using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace 动画
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
private void Button_Click(object sender, RoutedEventArgs e)
{
//创建一个双精度动画
DoubleAnimation animation = new DoubleAnimation();
animation.From = btn.Width;//设置动画初始值
animation.By = -30;//在原来的基础上减30
//animation.To = btn.Width - 30;//设置动画结束值
animation.Duration = TimeSpan.FromSeconds(2);//设置动画结束时间
animation.AutoReverse = true;//是否往返运行
//animation.RepeatBehavior = RepeatBehavior.Forever;//动画无限重复
animation.RepeatBehavior = new RepeatBehavior(5);// 执行5次
//动画播放完成后执行
animation.Completed += Animation_Completed;
//在按钮上执行动画
btn.BeginAnimation(Button.WidthProperty, animation);
}
private void Animation_Completed(object? sender, EventArgs e)
{
btn.Content = "动画已完成";
}
}
}
wpf动画基础
最新推荐文章于 2024-05-19 14:06:06 发布