EventHandle

#pragma once

#include<vector>
#include<map>
#include<string>

class EventHandleBase {
public:
    virtual void execute() = 0;
};

template<typename Class>
class EventHandler : public EventHandleBase {

    typedef void(Class::* _func)(void);
public:
    Class* object;
    _func function;

    EventHandler(Class* obj, _func func) {
        object = obj;
        function = func;
    }

    void execute() {
        (object->*function)();
    }
};

class Event {
    typedef std::map<int, EventHandleBase*> EventHandlerMap;
    EventHandlerMap handlers;
    int count;

public:

    template<typename Class>
    void addListener(Class* obj, void(Class::* func)(void)) {
        handlers[count] = new EventHandler<Class>(obj, func);
        count++;
    }
    
    void execute() {
        for (EventHandlerMap::iterator it = handlers.begin(); it != handlers.end(); it++)
        {
            it->second->execute();
        }
    }
};

class EventManager {
    struct EventType {
        Event* _event;
        std::string name;
    };

    std::vector<EventType> _events;

    static EventManager* _Instance;
    EventManager() {}
public:
    static EventManager* getInstance() {
        if (!_Instance)
        {
            _Instance = new EventManager();
        }
        return _Instance;
    }

    void createEvent(std::string name) {
        for (std::vector<EventType>::iterator it = _events.begin(); it != _events.end(); ++it) {
            EventType e = *it;
            if (e.name.compare(name) == 0)
                return;
        }
        EventType e;
        e._event = new Event();
        e.name = name;
        _events.push_back(e);
    }

    template <typename Class>
    bool subscribe(std::string name, Class* obj, void (Class::* func)(void)) {
        for (std::vector<EventType>::iterator it = _events.begin(); it != _events.end(); ++it) {
            EventType e = *it;
            if (e.name.compare(name) == 0) {
                e._event->addListener(obj, func);
                return true;
            }
        }
        return false;
    }

    void execute(std::string name) {
        for (std::vector<EventType>::iterator it = _events.begin(); it != _events.end(); ++it) {
            EventType e = *it;
            if (e.name.compare(name) == 0) {
                e._event->execute();
            }
        }
    }
};

//EventManager.cpp
EventManager* EventManager::_Instance;

//使用例子

class A
{
public:
    void Put()
    {
        printf("%s\n", Content.c_str());
    }
private:
    std::string Content = " i am is A";
};

int main()
{
    EventManager* p = EventManager::getInstance();
    A* a = new A();

    p->createEvent("A");
    p->subscribe("A", a, &(A::Put));

    for (int i = 0; i < 100; i++)
    {
        p->execute("A");
    }

}

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