private static NativeDispatcher nd;
private final FileDescriptor fd;
private int fdVal;
private volatile long thread = 0L;
private final Object lock = new Object();
private final Object stateLock = new Object();
private static final int ST_UNINITIALIZED = -1;
private static final int ST_INUSE = 0;
private static final int ST_KILLED = 1;
private int state = -1;
private InetSocketAddress localAddress;
private boolean isReuseAddress;
ServerSocket socket;
ServerSocketChannelImpl
于 2021-12-27 18:18:41 首次发布