F. Forced Online Queries Problem
You are given an undirected graph with n n n vertices numbered from 1 1 1 to n n n. Initially there are no edges.
You are asked to perform some queries on the graph. Let l a s t last last be the answer to the latest query of the second type, it is set to 0 0 0 before the first such query. Then the queries are the following:
1
x
y
(
1
≤
x
,
y
≤
n
,
x
!
=
y
)
1\ x\ y (1\leq x,y\leq n, x!=y)
1 x y(1≤x,y≤n,x!=y) — add an undirected edge between the vertices
(
x
+
l
a
s
t
−
1
)
m
o
d
n
+
1
(x+last−1) mod\ n+1
(x+last−1)mod n+1 and
(
y
+
l
a
s
t
−
1
)
m
o
d
n
+
1
(y+last−1) mod\ n+1
(y+last−1)mod n+1 if it doesn’t exist yet, otherwise remove it;
2
x
y
(
1
≤
x
,
y
≤
n
,
x
!
=
y
)
2\ x\ y (1\leq x,y\leq n, x!=y)
2 x y(1≤x,y≤n,x!=y) — check if there exists a path between the vertices
(
x
+
l
a
s
t
−
1
)
m
o
d
n
+
1
(x+last−1) mod\ n+1
(x+last−1)mod n+1 and
(
y
+
l
a
s
t
−
1
)
m
o
d
n
+
1
(y+last−1) mod\ n+1
(y+last−1)mod n+1, which goes only through currently existing edges, and set
l
a
s
t
last
last to
1
1
1 if so and
0
0
0 otherwise.
Good luck!
Input
The first line contains two integer numbers n n n and m m m ( 2 ≤ n , m ≤ 2 × 1 0 5 ) (2\leq n,m\leq 2\times 10^5) (2≤n,m≤2×105) — the number of vertices and the number of queries, respectively.
Each of the following m m m lines contains a query of one of two aforementioned types. It is guaranteed that there is at least one query of the second type.
Output
Print a string, consisting of characters ′ 0 ′ '0' ′0′ and ′ 1 ′ '1' ′1′. The i − t h i-th i−th character should be the answer to the i − t h i-th i−th query of the second type. Therefore the length of the string should be equal to the number of queries of the second type.
Examples
input
5 9
1 1 2
1 1 3
2 3 2
1 2 4
2 3 4
1 2 4
2 3 4
1 1 3
2 4 3
output
1010
input
3 9
1 1 2
1 2 3
1 3 1
2 1 3
1 3 2
2 2 3
1 1 2
2 1 2
2 1 2
output
1101
Note
The converted queries in the first example are:
1 1 2
1 1 3
2 3 2
1 3 5
2 4 5
1 2 4
2 3 4
1 2 4
2 5 4
The converted queries in the second example are:
1 1 2
1 2 3
1 3 1
2 1 3
1 1 3
2 3 1
1 2 3
2 2 3
2 1 2
题意
- 就是让你维护动态动态图的连通性,然后“强制在线”
题解
- 首先离线做法的话就是一个线段树分治的裸题
- 实际上是一个假的强制在线,因为 l a s t a n s lastans lastans只可能是0或者1,所以可以处理最多 2 × m 2\times m 2×m种询问,放到线段树上,然后在分治的过程中用一个 m a p map map记录一下每一条边是否有效,加到并查集的边的时候判断一下是否有效
- 当然也可以在线做,做法就是 E T T ETT ETT,实际上这题是个原题,LOJ122,比赛的时候前几个大佬交的代码都是同一份 E T T ETT ETT板子
离线代码
#include<bits/stdc++.h>
using namespace std;
const int maxn=2e5+10;
const int maxm=4e5+10;
int n,m,ans[maxn],lastans=0;
map<int,int> exist[maxn];
struct operate{
int opt,x,y;
operate(int o=0,int a=0,int b=0) {
opt=o;x=a;y=b;
}
}o[maxm],sta[maxm];
namespace dsu{
int fa[maxn],dep[maxn],tot; //tot表示栈sta里的元素个数
void init(int k) {
tot=0;
for(int i=1;i<=k;i++) fa[i]=i,dep[i]=0;
}
int find(int x) {
return fa[x]==x?x:find(fa[x]);
}
void merge(int x,int y) {
x=find(x),y=find(y);
if(x==y) return;
if(dep[x]>dep[y]) swap(x,y);
if(dep[x]==dep[y]) dep[y]++;
sta[++tot]=operate(0,x,y); //注意栈中元素的构造函数
fa[x]=y;
}
void undo(int id) {
while(tot>id) {
int x=sta[tot].x,y=sta[tot--].y;
if(dep[y]==dep[x]+1) dep[y]--;
fa[x]=x;
}
}
};
using namespace dsu;
namespace segment_tree{
vector<operate> add[maxm<<2];
void update(int id,int L,int R,int l,int r,operate k) {
if(L>=l&&R<=r) {add[id].push_back(k);return;}
int mid=(L+R)>>1;
if(l<=mid) update(id<<1,L,mid,l,r,k);
if(r>mid) update(id<<1|1,mid+1,R,l,r,k);
}
void work(int id,int L,int R) {
int now=tot;
for(int i=0;i<add[id].size();i++) {
if(exist[add[id][i].x][add[id][i].y]) {
merge(add[id][i].x,add[id][i].y);
}
}
if(L==R) {
if(o[L].opt==2) lastans=ans[L]=(find(o[L].x)==find(o[L].y));
o[L+1].x=(o[L+1].x+lastans-1)%n+1,o[L+1].y=(o[L+1].y+lastans-1)%n+1;
if(o[L+1].x>o[L+1].y) swap(o[L+1].x,o[L+1].y);
if(o[L+1].opt==1) exist[o[L+1].x][o[L+1].y]^=1;
}
else {
int mid=(L+R)>>1;
work(id<<1,L,mid);work(id<<1|1,mid+1,R);
}
undo(now); //叶子结点也要undo
}
};
using namespace segment_tree;
int main()
{
scanf("%d %d",&n,&m);
init(n);
for(int i=1;i<=m;i++) {
scanf("%d %d %d",&o[i].opt,&o[i].x,&o[i].y);
if(o[i].x>o[i].y) swap(o[i].x,o[i].y);
if(o[i].opt==1) {
int x=o[i].x,y=o[i].y;
if(exist[x].count(y)) update(1,1,m,exist[x][y],i,o[i]);
exist[x][y]=i;
x=x%n+1,y=y%n+1;
if(x>y) swap(x,y);
if(exist[x].count(y)) update(1,1,m,exist[x][y],i,operate(1,x,y));
exist[x][y]=i;
}
}
for(int i=1;i<=n;i++) for(map<int,int>::iterator it=exist[i].begin();it!=exist[i].end();it++) if(it->second!=m) update(1,1,m,it->second,m,operate(1,i,it->first));
for(int i=1;i<=n;i++) exist[i].clear();
if(o[1].opt==1) exist[o[1].x][o[1].y]=1;
work(1,1,m);
for(int i=1;i<=m;i++) if(o[i].opt==2) printf(ans[i]?"1":"0");
return 0;
}
在线做法( E T T ETT ETT)
#include "bits/stdc++.h"
using namespace std;
struct Xor128 {
unsigned x, y, z, w;
Xor128() : x(123456789), y(362436069), z(521288629), w(88675123) {}
unsigned next() {
unsigned t = x ^ (x << 11);
x = y;
y = z;
z = w;
return w = w ^ (w >> 19) ^ (t ^ (t >> 8));
}
inline unsigned next(unsigned n) { return next() % n; }
};
template <typename Node>
struct BottomupTreap {
Xor128 rng;
typedef Node *Ref;
static int size(Ref t) { return !t ? 0 : t->size; }
unsigned nextRand() { return rng.next(); }
private:
bool choiceRandomly(Ref l, Ref r) { return l->priority < r->priority; }
public:
Ref join(Ref l, Ref r) {
if (!l) return r;
if (!r) return l;
Ref t = NULL;
unsigned long long dirs = 0;
int h;
for(h = 0;; ++h) {
if (h >= sizeof(dirs) * 8 - 2) { t = join(l->right, r->left);dirs = dirs << 2 | 1; h++; break;}
dirs <<= 1;
if (choiceRandomly(l, r)) {
Ref c = l->right;
if (!c) {t = r; r = r->parent; break; }
l = c;
} else {
dirs |= 1;
Ref c = r->left;
if (!c) { t = l; l = l->parent; break; }
r = c;
}
}
for (; h >= 0; --h) {
if (!(dirs & 1)) { Ref p = l->parent; t = l->linkr(t); l = p; }
else {Ref p = r->parent; t = r->linkl(t); r = p; }
dirs >>= 1;
}
return t;
}
typedef pair<Ref, Ref> RefPair;
RefPair split2(Ref t) {
Ref p, l = t->left, r = t;
Node::cut(l);
t->linkl(NULL);
while ((p = t->parent)) {
t->parent = NULL;
if (p->left == t) r = p->linkl(r);
else l = p->linkr(l);
t = p;
}
return RefPair(l, r);
}
RefPair split3(Ref t) {
Ref p, l = t->left, r = t->right;
Node::cut(l), Node::cut(r);
t->linklr(NULL, NULL);
while ((p = t->parent)) {
t->parent = NULL;
if (p->left == t) r = p->linkl(r);
else l = p->linkr(l);
t = p;
}
return RefPair(l, r);
}
Ref cons(Ref h, Ref t) {
assert(size(h) == 1);
if (!t) return h;
Ref u = NULL;
while (true) {
if (choiceRandomly(h, t)) { Ref p = t->parent; u = h->linkr(t); t = p; break; }
Ref l = t->left;
if (!l) { u = h; break; }
t = l;
}
while (t) {
u = t->linkl(u);
t = t->parent;
}
return u;
}
};
class EulerTourTreeWithMarks {
struct Node {
typedef BottomupTreap<Node> BST;
Node *left, *right, *parent;
int size;
unsigned priority;
char marks, markUnions;
Node() : left(NULL), right(NULL), parent(NULL), size(1), priority(0), marks(0), markUnions(0) {}
inline Node *update() {
int size_t = 1, markUnions_t = marks;
if (left) {
size_t += left->size;
markUnions_t |= left->markUnions;
}
if (right) {
size_t += right->size;
markUnions_t |= right->markUnions;
}
size = size_t, markUnions = markUnions_t;
return this;
}
inline Node *linkl(Node *c) {
if ((left = c)) c->parent = this;
return update();
}
inline Node *linkr(Node *c) {
if ((right = c)) c->parent = this;
return update();
}
inline Node *linklr(Node *l, Node *r) {
if ((left = l)) l->parent = this;
if ((right = r)) r->parent = this;
return update();
}
static Node *cut(Node *t) {
if (t) t->parent = NULL;
return t;
}
static const Node *findRoot(const Node *t) {
while (t->parent) t = t->parent;
return t;
}
static pair<Node *, int> getPosition(Node *t) {
int k = BST::size(t->left);
Node *p;
while ((p = t->parent)) {
if (p->right == t) k += BST::size(p->left) + 1;
t = p;
}
return make_pair(t, k);
}
static const Node *findHead(const Node *t) {
while (t->left) t = t->left;
return t;
}
static void updatePath(Node *t) {
while (t) {
t->update();
t = t->parent;
}
}
};
typedef Node::BST BST;
BST bst;
vector<Node> nodes;
vector<int> firstArc;
vector<bool> edgeMark, vertexMark;
inline int getArcIndex(const Node *a) const { return a - &nodes[0]; }
inline int arc1(int ei) const { return ei; }
inline int arc2(int ei) const { return ei + (numVertices() - 1); }
public:
inline int numVertices() const { return firstArc.size(); }
inline int numEdges() const { return numVertices() - 1; }
inline bool getEdgeMark(int a) const { return a < numEdges() ? edgeMark[a] : false; }
inline bool getVertexMark(int v) const { return vertexMark[v]; }
private:
void updateMarks(int a, int v) {
Node *t = &nodes[a];
t->marks = getEdgeMark(a) << 0 | getVertexMark(v) << 1;
Node::updatePath(t);
}
void firstArcChanged(int v, int a, int b) {
if (a != -1) updateMarks(a, v);
if (b != -1) updateMarks(b, v);
}
public:
class TreeRef {
friend class EulerTourTreeWithMarks;
const Node *ref;
public:
TreeRef() {}
TreeRef(const Node *ref_) : ref(ref_) {}
bool operator==(const TreeRef &that) const { return ref == that.ref; }
bool operator!=(const TreeRef &that) const { return ref != that.ref; }
bool isIsolatedVertex() const { return ref == NULL; }
};
void init(int N) {
int M = N - 1;
firstArc.assign(N, -1);
nodes.assign(M * 2, Node());
for (int i = 0; i < M * 2; i++) nodes[i].priority = bst.nextRand();
edgeMark.assign(M, false);
vertexMark.assign(N, false);
}
TreeRef getTreeRef(int v) const {
int a = firstArc[v];
return TreeRef(a == -1 ? NULL : Node::findRoot(&nodes[a]));
}
bool isConnected(int v, int w) const {
if (v == w) return true;
int a = firstArc[v], b = firstArc[w];
if (a == -1 || b == -1) return false;
return Node::findRoot(&nodes[a]) == Node::findRoot(&nodes[b]);
}
static int getSize(TreeRef t) {
if (t.isIsolatedVertex()) return 1;
else return t.ref->size / 2 + 1;
}
void link(int ti, int v, int w) {
int a1 = arc1(ti), a2 = arc2(ti);
if (v > w) swap(a1, a2);
int va = firstArc[v], wa = firstArc[w];
Node *l, *m, *r;
if (va != -1) {
pair<Node *, Node *> p = bst.split2(&nodes[va]);
m = bst.join(p.second, p.first);
} else {
m = NULL;
firstArc[v] = a1;
firstArcChanged(v, -1, a1);
}
if (wa != -1) {
pair<Node *, Node *> p = bst.split2(&nodes[wa]);
l = p.first, r = p.second;
} else {
l = r = NULL;
firstArc[w] = a2;
firstArcChanged(w, -1, a2);
}
m = bst.cons(&nodes[a2], m);
r = bst.cons(&nodes[a1], r);
bst.join(bst.join(l, m), r);
}
void cut(int ti, int v, int w) {
if (v > w)swap(v, w);
int a1 = arc1(ti), a2 = arc2(ti);
pair<Node *, Node *> p = bst.split3(&nodes[a1]);
int prsize = BST::size(p.second);
pair<Node *, Node *> q = bst.split3(&nodes[a2]);
Node *l, *m, *r;
if (p.second == &nodes[a2] || BST::size(p.second) != prsize) {
l = p.first, m = q.first, r = q.second;
}else {
swap(v, w);swap(a1, a2);
l = q.first, m = q.second, r = p.second;
}
if (firstArc[v] == a1) {
int b;
if (r != NULL) b = getArcIndex(Node::findHead(r));
else b = !l ? -1 : getArcIndex(Node::findHead(l));
firstArc[v] = b;
firstArcChanged(v, a1, b);
}
if (firstArc[w] == a2) {
int b = !m ? -1 : getArcIndex(Node::findHead(m));
firstArc[w] = b;
firstArcChanged(w, a2, b);
}
bst.join(l, r);
}
void changeEdgeMark(int ti, bool b) {
assert(ti < numEdges());
edgeMark[ti] = b;
Node *t = &nodes[ti];
t->marks = (b << 0) | (t->marks & (1 << 1));
Node::updatePath(t);
}
void changeVertexMark(int v, bool b) {
vertexMark[v] = b;
int a = firstArc[v];
if (a != -1) {
Node *t = &nodes[a];
t->marks = (t->marks & (1 << 0)) | (b << 1);
Node::updatePath(t);
}
}
template <typename Callback>
bool enumMarkedEdges(TreeRef tree, Callback callback) const {
return enumMarks<0, Callback>(tree, callback);
}
template <typename Callback>
bool enumMarkedVertices(TreeRef tree, Callback callback) const {
return enumMarks<1, Callback>(tree, callback);
}
private:
template <int Mark, typename Callback>
bool enumMarks(TreeRef tree, Callback callback) const {
if (tree.isIsolatedVertex())
return true;
const Node *t = tree.ref;
if (t->markUnions >> Mark & 1)
return enumMarksRec<Mark, Callback>(t, callback);
else
return true;
}
template <int Mark, typename Callback>
bool enumMarksRec(const Node *t, Callback callback) const {
const Node *l = t->left, *r = t->right;
if (l && (l->markUnions >> Mark & 1)) if (!enumMarksRec<Mark, Callback>(l, callback)) return false;
if (t->marks >> Mark & 1) if (!callback(getArcIndex(t))) return false;
if (r && (r->markUnions >> Mark & 1)) if (!enumMarksRec<Mark, Callback>(r, callback)) return false;
return true;
}
public:
void debugEnumEdges(vector<int> &out_v) const {
int M = numEdges();
for (int ti = 0; ti < M; ti++) {
const Node *t = &nodes[ti];
if (t->left || t->right || t->parent)
out_v.push_back(ti);
}
}
};
class HolmDeLichtenbergThorup {
typedef HolmDeLichtenbergThorup This;
typedef EulerTourTreeWithMarks Forest;
typedef Forest::TreeRef TreeRef;
int numVertices_m;
int numSamplings;
vector<Forest> forests;
vector<char> edgeLevel;
vector<int> treeEdgeIndex;
vector<int> treeEdgeMap;
vector<int> treeEdgeIndexFreeList;
vector<int> arcHead;
vector<vector<int>> firstIncidentArc;
vector<int> nextIncidentArc, prevIncidentArc;
vector<bool> edgeVisited;
vector<int> visitedEdges;
int arc1(int ei) const { return ei; }
int arc2(int ei) const { return numMaxEdges() + ei; }
int arcEdge(int i) const { return i >= numMaxEdges() ? i - numMaxEdges() : i; }
bool replace(int lv, int v, int w) {
Forest &forest = forests[lv];
TreeRef vRoot = forest.getTreeRef(v), wRoot = forest.getTreeRef(w);
assert(vRoot.isIsolatedVertex() || wRoot.isIsolatedVertex() || vRoot != wRoot);
int vSize = forest.getSize(vRoot), wSize = forest.getSize(wRoot);
int u,uSize;
TreeRef uRoot;
if (vSize <= wSize) u = v, uRoot = vRoot, uSize = vSize;
else u = w, uRoot = wRoot, uSize = wSize;
int replacementEdge = -1;
enumIncidentArcs(forest, uRoot, u, lv, FindReplacementEdge(uRoot, &replacementEdge));
if (replacementEdge != -1 && (int)visitedEdges.size() + 1 <= numSamplings) {
deleteNontreeEdge(replacementEdge);
addTreeEdge(replacementEdge);
for (int i = 0; i < (int)visitedEdges.size(); i++) edgeVisited[visitedEdges[i]] = false;
visitedEdges.clear();
return true;
}
for (int i = 0; i < (int)visitedEdges.size(); i++) {
int ei = visitedEdges[i];
edgeVisited[ei] = false;
deleteNontreeEdge(ei);
++edgeLevel[ei];
insertNontreeEdge(ei);
}
visitedEdges.clear();
forest.enumMarkedEdges(uRoot, EnumLevelTreeEdges(this));
for (int i = 0; i < (int)visitedEdges.size(); i++) {
int ti = visitedEdges[i];
int ei = treeEdgeMap[ti];
int v = arcHead[arc2(ei)], w = arcHead[arc1(ei)];
int lv = edgeLevel[ei];
edgeLevel[ei] = lv + 1;
forests[lv].changeEdgeMark(ti, false);
forests[lv + 1].changeEdgeMark(ti, true);
forests[lv + 1].link(ti, v, w);
}
visitedEdges.clear();
if (replacementEdge != -1) {
deleteNontreeEdge(replacementEdge);
addTreeEdge(replacementEdge);
return true;
}else if (lv > 0) return replace(lv - 1, v, w);
else return false;
}
struct EnumLevelTreeEdges {
This *thisp;
EnumLevelTreeEdges(This *thisp_) : thisp(thisp_) {}
inline bool operator()(int a) {
thisp->enumLevelTreeEdges(a);
return true;
}
};
void enumLevelTreeEdges(int ti) { visitedEdges.push_back(ti); }
template <typename Callback>
bool enumIncidentArcs(Forest &forest, TreeRef t, int u, int lv, Callback callback) {
if (t.isIsolatedVertex())
return enumIncidentArcsWithVertex<Callback>(lv, u, callback);
else
return forest.enumMarkedVertices(t, EnumIncidentArcs<Callback>(this, lv, callback));
}
template <typename Callback>
struct EnumIncidentArcs {
This *thisp;
int lv;
Callback callback;
EnumIncidentArcs(This *thisp_, int lv_, Callback callback_)
: thisp(thisp_), lv(lv_), callback(callback_) {}
inline bool operator()(int tii) const {
return thisp->enumIncidentArcsWithTreeArc(tii, lv, callback);
}
};
template <typename Callback>
bool enumIncidentArcsWithTreeArc(int tii, int lv, Callback callback) {
bool dir = tii >= numVertices() - 1;
int ti = dir ? tii - (numVertices() - 1) : tii;
int ei = treeEdgeMap[ti];
int v = arcHead[arc2(ei)], w = arcHead[arc1(ei)];
int u = !(dir != (v > w)) ? v : w;
return enumIncidentArcsWithVertex(lv, u, callback);
}
template <typename Callback>
bool enumIncidentArcsWithVertex(int lv, int u, Callback callback) {
int it = firstIncidentArc[lv][u];
while (it != -1) {
if (!callback(this, it))
return false;
it = nextIncidentArc[it];
}
return true;
}
struct FindReplacementEdge {
TreeRef uRoot;
int *replacementEdge;
FindReplacementEdge(TreeRef uRoot_, int *replacementEdge_)
: uRoot(uRoot_), replacementEdge(replacementEdge_) {}
inline bool operator()(This *thisp, int a) const {
return thisp->findReplacementEdge(a, uRoot, replacementEdge);
}
};
bool findReplacementEdge(int a, TreeRef uRoot, int *replacementEdge) {
int ei = arcEdge(a);
if (edgeVisited[ei]) return true;
int lv = edgeLevel[ei];
TreeRef hRoot = forests[lv].getTreeRef(arcHead[a]);
if (hRoot.isIsolatedVertex() || hRoot != uRoot) {
*replacementEdge = ei;
return false;
}
edgeVisited[ei] = true;
visitedEdges.push_back(ei);
return true;
}
void addTreeEdge(int ei) {
int v = arcHead[arc2(ei)], w = arcHead[arc1(ei)];
int lv = edgeLevel[ei];
int ti = treeEdgeIndexFreeList.back();
treeEdgeIndexFreeList.pop_back();
treeEdgeIndex[ei] = ti;
treeEdgeMap[ti] = ei;
forests[lv].changeEdgeMark(ti, true);
for (int i = 0; i <= lv; i++) forests[i].link(ti, v, w);
}
void insertIncidentArc(int a, int v) {
int ei = arcEdge(a);
int lv = edgeLevel[ei];
assert(treeEdgeIndex[ei] == -1);
int next = firstIncidentArc[lv][v];
firstIncidentArc[lv][v] = a;
nextIncidentArc[a] = next;
prevIncidentArc[a] = -1;
if (next != -1) prevIncidentArc[next] = a;
if (next == -1) forests[lv].changeVertexMark(v, true);
}
void deleteIncidentArc(int a, int v) {
int ei = arcEdge(a);
int lv = edgeLevel[ei];
assert(treeEdgeIndex[ei] == -1);
int next = nextIncidentArc[a], prev = prevIncidentArc[a];
nextIncidentArc[a] = prevIncidentArc[a] = -2;
if (next != -1) prevIncidentArc[next] = prev;
if (prev != -1) nextIncidentArc[prev] = next;
else firstIncidentArc[lv][v] = next;
if (next == -1 && prev == -1) forests[lv].changeVertexMark(v, false);
}
void insertNontreeEdge(int ei) {
int a1 = arc1(ei), a2 = arc2(ei);
insertIncidentArc(a1, arcHead[a2]);
insertIncidentArc(a2, arcHead[a1]);
}
void deleteNontreeEdge(int ei) {
int a1 = arc1(ei), a2 = arc2(ei);
deleteIncidentArc(a1, arcHead[a2]);
deleteIncidentArc(a2, arcHead[a1]);
}
public:
HolmDeLichtenbergThorup() : numVertices_m(0), numSamplings(0) {}
int numVertices() const { return numVertices_m; }
int numMaxEdges() const { return edgeLevel.size(); }
void init(int N, int M) {
numVertices_m = N;
int levels = 1;
while (1 << levels <= N / 2) levels++;
numSamplings = (int)(levels * 1);
forests.resize(levels);
for (int lv = 0; lv < levels; lv++) forests[lv].init(N);
edgeLevel.assign(M, -1);
treeEdgeIndex.assign(M, -1);
treeEdgeMap.assign(N - 1, -1);
treeEdgeIndexFreeList.resize(N - 1);
for (int ti = 0; ti < N - 1; ti++) treeEdgeIndexFreeList[ti] = ti;
arcHead.assign(M * 2, -1);
firstIncidentArc.resize(levels);
for (int lv = 0; lv < levels; lv++) firstIncidentArc[lv].assign(N, -1);
nextIncidentArc.assign(M * 2, -2);
prevIncidentArc.assign(M * 2, -2);
edgeVisited.assign(M, false);
}
bool insertEdge(int ei, int v, int w) {
if (!(0 <= ei && ei < numMaxEdges() && 0 <= v && v < numVertices() && 0 <= w && w < numVertices())) {
system("pause");
}
assert(0 <= ei && ei < numMaxEdges() && 0 <= v && v < numVertices() && 0 <= w && w < numVertices());
assert(edgeLevel[ei] == -1);
int a1 = arc1(ei), a2 = arc2(ei);
arcHead[a1] = w, arcHead[a2] = v;
bool treeEdge = !forests[0].isConnected(v, w);
edgeLevel[ei] = 0;
if (treeEdge) addTreeEdge(ei);
else {
treeEdgeIndex[ei] = -1;
if (v != w) insertNontreeEdge(ei);
}
return treeEdge;
}
bool deleteEdge(int ei) {
assert(0 <= ei && ei < numMaxEdges() && edgeLevel[ei] != -1);
int a1 = arc1(ei), a2 = arc2(ei);
int v = arcHead[a2], w = arcHead[a1];
int lv = edgeLevel[ei];
int ti = treeEdgeIndex[ei];
bool splitted = false;
if (ti != -1) {
treeEdgeMap[ti] = -1;
treeEdgeIndex[ei] = -1;
treeEdgeIndexFreeList.push_back(ti);
for (int i = 0; i <= lv; i++) forests[i].cut(ti, v, w);
forests[lv].changeEdgeMark(ti, false);
splitted = !replace(lv, v, w);
}else if(v != w) deleteNontreeEdge(ei);
arcHead[a1] = arcHead[a2] = -1;
edgeLevel[ei] = -1;
return splitted;
}
bool isConnected(int v, int w) const { return forests[0].isConnected(v, w); }
};
vector<int> te;
map<int, map<int, int>> ee;
map<pair<int,int>,int> memor;
int lastans = 0,n,m,opt,u,v;
int main() {
scanf("%d %d",&n,&m);
for (int i = m; i > 0; --i) te.push_back(i);
typedef HolmDeLichtenbergThorup FullyDynamicConnectivity;
FullyDynamicConnectivity fdc;
fdc.init(n + 1, m + 1);
while(m--){
scanf("%d %d %d",&opt,&u,&v);
u=(u+lastans-1)%n+1;
v=(v+lastans-1)%n+1;
if(u>v) swap(u,v);
if(opt==1) {
if(memor.count(make_pair(u,v))) {
fdc.deleteEdge(ee[u][v]);
ee[u].erase(v);
memor.erase(make_pair(u,v));
}else {
ee[u][v] = te.back();
te.pop_back();
fdc.insertEdge(ee[u][v], u, v);
memor[make_pair(u,v)]=1;
}
}else {
lastans=fdc.isConnected(u,v);
printf("%c",'0'+lastans);
}
}
return 0;
}