自己也是想了很久这个模式,还是通过代码理解比较好理解,
比如一个手机,你给他贴膜,加保护壳,就是给他装饰,但是你拿掉之后。手机还是原来的手机。
又或者一个男人,你给他配防弹衣,就是变成了穿防弹衣的人,再把这个穿防弹衣的男人穿头盔,就变成了穿头盔+防弹衣的男人,而如果传进去的参数就是一开始的裸男,那么装饰完,就是只穿头盔的男人。
//公共男人抽象类
class Man
{
public:
Man() {}
virtual ~Man() {}
virtual void ShowDecorate() {}
};
#pragma once
#include<iostream>
#include<string>
using namespace std;
//公共抽象类
class Man
{
public:
Man() {}
virtual ~Man() {}
virtual void ShowDecorate() {}
};
//实例出中国男人
class ChineseMan : public Man
{
public:
string m_name; //名字
ChineseMan(string name) : m_name(name) {}
~ChineseMan() {}
void ShowDecorate() { cout << m_name << "光着身子" << endl; }
};
//实例出印度男人
class IndiaMan : public Man
{
public:
string m_name;
IndiaMan(string name) : m_name(name) {}
~IndiaMan() {}
void ShowDecorate() { cout << m_name << "光着身子" << endl; }
};
#pragma once
#include<iostream>
#include<string>
#include"Man.h"
using namespace std;
//装备类
class DecoratorMan : public Man
{
private:
Man *m_Man; //要增加装备的男人
public:
DecoratorMan(Man *Man) : m_Man(Man) {}
virtual void ShowDecorate() { m_Man->ShowDecorate(); }
};
//防弹衣类
class DecoratorClothse : public DecoratorMan
{
public:
DecoratorClothse(Man *man) : DecoratorMan(man) {}
void ShowDecorate() { AddDecorate(); }
private:
void AddDecorate() { cout <<"增加防弹衣" << endl; }
};
//防弹头盔类
class DecoratorHead : public DecoratorMan
{
public:
DecoratorHead(Man *Man) : DecoratorMan(Man) {}
void ShowDecorate() { AddDecorate(); }
private:
void AddDecorate() { cout << "增加防弹头盔" << endl; }
};
#include"Decorate.h"
#include"Man.h"
int main()
{
Man*man = new ChineseMan("张三");
man->ShowDecorate();
Man*manplusA = new DecoratorClothse(man);
manplusA->ShowDecorate();
Man*manplusB = new DecoratorHead(manplusA);
manplusB->ShowDecorate();
return 0;
}
测试结果:
自己也是想了很久这个模式,还是通过代码理解比较好理解,
比如一个手机,你给他贴膜,加保护壳,就是给他装饰,但是你拿掉之后。手机还是原来的手机。
又或者一个男人,你给他配防弹衣,就是变成了穿防弹衣的人,再把这个穿防弹衣的男人穿头盔,就变成了穿头盔+防弹衣的男人,而如果传进去的参数就是一开始的裸男,那么装饰完,就是只穿头盔的男人。
//公共男人抽象类
class Man
{
public:
Man() {}
virtual ~Man() {}
virtual void ShowDecorate() {}
};
#pragma once
#include<iostream>
#include<string>
using namespace std;
//公共抽象类
class Man
{
public:
Man() {}
virtual ~Man() {}
virtual void ShowDecorate() {}
};
//实例出中国男人
class ChineseMan : public Man
{
public:
string m_name; //名字
ChineseMan(string name) : m_name(name) {}
~ChineseMan() {}
void ShowDecorate() { cout << m_name << "光着身子" << endl; }
};
//实例出印度男人
class IndiaMan : public Man
{
public:
string m_name;
IndiaMan(string name) : m_name(name) {}
~IndiaMan() {}
void ShowDecorate() { cout << m_name << "光着身子" << endl; }
};
#pragma once
#include<iostream>
#include<string>
#include"Man.h"
using namespace std;
//装备类
class DecoratorMan : public Man
{
private:
Man *m_Man; //要增加装备的男人
public:
DecoratorMan(Man *Man) : m_Man(Man) {}
virtual void ShowDecorate() { m_Man->ShowDecorate(); }
};
//防弹衣类
class DecoratorClothse : public DecoratorMan
{
public:
DecoratorClothse(Man *man) : DecoratorMan(man) {}
void ShowDecorate() { AddDecorate(); }
private:
void AddDecorate() { cout <<"增加防弹衣" << endl; }
};
//防弹头盔类
class DecoratorHead : public DecoratorMan
{
public:
DecoratorHead(Man *Man) : DecoratorMan(Man) {}
void ShowDecorate() { AddDecorate(); }
private:
void AddDecorate() { cout << "增加防弹头盔" << endl; }
};
#include"Decorate.h"
#include"Man.h"
int main()
{
Man*man = new ChineseMan("张三");
man->ShowDecorate();
Man*manplusA = new DecoratorClothse(man);
manplusA->ShowDecorate();
Man*manplusB = new DecoratorHead(manplusA);
manplusB->ShowDecorate();
return 0;
}
测试结果: