var array= [ "a_a" , "a_b" , "a_c" , "b_a" , "b_b" , "b_c" , "c_a" , "c_b" , "c_c" ] ;
objarray= [ ] ;
const mewin= 1 ;
const hewin= 2 ;
judgefirst= 0 ;
judgeworf= 0 ;
var winc= [ [ 0 , 4 , 8 ] , [ 2 , 4 , 6 ] , [ 0 , 3 , 6 ] , [ 1 , 4 , 7 ] , [ 2 , 5 , 8 ] , [ 0 , 1 , 2 ] , [ 3 , 4 , 5 ] , [ 6 , 7 , 8 ] ] ;
console. log ( array) ;
let firstme= document. getElementById ( "me" ) ;
let firsthe= document. getElementById ( "tohe" ) ;
for ( let i= 0 ; i< 9 ; i++ ) {
objarray[ i] = {
id: document. getElementById ( array[ i] ) ,
judge: 0 ,
color: "" ,
name: 0 ,
} ;
console. log ( objarray[ i] . name) ;
}
function heone ( ) {
let date= new Date ( ) ;
let ttt= parseInt ( date. getSeconds ( ) ) % 8 ;
objarray[ ttt] . id. style. backgroundColor= "white" ;
objarray[ ttt] . color= "white" ;
objarray[ ttt] . name= hewin;
objarray[ ttt] . judge= 1 ;
}
function winjudge ( ) {
for ( let i= 0 ; i< winc. length; i++ )
{
if ( objarray[ winc[ i] [ 0 ] ] . name== mewin&& objarray[ winc[ i] [ 1 ] ] . name== mewin&& objarray[ winc[ i] [ 2 ] ] . name== mewin) {
console. log ( "You win!" ) ;
firstme. innerHTML= "你是赢家" ;
judgeworf= 1 ;
return true ;
}
if ( objarray[ winc[ i] [ 0 ] ] . name== hewin&& objarray[ winc[ i] [ 1 ] ] . name== hewin&& objarray[ winc[ i] [ 2 ] ] . name== hewin) {
console. log ( "He win!" ) ;
firstme. innerHTML= "他是赢家" ;
judgeworf= 1 ;
return true ;
}
let temp= 0 ;
for ( let i= 0 ; i< 9 ; i++ )
{
if ( objarray[ i] . judge== 0 )
{
temp= 1 ;
break ;
}
}
if ( temp== 0 ) {
firstme. innerHTML= "这是平局" ;
}
}
return false ;
}
function he ( ) {
judgefirst= 1 ;
for ( let i= 0 ; i< winc. length; i++ )
{
if ( ( objarray[ winc[ i] [ 0 ] ] . name== mewin&& objarray[ winc[ i] [ 1 ] ] . name== mewin) )
{
if ( objarray[ winc[ i] [ 2 ] ] . judge!= 1 )
{
objarray[ winc[ i] [ 2 ] ] . color= "white" ;
objarray[ winc[ i] [ 2 ] ] . id. style. backgroundColor= "white" ;
objarray[ winc[ i] [ 2 ] ] . name= hewin;
objarray[ winc[ i] [ 2 ] ] . judge= 1 ;
return true ;
}
}
else if ( ( objarray[ winc[ i] [ 0 ] ] . name== mewin&& objarray[ winc[ i] [ 2 ] ] . name== mewin) )
{
if ( objarray[ winc[ i] [ 1 ] ] . judge!= 1 )
{
objarray[ winc[ i] [ 1 ] ] . color= "white" ;
objarray[ winc[ i] [ 1 ] ] . id. style. backgroundColor= "white" ;
objarray[ winc[ i] [ 1 ] ] . name= hewin;
objarray[ winc[ i] [ 1 ] ] . judge= 1 ;
return true ;
}
}
else if ( ( objarray[ winc[ i] [ 1 ] ] . name== mewin&& objarray[ winc[ i] [ 2 ] ] . name== mewin) )
{
if ( objarray[ winc[ i] [ 0 ] ] . judge!= 1 )
{
objarray[ winc[ i] [ 0 ] ] . color= "white" ;
objarray[ winc[ i] [ 0 ] ] . id. style. backgroundColor= "white" ;
objarray[ winc[ i] [ 0 ] ] . name= hewin;
objarray[ winc[ i] [ 0 ] ] . judge= 1 ;
return true ;
}
}
}
for ( let i= 0 ; i< winc. length; i++ )
{
if ( ( objarray[ winc[ i] [ 0 ] ] . name== hewin&& objarray[ winc[ i] [ 1 ] ] . name== hewin) )
{
if ( objarray[ winc[ i] [ 2 ] ] . judge!= 1 )
{
objarray[ winc[ i] [ 2 ] ] . color= "white" ;
objarray[ winc[ i] [ 2 ] ] . id. style. backgroundColor= "white" ;
objarray[ winc[ i] [ 2 ] ] . name= hewin;
objarray[ winc[ i] [ 2 ] ] . judge= 1 ;
return true ;
}
}
else if ( ( objarray[ winc[ i] [ 0 ] ] . name== hewin&& objarray[ winc[ i] [ 2 ] ] . name== hewin) )
{
if ( objarray[ winc[ i] [ 1 ] ] . judge!= 1 )
{
objarray[ winc[ i] [ 1 ] ] . color= "white" ;
objarray[ winc[ i] [ 1 ] ] . id. style. backgroundColor= "white" ;
objarray[ winc[ i] [ 1 ] ] . name= hewin;
objarray[ winc[ i] [ 1 ] ] . judge= 1 ;
return true ;
}
}
else if ( ( objarray[ winc[ i] [ 1 ] ] . name== hewin&& objarray[ winc[ i] [ 2 ] ] . name== hewin) )
{
if ( objarray[ winc[ i] [ 0 ] ] . judge!= 1 )
{
objarray[ winc[ i] [ 0 ] ] . color= "white" ;
objarray[ winc[ i] [ 0 ] ] . id. style. backgroundColor= "white" ;
objarray[ winc[ i] [ 0 ] ] . name= hewin;
objarray[ winc[ i] [ 0 ] ] . judge= 1 ;
return true ;
}
}
}
for ( let i= 0 ; i< winc. length; i++ )
{
if ( ( objarray[ winc[ i] [ 0 ] ] . name== hewin) )
{
if ( objarray[ winc[ i] [ 1 ] ] . judge!= 1 )
{
objarray[ winc[ i] [ 1 ] ] . color= "white" ;
objarray[ winc[ i] [ 1 ] ] . id. style. backgroundColor= "white" ;
objarray[ winc[ i] [ 1 ] ] . name= hewin;
objarray[ winc[ i] [ 1 ] ] . judge= 1 ;
return true ;
}
}
else if ( ( objarray[ winc[ i] [ 0 ] ] . name== hewin) )
{
if ( objarray[ winc[ i] [ 1 ] ] . judge!= 1 )
{
objarray[ winc[ i] [ 1 ] ] . color= "white" ;
objarray[ winc[ i] [ 1 ] ] . id. style. backgroundColor= "white" ;
objarray[ winc[ i] [ 1 ] ] . name= hewin;
objarray[ winc[ i] [ 1 ] ] . judge= 1 ;
return true ;
}
}
else if ( ( objarray[ winc[ i] [ 1 ] ] . name== hewin) )
{
if ( objarray[ winc[ i] [ 2 ] ] . judge!= 1 )
{
objarray[ winc[ i] [ 2 ] ] . color= "white" ;
objarray[ winc[ i] [ 2 ] ] . id. style. backgroundColor= "white" ;
objarray[ winc[ i] [ 2 ] ] . name= hewin;
objarray[ winc[ i] [ 2 ] ] . judge= 1 ;
return true ;
}
}
}
for ( let i= 0 ; i< winc. length; i++ )
{
for ( let j= 0 ; j< 3 ; j++ )
{
if ( objarray[ winc[ i] [ j] ] . judge!= 1 )
{
objarray[ winc[ i] [ j] ] . color= "white" ;
objarray[ winc[ i] [ j] ] . id. style. backgroundColor= "white" ;
objarray[ winc[ i] [ j] ] . name= hewin;
objarray[ winc[ i] [ j] ] . judge= 1 ;
return true ;
}
}
}
}
function me ( ) {
for ( let i= 0 ; i< 9 ; i++ ) {
objarray[ i] . id. onclick = function ( ) {
judgefirst= 1 ;
if ( judgeworf== 0 )
{
console. log ( 'test' + i+ ' ' + objarray[ i] . judge) ;
if ( objarray[ i] . judge!= 1 ) {
if ( objarray[ i] . color!== "black" ) {
objarray[ i] . color= "black" ;
objarray[ i] . judge= 1 ;
objarray[ i] . name= mewin;
}
objarray[ i] . id. style. backgroundColor= objarray[ i] . color;
}
if ( winjudge ( ) == false )
he ( ) ;
winjudge ( ) ;
}
}
}
}
firsthe. onclick = function ( ) {
if ( judgefirst== 0 )
{
heone ( ) ;
}
}
me ( ) ;
console. log ( winc[ 1 ] [ 1 ] ) ;
body {
margin : 0px;
padding : 0px;
}
#abc {
width : 384px;
height : 500px;
border : 4px black solid;
background-color : teal;
border-radius : 10px;
}
#a_a {
width : 120px;
height : 120px;
float : left;
border : 4px black solid;
border-radius : 60px;
}
#a_b {
width : 120px;
height : 120px;
float : left;
border : 4px black solid;
border-radius : 60px;
}
#a_c {
width : 120px;
height : 120px;
float : left;
border : 4px black solid;
border-radius : 60px;
}
#b_a {
width : 120px;
height : 120px;
float : left;
border : 4px black solid;
border-radius : 60px;
}
#b_b {
width : 120px;
height : 120px;
float : left;
border : 4px black solid;
border-radius : 60px;
}
#b_c {
width : 120px;
height : 120px;
float : left;
border : 4px black solid;
border-radius : 60px;
}
#c_a {
width : 120px;
height : 120px;
float : left;
border : 4px black solid;
border-radius : 60px;
}
#c_b {
width : 120px;
height : 120px;
float : left;
border : 4px black solid;
border-radius : 60px;
}
#c_c {
width : 120px;
height : 120px;
float : left;
border : 4px black solid;
border-radius : 60px;
}
#tome {
width : 100px;
height : 50px;
float : left;
background-color : tomato;
position : absolute;
margin-top : 440px;
margin-left : 30px;
border-radius : 10px;
}
#tohe {
width : 100px;
height : 50px;
float : left;
background-color : thistle;
position : absolute;
margin-top : 440px;
margin-left : 250px;
border-radius : 10px;
}
#me {
position : absolute;
margin-top : 12px;
margin-left : 21px;
font-size : 16px;
font-weight : 600;
}
#he {
position : absolute;
margin-top : 12px;
margin-left : 27px;
font-size : 16px;
font-weight : 600;
}
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF- 8">
<meta name="viewport" content="width=device- width, initial- scale=1.0">
<title> Document</title>
<link rel="stylesheet" type="text/css" href="./index.css">
</head>
<body>
<div id="abc">
<div id="a"> <div id="a_a"> </div> <div id="a_b"> </div> <div id="a_c"> </div> </div>
<div id="b"> <div id="b_a"> </div> <div id="b_b"> </div> <div id="b_c"> </div> </div>
<div id="c"> <div id="c_a"> </div> <div id="c_b"> </div> <div id="c_c"> </div> </div>
<div id="tome"> <span id="me"> 胜负揭晓</span> </div>
<div id="tohe"> <span id="he"> 他先下</span> </div>
</div>
<script src="index.js"> </script>
</body>
</html>