<script>
function slowmove(obj,target) {
clearInterval(obj.timer);
obj.timer = setInterval(function() {
var step = (target - obj.offsetLeft) / 10;
step = step > 0 ? Math.ceil(step) : Math.floor(step);
obj.style.left = obj.offsetLeft + step + "px";
if(target == obj.offsetLeft) {
clearInterval(obj.timer);
}
},30)
}
</script>
function slowmove(obj,target) {
clearInterval(obj.timer);
obj.timer = setInterval(function() {
var step = (target - obj.offsetLeft) / 10;
step = step > 0 ? Math.ceil(step) : Math.floor(step);
obj.style.left = obj.offsetLeft + step + "px";
if(target == obj.offsetLeft) {
clearInterval(obj.timer);
}
},30)
}
</script>