一、Canvas画布要绘制出来得使用canvas标签
<!DOCTYPE html>
<html>
<body>
<canvas width="200" height="200"
style="border:1px solid red;">
</canvas>
</body>
</html>
二、使用JS绘制Canvas
<!DOCTYPE html>
<html>
<body>
<canvas id="myCanvas" width="200" height="200"
style="border:1px solid #c3c3c3;">
Your browser does not support the canvas element.
</canvas>
<script>
var canvas = document.getElementById("myCanvas");
var ctx = canvas.getContext("2d");
ctx.fillStyle = "#FF0000";
ctx.fillRect(0,0,100,200);
</script>
</body>
</html>
以上步骤写为以下几步:
步骤1:获取元素对象
var canvas = document.getElementById("myCanvas");
步骤2:创建2D内容对象
var ctx = canvas.getContext("2d");
步骤3:给2D内容对象填充颜色
ctx.fillStyle = "#FF0000";
步骤4:绘制2D内容对象的尺寸
ctx.fillRect(0,0,100,200);
三、绘制形状
HTML的canvas标签是一个二维网格
绘制图像有起始点的x,y 左边和终止点的x,y坐标
1,绘制直线
<!DOCTYPE html>
<html>
<body>
<canvas id="myCanvas" width="200" height="100"
style="border:1px solid red;">
你的浏览器不支持canvas
</canvas>
<script>
var canvas = document.getElementById("myCanvas");
var ctx = canvas.getContext("2d");
ctx.moveTo(0,0);
ctx.lineTo(200,100);
ctx.stroke();
</script>
</body>
</html>
2,绘制圆形
<!DOCTYPE html>
<html>
<body>
<canvas id="myCanvas" width="200" height="100"
style="border:1px solid red">
你的浏览器不支持canvas
</canvas>
<script>
var canvas = document.getElementById("myCanvas");
var ctx = canvas.getContext("2d");
ctx.beginPath();
ctx.arc(95,50,40,0,2*Math.PI);
ctx.stroke();
</script>
</body>
</html>
3,绘制多个大小不同的圆
var canvas = document.getElementById("myCanvas");
var ctx = canvas.getContext("2d");
ctx.beginPath();
ctx.arc(20,50,10,0,2*Math.PI);
ctx.stroke();
ctx.beginPath();
ctx.arc(70,50,20,0,2*Math.PI);
ctx.stroke();
ctx.beginPath();
ctx.arc(140,50,40,0,2*Math.PI);
ctx.stroke();
4,canvas的渐变
<!DOCTYPE html>
<html>
<body>
<canvas id="myCanvas" width="200" height="100"
style="border:1px solid red">
你的浏览器不支持canvas
</canvas>
<script>
var c = document.getElementById("myCanvas");
var ctx = c.getContext("2d");
// 创建渐变对象
var grd = ctx.createLinearGradient(0,0,200,0);
grd.addColorStop(0,"black");
grd.addColorStop(1,"white");
// 将渐变对象加入canvas画板
ctx.fillStyle = grd;
ctx.fillRect(10,10,150,80);
</script>
</body>
</html>
5,径向渐变
<!DOCTYPE html>
<html>
<body>
<canvas id="myCanvas" width="200" height="100"
style="border:1px solid red">
你的浏览器不支持canvas
</canvas>
<script>
var c = document.getElementById("myCanvas");
var ctx = c.getContext("2d");
// 创建渐变对象
var grd = ctx.createRadialGradient(75,50,5,90,60,100);
grd.addColorStop(0,"white");
grd.addColorStop(1,"blue");
// 将渐变对象加入canvas画板
ctx.fillStyle = grd;
ctx.fillRect(10,10,150,80);
</script>
</body>
</html>