简介
-
Activity对应的ViewModel,当Activity进入后台,屏幕翻转,语言切换等Activity会重建但是ViewModel还存活着,所以数据并不会丢失,当进程被系统杀死,Activity被回收,那么ViewModel中的数据就会丢失,这时候就需要ViewModelStore
使用
class MyViewModel(handle: SavedStateHandle) : ViewModel() {
private var handle: SavedStateHandle
init {
this.handle = handle
}
fun getLikedNumber(): MutableLiveData<Int> {
if (!handle.contains(MainActivity.KEY)) {
handle.set(MainActivity.KEY, 0)
}
return handle.getLiveData(MainActivity.KEY)
}
fun setLikedNumber(value: Int) {
handle.set(MainActivity.KEY, getLikedNumber().value!! + 1)
}
}
- Activity处理
class MainActivity : AppCompatActivity() {
private lateinit var mViewModel: MyViewModel
private lateinit var activityMainBinding: ActivityMainBinding
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
// 将视图绑定
activityMainBinding = DataBindingUtil.setContentView(this, R.layout.activity_main)
// vm和控制器绑定
mViewModel = ViewModelProviders.of(this).get(MyViewModel::class.java)
if (savedInstanceState != null) {
// 之前的写法
mViewModel.setLikedNumber(savedInstanceState.getInt(KEY))
// 现在的写法
mViewModel.setLikedNumber(mViewModel.getLikedNumber().value!!)
}
// 取回数据, this LifeCycleOwner
activityMainBinding.setWjx(mViewModel)
// 进行数据观察
activityMainBinding.setLifecycleOwner(this)
}
/**
* 之前的写法
*/
override fun onSaveInstanceState(outState: Bundle) {
super.onSaveInstanceState(outState)
outState.putInt(KEY, mViewModel.getLikedNumber().value!!)
}
companion object {
const val KEY : String = "KEY";
}
}