C#
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Timer
using System;//计时任务抽象namespace Timer{ public abstract class Timer { public Action<string> LogFunc; public Action<string> WarnFunc; public Action<string> ErrorFunc; //创建定时任务 public abstrac原创 2021-12-28 14:21:02 · 258 阅读 · 0 评论 -
Unity与Android交互
Unity调用 Android代码Unity版本:2019.4.301.将unity class.jar文件放入libs文件夹中2.UnityPlayerActivity.java3.UnityPlayerActivity.java里引入两个包import com.unity3d.player.IUnityPlayerLifecycleEvents;import com.unity3d.player.UnityPlayer;4.AndroidManifest.xml 文件加入以下代码&l原创 2021-12-28 13:59:02 · 5101 阅读 · 0 评论 -
EventManager
using UnityEngine;using System.Collections;using System;public interface IRelease { void Release();}public abstract class FEventRegisterBase{ protected Delegate _delegate; public abstract FEventRegister CastDown(); protected virtu原创 2021-11-04 14:41:51 · 231 阅读 · 0 评论