public string path = "Assets/Textures/test/";
AssetDatabase.LoadAssetAtPath(path + "0.png", typeof(Sprite)) as Sprite;
两个注意点:
1.path的格式必须是Assets/
2.资源名必须完整,要带上后缀
public string path = "Assets/Textures/test/";
AssetDatabase.LoadAssetAtPath(path + "0.png", typeof(Sprite)) as Sprite;
两个注意点:
1.path的格式必须是Assets/
2.资源名必须完整,要带上后缀