设计模式代码

参考地址:https://www.runoob.com/design-pattern/design-pattern-tutorial.html

工厂模式

package com.up.designpatterns.factory;

/**
 * @description: 工厂模式
 * @author: huilong.ding
 * @date: 2024/03/28 16:36
 **/
public class factory {
    public static void main(String[] args) {
        ShapeFactory shapeFactory = new ShapeFactory();

        //获取 Circle 的对象,并调用它的 draw 方法
        Shape shape1 = shapeFactory.getShape("CIRCLE");

        //调用 Circle 的 draw 方法
        shape1.draw();

        //获取 Rectangle 的对象,并调用它的 draw 方法
        Shape shape2 = shapeFactory.getShape("RECTANGLE");

        //调用 Rectangle 的 draw 方法
        shape2.draw();

        //获取 Square 的对象,并调用它的 draw 方法
        Shape shape3 = shapeFactory.getShape("SQUARE");

        //调用 Square 的 draw 方法
        shape3.draw();
    }

}

interface Shape {
    void draw();
}

class Rectangle implements Shape {

    @Override
    public void draw() {
        System.out.println("Inside Rectangle::draw() method.");
    }
}

class Square implements Shape {

    @Override
    public void draw() {
        System.out.println("Inside Square::draw() method.");
    }
}

class Circle implements Shape {

    @Override
    public void draw() {
        System.out.println("Inside Circle::draw() method.");
    }
}

class ShapeFactory {

    //使用 getShape 方法获取形状类型的对象
    public Shape getShape(String shapeType){
        if(shapeType == null){
            return null;
        }
        if(shapeType.equalsIgnoreCase("CIRCLE")){
            return new Circle();
        } else if(shapeType.equalsIgnoreCase("RECTANGLE")){
            return new Rectangle();
        } else if(shapeType.equalsIgnoreCase("SQUARE")){
            return new Square();
        }
        return null;
    }
}

抽象工厂模式

package com.up.designpatterns.abstractfactory;

/**
 * @description: 抽象工厂
 * @author: huilong.ding
 * @date: 2024/03/28 17:02
 **/
public class AbstractFactoryDemo {
}

/*为形状创建一个接口。*/

interface Shape {
    void draw();
}
//draw步骤 2
//        创建实现接口的实体类。
//
//        Rectangle.java
//
//        Rectangle.java
class Rectangle implements Shape {

    @Override
    public void draw() {
        System.out.println("Inside Rectangle::draw() method.");
    }
}

class Square implements Shape {

    @Override
    public void draw() {
        System.out.println("Inside Square::draw() method.");
    }
}

class Circle implements Shape {

    @Override
    public void draw() {
        System.out.println("Inside Circle::draw() method.");
    }
}
//步骤 3
//        为颜色创建一个接口。
//
//        Color.java
interface Color {
    void fill();
}
//步骤4
//        创建实现接口的实体类。
//
//        Red.java
class Red implements Color {

    @Override
    public void fill() {
        System.out.println("Inside Red::fill() method.");
    }
}

class Green implements Color {

    @Override
    public void fill() {
        System.out.println("Inside Green::fill() method.");
    }
}

class Blue implements Color {

    @Override
    public void fill() {
        System.out.println("Inside Blue::fill() method.");
    }
}
//步骤 5
//        为 Color 和 Shape 对象创建抽象类来获取工厂。
//
//        AbstractFactory.java
abstract class AbstractFactory {
    public abstract Color getColor(String color);
    public abstract Shape getShape(String shape);
}
//步骤 6
//        创建扩展了 AbstractFactory 的工厂类,基于给定的信息生成实体类的对象。
//
//        ShapeFactory.java
class ShapeFactory extends AbstractFactory {

    @Override
    public Shape getShape(String shapeType){
        if(shapeType == null){
            return null;
        }
        if(shapeType.equalsIgnoreCase("CIRCLE")){
            return new Circle();
        } else if(shapeType.equalsIgnoreCase("RECTANGLE")){
            return new Rectangle();
        } else if(shapeType.equalsIgnoreCase("SQUARE")){
            return new Square();
        }
        return null;
    }

    @Override
    public Color getColor(String color) {
        return null;
    }
}

class ColorFactory extends AbstractFactory {

    @Override
    public Shape getShape(String shapeType){
        return null;
    }

    @Override
    public Color getColor(String color) {
        if(color == null){
            return null;
        }
        if(color.equalsIgnoreCase("RED")){
            return new Red();
        } else if(color.equalsIgnoreCase("GREEN")){
            return new Green();
        } else if(color.equalsIgnoreCase("BLUE")){
            return new Blue();
        }
        return null;
    }
}
//步骤 7
//        创建一个工厂创造器/生成器类,通过传递形状或颜色信息来获取工厂。
//
//        FactoryProducer.java
class FactoryProducer {
    public static AbstractFactory getFactory(String choice){
        if(choice.equalsIgnoreCase("SHAPE")){
            return new ShapeFactory();
        } else if(choice.equalsIgnoreCase("COLOR")){
            return new ColorFactory();
        }
        return null;
    }
}
//步骤 8
//        使用 FactoryProducer 来获取 AbstractFactory,通过传递类型信息来获取实体类的对象。
//
//        AbstractFactoryPatternDemo.java
class AbstractFactoryPatternDemo {
    public static void main(String[] args) {

        //获取形状工厂
        AbstractFactory shapeFactory = FactoryProducer.getFactory("SHAPE");

        //获取形状为 Circle 的对象
        Shape shape1 = shapeFactory.getShape("CIRCLE");

        //调用 Circle 的 draw 方法
        shape1.draw();

        //获取形状为 Rectangle 的对象
        Shape shape2 = shapeFactory.getShape("RECTANGLE");

        //调用 Rectangle 的 draw 方法
        shape2.draw();

        //获取形状为 Square 的对象
        Shape shape3 = shapeFactory.getShape("SQUARE");

        //调用 Square 的 draw 方法
        shape3.draw();

        //获取颜色工厂
        AbstractFactory colorFactory = FactoryProducer.getFactory("COLOR");

        //获取颜色为 Red 的对象
        Color color1 = colorFactory.getColor("RED");

        //调用 Red 的 fill 方法
        color1.fill();

        //获取颜色为 Green 的对象
        Color color2 = colorFactory.getColor("GREEN");

        //调用 Green 的 fill 方法
        color2.fill();

        //获取颜色为 Blue 的对象
        Color color3 = colorFactory.getColor("BLUE");

        //调用 Blue 的 fill 方法
        color3.fill();
    }
}

策略模式

package com.up.designpatterns.strategy;

/**
 * @description: 策略模式
 * @author: huilong.ding
 * @date: 2024/03/28 14:42
 **/
public class StrategyPatternDemo {
    public static void main(String[] args) {

        // 加法;
        System.out.println(new Context(new OperationAdd()).executeStrategy(5, 6));

        // 减法;
        System.out.println(new Context(new OperationSubtract()).executeStrategy(5, 6));
    }
}

interface Strategy {
    public int doOperation(int num1, int num2);
}

class OperationAdd implements Strategy{

    @Override
    public int doOperation(int num1, int num2) {
        return num1 + num2;
    }
}

class OperationSubtract implements Strategy{

    @Override
    public int doOperation(int num1, int num2) {
        return num1 - num2;
    }
}

class Context {
    private Strategy strategy;

    public Context(Strategy strategy) {
        this.strategy = strategy;
    }

    public int executeStrategy(int num1, int num2) {
        return this.strategy.doOperation(num1, num2);
    }
}

观察者模式

package com.up.designpatterns.observer;

import java.util.ArrayList;
import java.util.List;

/**
 * @description: 观察者模式
 * @author: huilong.ding
 * @date: 2024/03/28 11:57
 **/

public class ObserverDemo{
    public static void main(String[] args) {

        // 使用观察者模式循环打印a,b,c各10次;
        Subject subject = new Subject();

        new OneObserver(subject);
        new TwoObserver(subject);
        new ThreeObserver(subject);

        for (int i = 0; i < 10; i++) {
            subject.setState(i+1);
        }

    }

}

class Subject {

    protected List<Observer> observers =
            new ArrayList<>();

    private int state;

    public int getState() {
        return state;
    }

    public void setState(int state) {
        this.state = state;
        notifyAllObservers();
    }

    public void attach(Observer observer) {
        observers.add(observer);
    }

    public void notifyAllObservers(){
        for (Observer observer : observers) {
            observer.update();
        }
    }
}

abstract class Observer {
    protected Subject subject;
    public abstract void update();
}

class OneObserver extends Observer {

    public OneObserver(Subject subject) {
        this.subject = subject;
        this.subject.attach(this);

    }

    @Override
    public void update() {
        System.out.println("a + " + this.subject.getState());
    }
}

class TwoObserver extends Observer {

    public TwoObserver(Subject subject) {
        this.subject = subject;
        this.subject.attach(this);

    }

    @Override
    public void update() {
        System.out.println("b + " + this.subject.getState());
    }
}

class ThreeObserver extends Observer {

    public ThreeObserver(Subject subject) {
        this.subject = subject;
        this.subject.attach(this);

    }

    @Override
    public void update() {
        System.out.println("c + " + this.subject.getState());
    }
}


单例模式

package com.up.designpatterns.singleton;

/**
 * @description: 单例模式
 * @author: huilong.ding
 * @date: 2024/04/01 17:11
 **/
public class singletonDemo {

    public static void main(String[] args) {

        //不合法的构造函数
        //编译时错误:构造函数 SingleObject() 是不可见的
        //SingleObject object = new SingleObject();

        //获取唯一可用的对象
        SingleObject object = SingleObject.getInstance();

        //显示消息
        object.showMessage();

    }

}

class SingleObject{

    //创建 SingleObject 的一个对象
    private static SingleObject instance = new SingleObject();

    //让构造函数为 private,这样该类就不会被实例化
    private SingleObject(){}

    //获取唯一可用的对象
    public static SingleObject getInstance(){
        return instance;
    }

    public void showMessage(){
        System.out.println("Hello World!");
    }

}

建造者模式

package com.up.designpatterns.builder;

import java.util.ArrayList;
import java.util.List;

/**
 * @description: 建造者模式
 * @author: huilong.ding
 * @date: 2024/04/01 17:41
 **/
//步骤 1
//        创建一个表示食物条目和食物包装的接口。
//
//        Item.java
interface Item {
    public String name();
    public Packing packing();
    public float price();
}
//Packing.java
 interface Packing {
    public String pack();
}
//步骤 2
//        创建实现 Packing 接口的实体类。
//
//        Wrapper.java
 class Wrapper implements Packing {

    @Override
    public String pack() {
        return "Wrapper";
    }
}
//Bottle.java
 class Bottle implements Packing {

    @Override
    public String pack() {
        return "Bottle";
    }
}
//步骤 3
//        创建实现 Item 接口的抽象类,该类提供了默认的功能。
//
//        Burger.java
 abstract class Burger implements Item {

    @Override
    public Packing packing() {
        return new Wrapper();
    }

    @Override
    public abstract float price();
}
//ColdDrink.java
 abstract class ColdDrink implements Item {

    @Override
    public Packing packing() {
        return new Bottle();
    }

    @Override
    public abstract float price();
}
//步骤 4
//        创建扩展了 Burger 和 ColdDrink 的实体类。
//
//        VegBurger.java
 class VegBurger extends Burger {

    @Override
    public float price() {
        return 25.0f;
    }

    @Override
    public String name() {
        return "Veg Burger";
    }
}
//ChickenBurger.java
 class ChickenBurger extends Burger {

    @Override
    public float price() {
        return 50.5f;
    }

    @Override
    public String name() {
        return "Chicken Burger";
    }
}
//Coke.java
 class Coke extends ColdDrink {

    @Override
    public float price() {
        return 30.0f;
    }

    @Override
    public String name() {
        return "Coke";
    }
}
//Pepsi.java
 class Pepsi extends ColdDrink {

    @Override
    public float price() {
        return 35.0f;
    }

    @Override
    public String name() {
        return "Pepsi";
    }
}
//步骤 5
//        创建一个 Meal 类,带有上面定义的 Item 对象。
//
//        Meal.java


 class Meal {
    private List<Item> items = new ArrayList<Item>();

    public void addItem(Item item){
        items.add(item);
    }

    public float getCost(){
        float cost = 0.0f;
        for (Item item : items) {
            cost += item.price();
        }
        return cost;
    }

    public void showItems(){
        for (Item item : items) {
            System.out.print("Item : "+item.name());
            System.out.print(", Packing : "+item.packing().pack());
            System.out.println(", Price : "+item.price());
        }
    }
}
//步骤 6
//        创建一个 MealBuilder 类,实际的 builder 类负责创建 Meal 对象。
//
//        MealBuilder.java
 class MealBuilder {

    public Meal prepareVegMeal (){
        Meal meal = new Meal();
        meal.addItem(new VegBurger());
        meal.addItem(new Coke());
        return meal;
    }

    public Meal prepareNonVegMeal (){
        Meal meal = new Meal();
        meal.addItem(new ChickenBurger());
        meal.addItem(new Pepsi());
        return meal;
    }
}
//步骤 7
//        BuiderPatternDemo 使用 MealBuilder 来演示建造者模式(Builder Pattern)。
//
//        BuilderPatternDemo.java
 class BuilderDemo {
    public static void main(String[] args) {
        MealBuilder mealBuilder = new MealBuilder();

        Meal vegMeal = mealBuilder.prepareVegMeal();
        System.out.println("Veg Meal");
        vegMeal.showItems();
        System.out.println("Total Cost: " +vegMeal.getCost());

        Meal nonVegMeal = mealBuilder.prepareNonVegMeal();
        System.out.println("\n\nNon-Veg Meal");
        nonVegMeal.showItems();
        System.out.println("Total Cost: " +nonVegMeal.getCost());
    }
}

适配器模式

package com.up.designpatterns.adapter;

/**
 * @description: 适配器模式
 * @author: huilong.ding
 * @date: 2024/04/01 20:07
 **/
//步骤 1
//        为媒体播放器和更高级的媒体播放器创建接口。
//
//        MediaPlayer.java
 interface MediaPlayer {
    public void play(String audioType, String fileName);
}
//AdvancedMediaPlayer.java
 interface AdvancedMediaPlayer {
    public void playVlc(String fileName);
    public void playMp4(String fileName);
}
//步骤 2
//        创建实现了 AdvancedMediaPlayer 接口的实体类。
//
//        VlcPlayer.java
 class VlcPlayer implements AdvancedMediaPlayer{
    @Override
    public void playVlc(String fileName) {
        System.out.println("Playing vlc file. Name: "+ fileName);
    }

    @Override
    public void playMp4(String fileName) {
        //什么也不做
    }
}
//Mp4Player.java
 class Mp4Player implements AdvancedMediaPlayer{

    @Override
    public void playVlc(String fileName) {
        //什么也不做
    }

    @Override
    public void playMp4(String fileName) {
        System.out.println("Playing mp4 file. Name: "+ fileName);
    }
}
//步骤 3
//        创建实现了 MediaPlayer 接口的适配器类。
//
//        MediaAdapter.java
 class MediaAdapter implements MediaPlayer {

    AdvancedMediaPlayer advancedMusicPlayer;

    public MediaAdapter(String audioType){
        if(audioType.equalsIgnoreCase("vlc") ){
            advancedMusicPlayer = new VlcPlayer();
        } else if (audioType.equalsIgnoreCase("mp4")){
            advancedMusicPlayer = new Mp4Player();
        }
    }

    @Override
    public void play(String audioType, String fileName) {
        if(audioType.equalsIgnoreCase("vlc")){
            advancedMusicPlayer.playVlc(fileName);
        }else if(audioType.equalsIgnoreCase("mp4")){
            advancedMusicPlayer.playMp4(fileName);
        }
    }
}
//步骤 4
//        创建实现了 MediaPlayer 接口的实体类。
//
//        AudioPlayer.java
 class AudioPlayer implements MediaPlayer {
    MediaAdapter mediaAdapter;

    @Override
    public void play(String audioType, String fileName) {

        //播放 mp3 音乐文件的内置支持
        if(audioType.equalsIgnoreCase("mp3")){
            System.out.println("Playing mp3 file. Name: "+ fileName);
        }
        //mediaAdapter 提供了播放其他文件格式的支持
        else if(audioType.equalsIgnoreCase("vlc")
                || audioType.equalsIgnoreCase("mp4")){
            mediaAdapter = new MediaAdapter(audioType);
            mediaAdapter.play(audioType, fileName);
        }
        else{
            System.out.println("Invalid media. "+
                    audioType + " format not supported");
        }
    }
}
//步骤 5
//        使用 AudioPlayer 来播放不同类型的音频格式。
//
//        AdapterPatternDemo.java
public class AdapterPatternDemo {
    public static void main(String[] args) {
        AudioPlayer audioPlayer = new AudioPlayer();

        audioPlayer.play("mp3", "beyond the horizon.mp3");
        audioPlayer.play("mp4", "alone.mp4");
        audioPlayer.play("vlc", "far far away.vlc");
        audioPlayer.play("avi", "mind me.avi");
    }
}


责任链模式

package com.up.designpatterns.chain;

/**
 * @description: 责任链模式
 * @author: huilong.ding
 * @date: 2024/04/01 20:24
 **/
//步骤 1
//        创建抽象的记录器类。

 abstract class AbstractLogger {
    public static int INFO = 1;
    public static int DEBUG = 2;
    public static int ERROR = 3;

    protected int level;

    //责任链中的下一个元素
    protected AbstractLogger nextLogger;

    public void setNextLogger(AbstractLogger nextLogger){
        this.nextLogger = nextLogger;
    }

    public void logMessage(int level, String message){
        if(this.level <= level){
            write(message);
        }
        if(nextLogger !=null){
            nextLogger.logMessage(level, message);
        }
    }

    abstract protected void write(String message);

}
//步骤 2
//        创建扩展了该记录器类的实体类。

 class ConsoleLogger extends AbstractLogger {

    public ConsoleLogger(int level){
        this.level = level;
    }

    @Override
    protected void write(String message) {
        System.out.println("Standard Console::Logger: " + message);
    }
}

 class ErrorLogger extends AbstractLogger {

    public ErrorLogger(int level){
        this.level = level;
    }

    @Override
    protected void write(String message) {
        System.out.println("Error Console::Logger: " + message);
    }
}

 class FileLogger extends AbstractLogger {

    public FileLogger(int level){
        this.level = level;
    }

    @Override
    protected void write(String message) {
        System.out.println("File::Logger: " + message);
    }
}
//步骤 3
//        创建不同类型的记录器。赋予它们不同的错误级别,并在每个记录器中设置下一个记录器。每个记录器中的下一个记录器代表的是链的一部分。
//
//        ChainPatternDemo.java
public class ChainPatternDemo {

    private static AbstractLogger getChainOfLoggers(){

        AbstractLogger errorLogger = new ErrorLogger(AbstractLogger.ERROR);
        AbstractLogger fileLogger = new FileLogger(AbstractLogger.DEBUG);
        AbstractLogger consoleLogger = new ConsoleLogger(AbstractLogger.INFO);

        errorLogger.setNextLogger(fileLogger);
        fileLogger.setNextLogger(consoleLogger);

        return errorLogger;
    }

    public static void main(String[] args) {
        AbstractLogger loggerChain = getChainOfLoggers();

        loggerChain.logMessage(AbstractLogger.INFO, "This is an information.");

        loggerChain.logMessage(AbstractLogger.DEBUG,
                "This is a debug level information.");

        loggerChain.logMessage(AbstractLogger.ERROR,
                "This is an error information.");
    }
}

过滤器模式/标准模式

package com.up.designpatterns.criteriapattern;

import java.util.ArrayList;
import java.util.List;

/**
 * @description: 过滤器模式/标准模式
 * @author: huilong.ding
 * @date: 2024/04/01 17:52
 **/
//步骤 1
//        创建一个类,在该类上应用标准。

 class Person {

    private String name;
    private String gender;
    private String maritalStatus;

    public Person(String name,String gender,String maritalStatus){
        this.name = name;
        this.gender = gender;
        this.maritalStatus = maritalStatus;
    }

    public String getName() {
        return name;
    }
    public String getGender() {
        return gender;
    }
    public String getMaritalStatus() {
        return maritalStatus;
    }
}
//步骤 2
//        为标准(Criteria)创建一个接口。

 interface Criteria {
    public List<Person> meetCriteria(List<Person> persons);
}
//步骤 3
//        创建实现了 Criteria 接口的实体类。


 class CriteriaMale implements Criteria {

    @Override
    public List<Person> meetCriteria(List<Person> persons) {
        List<Person> malePersons = new ArrayList<Person>();
        for (Person person : persons) {
            if(person.getGender().equalsIgnoreCase("MALE")){
                malePersons.add(person);
            }
        }
        return malePersons;
    }
}


 class CriteriaFemale implements Criteria {

    @Override
    public List<Person> meetCriteria(List<Person> persons) {
        List<Person> femalePersons = new ArrayList<Person>();
        for (Person person : persons) {
            if(person.getGender().equalsIgnoreCase("FEMALE")){
                femalePersons.add(person);
            }
        }
        return femalePersons;
    }
}

 class CriteriaSingle implements Criteria {

    @Override
    public List<Person> meetCriteria(List<Person> persons) {
        List<Person> singlePersons = new ArrayList<Person>();
        for (Person person : persons) {
            if(person.getMaritalStatus().equalsIgnoreCase("SINGLE")){
                singlePersons.add(person);
            }
        }
        return singlePersons;
    }
}
//AndCriteria.java

 class AndCriteria implements Criteria {

    private Criteria criteria;
    private Criteria otherCriteria;

    public AndCriteria(Criteria criteria, Criteria otherCriteria) {
        this.criteria = criteria;
        this.otherCriteria = otherCriteria;
    }

    @Override
    public List<Person> meetCriteria(List<Person> persons) {
        List<Person> firstCriteriaPersons = criteria.meetCriteria(persons);
        return otherCriteria.meetCriteria(firstCriteriaPersons);
    }
}
//OrCriteria.java
//        import java.util.List;

 class OrCriteria implements Criteria {

    private Criteria criteria;
    private Criteria otherCriteria;

    public OrCriteria(Criteria criteria, Criteria otherCriteria) {
        this.criteria = criteria;
        this.otherCriteria = otherCriteria;
    }

    @Override
    public List<Person> meetCriteria(List<Person> persons) {
        List<Person> firstCriteriaItems = criteria.meetCriteria(persons);
        List<Person> otherCriteriaItems = otherCriteria.meetCriteria(persons);

        for (Person person : otherCriteriaItems) {
            if(!firstCriteriaItems.contains(person)){
                firstCriteriaItems.add(person);
            }
        }
        return firstCriteriaItems;
    }
}
//步骤4
//        使用不同的标准(Criteria)和它们的结合来过滤 Person 对象的列表。
public class CriteriaPatternDemo {
    public static void main(String[] args) {
        List<Person> persons = new ArrayList<Person>();

        persons.add(new Person("Robert","Male", "Single"));
        persons.add(new Person("John","Male", "Married"));
        persons.add(new Person("Laura","Female", "Married"));
        persons.add(new Person("Diana","Female", "Single"));
        persons.add(new Person("Mike","Male", "Single"));
        persons.add(new Person("Bobby","Male", "Single"));

        Criteria male = new CriteriaMale();
        Criteria female = new CriteriaFemale();
        Criteria single = new CriteriaSingle();
        Criteria singleMale = new AndCriteria(single, male);
        Criteria singleOrFemale = new OrCriteria(single, female);

        System.out.println("Males: ");
        printPersons(male.meetCriteria(persons));

        System.out.println("\nFemales: ");
        printPersons(female.meetCriteria(persons));

        System.out.println("\nSingle Males: ");
        printPersons(singleMale.meetCriteria(persons));

        System.out.println("\nSingle Or Females: ");
        printPersons(singleOrFemale.meetCriteria(persons));
    }

    public static void printPersons(List<Person> persons){
        for (Person person : persons) {
            System.out.println("Person : [ Name : " + person.getName()
                    +", Gender : " + person.getGender()
                    +", Marital Status : " + person.getMaritalStatus()
                    +" ]");
        }
    }
}


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