针对于整个activity来说,监听整个activity的手势:
public boolean onTouchEvent(MotionEvent event){
//int action= getActionMasked(event);
int action= event.getAction();
switch (action){
case(MotionEvent.ACTION_DOWN):
Toast.makeText(MainActivity.this,"手指按下",Toast.LENGTH_SHORT).show();
break;
case (MotionEvent.ACTION_UP):
Toast.makeText(MainActivity.this,"手指抬上",Toast.LENGTH_SHORT).show();
break;
case(MotionEvent.ACTION_MOVE):
Toast.makeText(MainActivity.this,"手指移动",Toast.LENGTH_SHORT).show();
break;
case (MotionEvent.ACTION_SCROLL):
Toast.makeText(MainActivity.this,"手指滑动",Toast.LENGTH_SHORT).show();
break;
default:
break;
}
return true;
}
监听某个控件时,GestureDetector与联合使用setonTouchListener():
detector= new GestureDetector(this,this);
textView.setOnTouchListener(new View.OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
detector.onTouchEvent(event);
return false;//此时设置为false,则监听activity的ontouchEvent可以继续监听此控件的
} //若此时返回为true,则外部的监听onTouchEvent失效,无法监听此控件
});
}
@Override
public boolean onDown(MotionEvent e) {
Toast.makeText(MainActivity.this,"textview手指按下",Toast.LENGTH_SHORT).show();
return true;
}
@Override
public void onShowPress(MotionEvent e) {
}
@Override
public boolean onSingleTapUp(MotionEvent e) {
return false;
}
@Override
public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) {
return false;
}
@Override
public void onLongPress(MotionEvent e) {
}
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
Toast.makeText(MainActivity.this,"textview手指滑动",Toast.LENGTH_SHORT).show();
return true;
}
则我们可以得知:onTouch针对于某个控件,onTouchEvent针对于整个activity,当某个控件重写onTouch返回为false时,表示此时手势监听未得到解决,需要外层的onTouchEvent继续发挥作用;若返回为true,则此时不需要更上一级的监听。
方法中:onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY)
e1、e2表示event事件;可以利用方法getRawX()//触点相对于(0,0)的位置,左上角
getX():触点相对于此控件的位置,相对位置
velocityX与velocityY表示手势移动的速度:
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
float oldx=e1.getRawX();
float oldy=e1.getRawY();
float newx=e2.getRawX();
float newy=e2.getRawY();
if(Math.abs(oldx-newx)>=Math.abs(oldy-newy)){
Toast.makeText(MainActivity.this,"textview手指左右滑动",Toast.LENGTH_SHORT).show();
}else {
Toast.makeText(MainActivity.this,"textview手指上下滑动",Toast.LENGTH_SHORT).show();
}
return true;
}
实现、复写其方法setonTouchListener():
textView.setOnTouchListener(new View.OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
int action=event.getAction();
switch (action){
case (MotionEvent.ACTION_DOWN):
Toast.makeText(MainActivity.this,"手指按下",Toast.LENGTH_SHORT).show();
break;
case (MotionEvent.ACTION_UP):
Toast.makeText(MainActivity.this,"手指抬上",Toast.LENGTH_SHORT).show();
break;
case (MotionEvent.ACTION_MOVE):
Toast.makeText(MainActivity.this,"手指移动",Toast.LENGTH_SHORT).show();
break;
case (MotionEvent.ACTION_POINTER_DOWN):
break;
}
return true;
}
});
两个手指:
public boolean onTouch(View v, MotionEvent event) {
int shum=event.getPointerCount();
int len_start=0;
int len_end=0;
if((event.getAction() & MotionEvent.ACTION_MASK)==MotionEvent.ACTION_POINTER_DOWN && shum==2){
float xlen=event.getX(0)-event.getX(1);
float ylen=event.getX(0)-event.getX(1);
len_start=(int)Math.sqrt(xlen*xlen+ylen*ylen);
}else if((event.getAction() & MotionEvent.ACTION_MASK)==MotionEvent.ACTION_POINTER_UP && shum==2){
float Xlen=event.getX(0)-event.getX(1);
float Ylen=event.getX(0)-event.getX(1);
len_start=(int)Math.sqrt(Xlen*Xlen+Ylen*Ylen);
}
if(len_start>=len_end){
Toast.makeText(MainActivity.this,"手势放大"+MotionEvent.ACTION_MASK,Toast.LENGTH_SHORT).show();
}else{
Toast.makeText(MainActivity.this,"手势缩小",Toast.LENGTH_SHORT).show();
}
return true;
}
});
在实际中,返回键的监听,通常有两种常用的方法:
1、onBackPressed
@Override
public void onBackPressed(){//按下返回键,监听
super.onBackPressed();
Toast.makeText(MainActivity.this,"按下了返回键",Toast.LENGTH_SHORT).show();
}
2.onKeyDown():进行监听
/*
返回false,后面还将继续传播
*/
@Override
public boolean onKeyDown(int KeyCode, KeyEvent event){
if(KeyCode==KeyEvent.KEYCODE_BACK){
Toast.makeText(MainActivity.this,"按下了返回键",Toast.LENGTH_SHORT).show();
return true;
}
return super.onKeyDown(KeyCode,event);
}