实现效果
代码结构
ClockPane与DisplayClock的代码组合,可以实现如上的时钟界面,但是时间是静态的,取到的时间只能是当前的运行的时候的时间
ClockPane与ClockAnimation的低吗组合,可以实现动态时钟的界面。
全部代码
ClockPane的代码
package Clock;
import java.util.Calendar;
import java.util.GregorianCalendar;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.scene.shape.Line;
import javafx.scene.text.Text;
public class ClockPane extends Pane {
private int hour;
private int minute;
private int second;
public ClockPane() {
setCurrentTime();
}
public ClockPane(int hour, int minute, int second) {
this.hour = hour;
this.minute = minute;
this.second = second;
}
public int getHour() {
return hour;
}
public void setHour(int hour) {
this.hour = hour;
paintClock();
}
public int getMinute() {
return minute;
}
public void setMinute(int minute) {
this.minute = minute;
paintClock();
}
public int getSecond() {
return second;
}
public void setSecond(int second) {
this.second = second;
paintClock();
}
public void setCurrentTime() {
Calendar calendar=new GregorianCalendar();
this.hour=calendar.get(Calendar.HOUR_OF_DAY);
this.minute=calendar.get(Calendar.MINUTE);
this.second=calendar.get(Calendar.SECOND);
paintClock();
}
void paintClock() {
double clockRadius=Math.min(getWidth(), getHeight())*0.8*0.5;
double centerX=getWidth()/2;
double centerY=getHeight()/2;
Circle circle=new Circle(centerX,centerY,clockRadius);
circle.setFill(Color.WHITE);
circle.setStroke(Color.BLACK);
Text t1=new Text(centerX-5,centerY-clockRadius+12,"12");
Text t2=new Text(centerX-clockRadius+3,centerY+5,"9");
Text t3=new Text(centerX+clockRadius-10,centerY+3,"3");
Text t4=new Text(centerX-3,centerY+clockRadius-3,"6");
double sLength=clockRadius*0.8;
double secondX=centerX+sLength*Math.sin(second*(2*Math.PI/60));
double secondY=centerY-sLength*Math.cos(second*(2*Math.PI/60));
Line sLine=new Line(centerX,centerY,secondX,secondY);
sLine.setStroke(Color.RED);
//draw minute hand
double mLength=clockRadius*0.65;
double xMinute=centerX+mLength*Math.sin((minute+second/60)*(2*Math.PI/60));
double yMinute=centerY-mLength*Math.cos((minute+second/60)*(2*Math.PI/60));
Line mLine=new Line(centerX,centerY,xMinute,yMinute);
mLine.setStroke(Color.BLUE);
//draw hour hand
double hLength=clockRadius*0.5;
double hourX=centerX+hLength*Math.sin((hour%12+minute/60.0+second/(60*60))*(2*Math.PI/12));
double hourY=centerY-hLength*Math.cos((hour%12+minute/60.0+second/(60*60))*(2*Math.PI/12));
Line hLine=new Line(centerX,centerY,hourX,hourY);
hLine.setStroke(Color.GREEN);
getChildren().clear();
getChildren().addAll(circle,t1,t2,t3,t4,sLine,mLine,hLine);
}
@Override
public void setWidth(double width) {
super.setWidth(width);
paintClock();
}
@Override
public void setHeight(double height) {
super.setHeight(height);
paintClock();
}
}
DisplayClock的代码
package Clock;
import javafx.application.Application;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Label;
import javafx.scene.layout.BorderPane;
import javafx.stage.Stage;
public class DisplayClock extends Application {
@Override
public void start(Stage primaryStage) throws Exception {
ClockPane clock=new ClockPane();
String timeString=clock.getHour()+":"+clock.getMinute()+":"+clock.getSecond();
BorderPane pane=new BorderPane();
Label currentTimeLabel=new Label(timeString);
pane.setCenter(clock);
pane.setBottom(currentTimeLabel);
BorderPane.setAlignment(currentTimeLabel, Pos.CENTER);
Scene scene=new Scene(pane,300,300);
primaryStage.setScene(scene);
primaryStage.setTitle("DisplayClock");
primaryStage.show();
}
public static void main(String[] args) {
launch(args);
}
}
ClockAnimation的代码
package Clock;
import javafx.animation.KeyFrame;
import javafx.animation.Timeline;
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.scene.Scene;
import javafx.stage.Stage;
import javafx.util.Duration;
public class ClockAnimation extends Application{
public void start(Stage primaryStage) throws Exception {
ClockPane clock=new ClockPane();
//creat a handle for
EventHandler<ActionEvent>eventHandler=event -> {clock.setCurrentTime();};
Timeline animation=new Timeline(new KeyFrame(Duration.millis(1000),eventHandler));
//循环计数
animation.setCycleCount(Timeline.INDEFINITE);
animation.play();
Scene scene=new Scene(clock,300,300);
primaryStage.setTitle("ClockAnimation");
primaryStage.setScene(scene);
primaryStage.show();
}
public static void main(String[] args) {
launch(args);
}
}