA_RangingDisplayer : HotFixCompDisplayBehavior
{
#region 成员
private bool m_IsUpdate = false;
private SfChartShellLayout m_Shell;
private HA_RangingStyle m_Style = null;
private HA_RangingData m_Data = null;
private RectTransform m_MainView = null;
private Vector3 mousePos;
private Vector3 worldPos;
private Vector3D PvPositionType_2000Pos;//x:经度, y:纬度, z:高程
private Transform root;
private List<Vector3> pointVec = new List<Vector3>();
private Material material;
GameObject tempLineList = new GameObject();
private Transform tips;
private RectTransform zongChangDu;
private RectTransform juShangYiDianJuLi;
private Camera UICamera;
private float distanceZongChangDu;
private float distanceJuShangYiDianJuLi;
private Color c;
#endregion
// 初始化
override public void Awake()
{
this.m_MainView = th
C#进行测距
最新推荐文章于 2023-07-15 20:33:25 发布