page模块包含page_manager.c,main_page.c(主页面),manual_page.c(手控页面),auto_page.c(自动播放页面),setting_page.c(设置页面),browse_page.c(浏览页面),interval_page.c(时间间隔设置页面),page_manager.c通过链表管理这6个页面。
每个页面向上注册PageAction结构体,由page_manager.c通过链表管理这些结构体,PageLayout结构体位页面布局的位置数组。
typedef struct PageAction {
char *name; /* 页面名字 */
void (*Run)(PT_PageParams ptParentPageParams); /* 页面的运行函数 */
int (*GetInputEvent)(PT_PageLayout ptPageLayout, PT_InputEvent ptInputEvent); /* 获得输入数据的函数 */
int (*Prepare)(void); /* (未实现)后台准备函数: 为加快程序运行而同时处理某些事情 */
struct PageAction *ptNext; /* 链表 */
}T_PageAction, *PT_PageAction;
typedef struct PageLayout {
int iTopLeftX; /* 这个区域的左上角、右下角坐标 */
int iTopLeftY;
int iBotRightX;
int iBotRightY;
int iBpp; /* 一个象素用多少位来表示 */
int iMaxTotalBytes;
PT_Layout atLayout; /* 数组: 这个区域分成好几个小区域 */
}T_PageLayout, *PT_PageLayout;
main_page.c
static T_Layout g_atMainPageIconsLayout[] = {
{0, 0, 0, 0, "browse_mode.bmp"},
{0, 0, 0, 0, "continue_mod.bmp"},
{0, 0, 0, 0, "setting.bmp"},
{0, 0, 0, 0, NULL},
};
static T_PageLayout g_tMainPageLayout = {
.iMaxTotalBytes = 0,
.atLayout = g_atMainPageIconsLayout,
};
static T_PageAction g_tMainPageAction = {
.name = "main",
.Run = MainPageRun,
.GetInputEvent = MainPageGetInputEvent,
//.Prepare = MainPagePrepare;
};
计算页面中各图标座标值
static void CalcMainPageLayout(PT_PageLayout ptPageLayout){
int iStartY;
int iWidth;
int iHeight;
int iXres, iYres, iBpp;
int iTmpTotalBytes;
PT_Layout atLayout;
atLayout = ptPageLayout->atLayout;
GetDispResolution(&iXres, &iYres, &iBpp);
ptPageLayout->iBpp = iBpp;
/*
* ----------------------
* 1/2 * iHeight
* browse_mode.bmp iHeight
* 1/2 * iHeight
* continue_mod.bmp iHeight
* 1/2 * iHeight
* setting.bmp iHeight
* 1/2 * iHeight
* ----------------------
*/
iHeight = iYres * 2 / 10;
iWidth = iHeight;
iStartY = iHeight / 2;
/* select_fold图标 */
atLayout[0].iTopLeftY = iStartY;
atLayout[0].iBotRightY = atLayout[0].iTopLeftY + iHeight - 1;
atLayout[0].iTopLeftX = (iXres - iWidth * 2) / 2;
atLayout[0].iBotRightX = atLayout[0].iTopLeftX + iWidth * 2 - 1;
iTmpTotalBytes = (atLayout[0].iBotRightX - atLayout[0].iTopLeftX + 1) * (atLayout[0].iBotRightY - atLayout[0].iTopLeftY + 1) * iBpp / 8;
if (ptPageLayout->iMaxTotalBytes < iTmpTotalBytes){
ptPageLayout->iMaxTotalBytes = iTmpTotalBytes;
}
/* interval图标 */
atLayout[1].iTopLeftY = atLayout[0].iBotRightY + iHeight / 2 + 1;
atLayout[1].iBotRightY = atLayout[1].iTopLeftY + iHeight - 1;
atLayout[1].iTopLeftX = (iXres - iWidth * 2) / 2;
atLayout[1].iBotRightX = atLayout[1].iTopLeftX + iWidth * 2 - 1;
iTmpTotalBytes = (atLayout[1].iBotRightX - atLayout[1].iTopLeftX + 1) * (atLayout[1].iBotRightY - atLayout[1].iTopLeftY + 1) * iBpp / 8;
if (ptPageLayout->iMaxTotalBytes < iTmpTotalBytes){
ptPageLayout->iMaxTotalBytes = iTmpTotalBytes;
}
/* return图标 */
atLayout[2].iTopLeftY = atLayout[1].iBotRightY + iHeight / 2 + 1;
atLayout[2].iBotRightY = atLayout[2].iTopLeftY + iHeight - 1;
atLayout[2].iTopLeftX = (iXres - iWidth * 2) / 2;
atLayout[2].iBotRightX = atLayout[2].iTopLeftX + iWidth * 2 - 1;
iTmpTotalBytes = (atLayout[2].iBotRightX - atLayout[2].iTopLeftX + 1) * (atLayout[2].iBotRightY - atLayout[2].iTopLeftY + 1) * iBpp / 8;
if (ptPageLayout->iMaxTotalBytes < iTmpTotalBytes){
ptPageLayout->iMaxTotalBytes = iTmpTotalBytes;
}
}
为"主页面"获得输入数据,判断输入事件位于哪一个图标上
static int MainPageGetInputEvent(PT_PageLayout ptPageLayout, PT_InputEvent ptInputEvent){
return GenericGetInputEvent(ptPageLayout, ptInputEvent);
}
显示"主页面"
static void ShowMainPage(PT_PageLayout ptPageLayout){
PT_VideoMem ptVideoMem;
PT_Layout atLayout = ptPageLayout->atLayout;
/* 1. 获得显存 */
ptVideoMem = GetVideoMem(ID("main"), 1);
/* 2. 描画数据 */
/* 如果还没有计算过各图标的坐标 */
if (atLayout[0].iTopLeftX == 0)
CalcMainPageLayout(ptPageLayout);
GeneratePage(ptPageLayout, ptVideoMem);
/* 3. 刷到设备上去 */
FlushVideoMemToDev(ptVideoMem);
/* 4. 解放显存 */
PutVideoMem(ptVideoMem);
}
"主页面"的运行函数: 显示菜单图标,根据用户输入作出反应
static void MainPageRun(PT_PageParams ptParentPageParams){
int iIndex;
T_InputEvent tInputEvent;
int bPressed = 0; //标记位:是否被按下,避免一直按下
int iIndexPressed = -1;
T_PageParams tPageParams;
tPageParams.iPageID = ID("main");
/* 1. 显示页面 */
ShowMainPage(&g_tMainPageLayout);
/* 2. 创建Prepare线程 */
/* 3. 调用GetInputEvent获得输入事件,进而处理 */
while (1){
iIndex = MainPageGetInputEvent(&g_tMainPageLayout, &tInputEvent);
if (tInputEvent.iPressure == 0){
/* 如果是松开 */
if (bPressed){
/* 曾经有按钮被按下 */
ReleaseButton(&g_atMainPageIconsLayout[iIndexPressed]);
bPressed = 0;
if (iIndexPressed == iIndex){ /* 按下和松开都是同一个按钮 */
switch (iIndexPressed){
case 0:{ /* 浏览按钮 */
/* tPageParams.strCurPictureFile[0]为'\0'时, 使用设置页面里选定的目录来显示 */
tPageParams.strCurPictureFile[0] = '\0';
Page("manual")->Run(&tPageParams);
/* 从设置页面返回后显示当首的主页面 */
ShowMainPage(&g_tMainPageLayout);
break;
}
case 1: {/* 连播按钮 */
Page("auto")->Run(&tPageParams);
/* 从设置页面返回后显示当首的主页面 */
ShowMainPage(&g_tMainPageLayout);
break;
}
case 2:{ /* 设置按钮 */
Page("setting")->Run(&tPageParams);
/* 从设置页面返回后显示当首的主页面 */
ShowMainPage(&g_tMainPageLayout);
break;
}
default: {
break;
}
}
}
iIndexPressed = -1;
}
}
else{
/* 按下状态 */
if (iIndex != -1){
if (!bPressed){
/* 未曾按下按钮 */
bPressed = 1;
iIndexPressed = iIndex;
PressButton(&g_atMainPageIconsLayout[iIndexPressed]);
}
}
}
}
}