要想要编写一个时钟重要的是三个指针设置动画随着自己的周期而转动
下面的代码主要是两个类,NewClockPane类主要是绘制一个时钟,ClockAnimation类主要是通过设置动画将时钟动起来
import java.util.Calendar;
import java.util.GregorianCalendar;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.scene.shape.Line;
import javafx.scene.text.Text;
public class NewClockPane extends Pane {
private int hour;
private int minute;
private int second;
public NewClockPane() {
setCurrentTime();
}
public NewClockPane(int hour,int minute,int second) {
this.hour=hour;
this.minute=minute;
this.second=second;
}
public int getHour() {
return hour;
}
public void setHour(int hour) {
this.hour = hour;
painClock();
}
public int getMinute() {
return minute;
}
public void setMinute(int minute) {
this.minute = minute;
painClock();
}
public int getSecond() {
return second;
}
public void setSecond(int second) {
this.second = second;
painClock();
}
public void setCurrentTime() {
//获取现在的时间
Calendar cal=new GregorianCalendar();
this.hour=cal.get(Calendar.HOUR_OF_DAY);
this.minute=cal.get(Calendar.MINUTE);
this.second=cal.get(Calendar.SECOND);
painClock();
}
public void painClock() {
double clockRadius=Math.min(getWidth(), getHeight())*0.5*0.8;
double centerX=getWidth()/2;
double centerY=getHeight()/2;
Circle circle=new Circle(centerX,centerY,clockRadius);
circle.setFill(Color.rgb(240, 247, 201));
circle.setStroke(Color.rgb(254, 16, 94));
Text t1=new Text(centerX-5,centerY-clockRadius+12,"12");
Text t2=new Text(centerX-clockRadius+3,centerY+5,"9");
Text t3=new Text(centerX+clockRadius-10,centerY+3,"3");
Text t4=new Text(centerX-3,centerY+clockRadius-3,"6");
//创建秒针
double sLength=clockRadius*0.8;
double secondX=centerX+sLength*Math.sin(second*(2*Math.PI/60));
double secondY=centerY-sLength*Math.cos(second*(2*Math.PI/60));
Line sLine=new Line(centerX,centerY,secondX,secondY);
sLine.setStroke(Color.RED);
//创建分针
double mLength=clockRadius*0.65;
double xMinute=centerX+mLength*Math.sin(minute*(2*Math.PI/60));
double yMinute=centerY-mLength*Math.cos(minute*(2*Math.PI/60));
Line mLine=new Line(centerX,centerY,xMinute,yMinute);
mLine.setStroke(Color.BLUE);
//创建时针
double hLength=clockRadius*0.5;
double hourX=centerX+hLength*(Math.sin(hour%12+minute/60.0)*(2*Math.PI/12));
double hourY=centerX+hLength*(Math.cos(hour%12+minute/60.0)*(2*Math.PI/12));
Line hLine=new Line(centerX,centerY,hourX,hourY);
hLine.setStroke(Color.GREEN);
getChildren().clear();
getChildren().addAll(circle,t1,t2,t3,t4,sLine,mLine,hLine);
}
public void setWidth(double width) {
super.setWidth(width);
painClock();
}
public void setHeight(double height) {
super.setHeight(height);
painClock();
}
}
import javafx.animation.KeyFrame;
import javafx.animation.Timeline;
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.scene.Scene;
import javafx.stage.Stage;
import javafx.util.Duration;
public class ClockAnimation extends Application{
public static void main(String[] args) {
// TODO Auto-generated method stub
launch(args);
}
@Override
public void start(Stage stage) throws Exception {
// TODO Auto-generated method stub
NewClockPane clock=new NewClockPane();
EventHandler<ActionEvent>eventHandler=e->{
clock.setCurrentTime();//获取现在的时间以及钟身
};
Timeline animation=new Timeline(new KeyFrame(Duration.millis(1000), eventHandler));//设置动画每隔一秒动一次
animation.setCycleCount(Timeline.INDEFINITE);
animation.play();
Scene scene=new Scene(clock,400,400);
stage.setTitle("JavaFx");
stage.setScene(scene);
stage.show();
}
}