cesium移动模型绘制轨迹

cesium移动模型绘制轨迹

之前开发过程中有这个需求,然后用czml发现效果并不是自己想要的,之后又用删除添加,发现这样太消耗性能, 网上资料真的是太难找,我想做这个都是些高冷的大神。cesium这条学习之路真的让人心酸,做了有大半年了才开始对它有一个大概的了解,下面进入正题。大佬们发现问题还请指出,第一次写文章来之不易,转载请注明出处。本次文章查了几篇拖动与绘制轨迹线的博客,感谢大佬们的分享让我有了思路。

设计过程

	思路:开始 --> 添加模型 --> 移动、旋转模型 --> 实时传入坐标绘制轨迹(动态轨迹)

代码

class DrawTransformCurve {
    constructor(arg) {
        //设置唯一id 备用
        this.viewer = arg.viewer;
        this.Cesium = arg.Cesium;
        this._poly = {};
        this._positionsd = {};
        this._polyLine = {};
        this._entitys = {};
    }
    // 添加模型
    addEntity(params) {
        var entiti = this.viewer.entities.add({
            position: this.Cesium.Cartesian3.fromDegrees(params.position.lon, params.position.lat, params.position.het),
            orientation: Cesium.Transforms.headingPitchRollQuaternion(Cesium.Cartesian3.fromDegrees(params.position.lon, params.position.lat, params.position.het),
                new Cesium.HeadingPitchRoll(Cesium.Math.toRadians(params.rotates && params.rotates.heading || 0), Cesium.Math.toRadians(params.rotates && params.rotates.pitch || 0), Cesium.Math.toRadians(params.rotates && params.rotates.roll || 0))),
            model: {
                uri: params.url || "./Apps/SampleData/models/CesiumAir/Cesium_Air.glb",
                minimumPixelSize: params.minSize || 128,//最小的模型像素
                maximumScale: params.MaxSize || 10000,//最大的模型像素
            }
        })
        this._entitys[params.id] = entiti;
    }
    // 绘制移动线
    addtransPolyLine(params) {
        var _this = this
        var Cesium = this.Cesium;
        var viewer = this.viewer
        var PolyLinePrimitive = (function () {
            function _(positions) {
                this.options = {
                    polyline: {
                        show: true,
                        positions: [],
                        material: params.color ? Cesium.Color.fromCssColorString(params.color) : Cesium.Color.RED,
                        width: params.width || 5
                    }
                };
                this.positions = positions;
                this._init();
            }

            _.prototype._init = function () {
                var _self = this;
                var _update = function () {
                    return _self.positions;
                };
                //实时更新polyline.positions
                this.options.polyline.positions = new Cesium.CallbackProperty(_update, false);
                var pLine = viewer.entities.add(this.options);
                _this._polyLine[params.id] = pLine;
            };
            return _;
        })();
        var fromDegposition = Cesium.Cartesian3.fromDegrees(params.position.lon, params.position.lat, params.position.alt)

        if (_this._positionsd[params.id] || _this._positionsd[params.id] instanceof Array) {
            if (_this._positionsd[params.id].length >= 2) {
                if (!Cesium.defined(_this._poly[params.id])) {
                    _this._poly[params.id] = new PolyLinePrimitive(_this._positionsd[params.id]);
                } else {
                    _this._positionsd[params.id].push(fromDegposition);
                }

            } else {
                _this._positionsd[params.id].push(fromDegposition);
            }
        } else {
            _this._positionsd[params.id] = [];
            _this._positionsd[params.id].push(fromDegposition);
        }


    }


    // 开始绘制移动模型轨迹
    startTransfromEnt(params) {
        var _this = this
        var Cesium = this.Cesium;
        var viewer = this.viewer
        if (this._entitys[params.id]) {
            var fromDegposition = Cesium.Cartesian3.fromDegrees(params.position.lon, params.position.lat, params.position.alt)
            this._entitys[params.id]._position._value = fromDegposition;
            if (params.ifDrawLine)
                this.addtransPolyLine(params)
            if (params.rotates) this.rotateEnt(params)
        } else {
            this.addEntity(params)
            if (params.ifDrawLine)
                this.addtransPolyLine(params)
        }
    }
    // 旋转模型
    rotateEnt(params) {
        var _this = this
        var Cesium = this.Cesium;
        var viewer = this.viewer
        if (this._entitys[params.id]) {
            var hpr = new Cesium.HeadingPitchRoll(Cesium.Math.toRadians(params.rotates && params.rotates.heading || 0), Cesium.Math.toRadians(params.rotates && params.rotates.pitch || 0), Cesium.Math.toRadians(params.rotates && params.rotates.roll || 0));
            var orientation = Cesium.Transforms.headingPitchRollQuaternion(this._entitys[params.id]._position._value, hpr);
            this._entitys[params.id]._orientation._value = orientation
        }
    }
    ///删/
    // 清空
    clear() {
        for (const key in this._entitys) {
            if (this._entitys.hasOwnProperty.call(this._entitys, key)) {
                const element = this._entitys[key];
                this.viewer.entities.remove(element)
                this.viewer.entities.remove(this._polyLine[key])
                this._poly[key] = undefined;
                this._positionsd[key] = undefined;
                this._polyLine[key] = undefined;
                this._entitys[key] = undefined;
            }
        }
    }
}

调用方式


<!DOCTYPE html>
<html lang="en">

<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>移动轨迹绘制</title>
    <link href="https://cesium.com/downloads/cesiumjs/releases/1.74/Build/Cesium/Widgets/widgets.css" rel="stylesheet">
    <script src="https://cesium.com/downloads/cesiumjs/releases/1.74/Build/Cesium/Cesium.js"></script>
    <style>
        html,
        body,
        #cesiumContainer {
            width: 100%;
            height: 100%;
            margin: 0;
            padding: 0;
            overflow: hidden;
        }

        .eventName {
            position: fixed;
            top: 100px;
            left: 200px;
            z-index: 9999;
        }
    </style>
</head>

<body>
    <div id="cesiumContainer"></div>
    <div class="eventName">
        <button onclick="event2()">启航</button>
    </div>
    <script>
        var viewer = new Cesium.Viewer("cesiumContainer", {
            animation: false,
            baseLayerPicker: false,
            fullscreenButton: false,
            geocoder: false,
            homeButton: false,
            infobox: false,
            sceneModePicker: false,
            selectionIndicator: false,
            timeline: false,
            scene3DOnly: true,
            navigationHelpButton: false,
            creditContainer: "cesiumContainer",
            fullscreenButton: false,
            vrButton: false,
            skyAtmosphere: false,
            shouldAnimate: true,
            imageryProvider: new Cesium.ArcGisMapServerImageryProvider({
                url: 'https://services.arcgisonline.com/ArcGIS/rest/services/World_Imagery/MapServer'
            }),
            maximumScreenSpaceError: 16, //默认值16 用于提高细节细化级别的最大屏幕空间错误
        });

        viewer.camera.setView({
            destination: Cesium.Cartesian3.fromDegrees(117.224, 31.819, 300.0),
            orientation: {
                // 指向
                heading: 0.0,
                // 视角
                pitch: Cesium.Math.toRadians(-90),
                roll: 0.0
            }
        })
        class DrawTransformCurve {
            constructor(arg) {
                //设置唯一id 备用
                this.viewer = arg.viewer;
                this.Cesium = arg.Cesium;
                this._poly = {};
                this._positionsd = {};
                this._polyLine = {};
                this._entitys = {};
            }
            // 添加模型
            addEntity(params) {
                var entiti = this.viewer.entities.add({
                    id: params.id,
                    position: this.Cesium.Cartesian3.fromDegrees(params.position.lon, params.position.lat, params.position.het),
                    orientation: Cesium.Transforms.headingPitchRollQuaternion(Cesium.Cartesian3.fromDegrees(params.position.lon, params.position.lat, params.position.het),
                        new Cesium.HeadingPitchRoll(Cesium.Math.toRadians(params.rotates && params.rotates.heading || 0), Cesium.Math.toRadians(params.rotates && params.rotates.pitch || 0), Cesium.Math.toRadians(params.rotates && params.rotates.roll || 0))),
                    model: {
                        uri: params.url || "./Apps/SampleData/models/CesiumAir/Cesium_Air.glb",
                        minimumPixelSize: params.minSize || 128,//最小的模型像素
                        maximumScale: params.MaxSize || 10000,//最大的模型像素
                    }
                })
                this._entitys[params.id] = entiti;
            }

            // 绘制移动线
            addtransPolyLine(params) {
                var _this = this
                var Cesium = this.Cesium;
                var viewer = this.viewer
                var PolyLinePrimitive = (function () {
                    function _(positions) {
                        this.options = {
                            polyline: {
                                show: true,
                                positions: [],
                                material: params.color ? Cesium.Color.fromCssColorString(params.color) : Cesium.Color.RED,
                                width: params.width || 5
                            }
                        };
                        this.positions = positions;
                        this._init();
                    }

                    _.prototype._init = function () {
                        var _self = this;
                        var _update = function () {
                            return _self.positions;
                        };
                        //实时更新polyline.positions
                        this.options.polyline.positions = new Cesium.CallbackProperty(_update, false);
                        var pLine = viewer.entities.add(this.options);
                        _this._polyLine[params.id] = pLine;
                    };
                    return _;
                })();
                var fromDegposition = Cesium.Cartesian3.fromDegrees(params.position.lon, params.position.lat, params.position.alt)

                if (_this._positionsd[params.id] || _this._positionsd[params.id] instanceof Array) {
                    if (_this._positionsd[params.id].length >= 2) {
                        if (!Cesium.defined(_this._poly[params.id])) {
                            _this._poly[params.id] = new PolyLinePrimitive(_this._positionsd[params.id]);
                        } else {
                            _this._positionsd[params.id].push(fromDegposition);
                        }

                    } else {
                        _this._positionsd[params.id].push(fromDegposition);
                    }
                } else {
                    _this._positionsd[params.id] = [];
                    _this._positionsd[params.id].push(fromDegposition);
                }


            }


            // 开始绘制移动模型轨迹
            startTransfromEnt(params) {
                var _this = this
                var Cesium = this.Cesium;
                var viewer = this.viewer
                if (this._entitys[params.id]) {
                    var fromDegposition = Cesium.Cartesian3.fromDegrees(params.position.lon, params.position.lat, params.position.alt)
                    this._entitys[params.id]._position._value = fromDegposition;
                    if (params.ifDrawLine)
                        this.addtransPolyLine(params)
                    if (params.rotates) this.rotateEnt(params)
                } else {
                    this.addEntity(params)
                    if (params.ifDrawLine)
                        this.addtransPolyLine(params)
                }
            }
            // 旋转模型
            rotateEnt(params) {
                var _this = this
                var Cesium = this.Cesium;
                var viewer = this.viewer
                if (this._entitys[params.id]) {
                    var hpr = new Cesium.HeadingPitchRoll(Cesium.Math.toRadians(params.rotates && params.rotates.heading || 0), Cesium.Math.toRadians(params.rotates && params.rotates.pitch || 0), Cesium.Math.toRadians(params.rotates && params.rotates.roll || 0));
                    var orientation = Cesium.Transforms.headingPitchRollQuaternion(this._entitys[params.id]._position._value, hpr);
                    this._entitys[params.id]._orientation._value = orientation
                }
            }
            ///删/
            // 清空
            clear() {
                for (const key in this._entitys) {
                    if (this._entitys.hasOwnProperty.call(this._entitys, key)) {
                        const element = this._entitys[key];
                        this.viewer.entities.remove(element)
                        this.viewer.entities.remove(this._polyLine[key])
                        this._poly[key] = undefined;
                        this._positionsd[key] = undefined;
                        this._polyLine[key] = undefined;
                        this._entitys[key] = undefined;
                    }
                }
            }
        }

        var clickPont = new DrawTransformCurve({
            viewer,
            Cesium
        })
        
        var timer2 = null

        function event2() {
            var position = {
                lon: 117.224, lat: 31.819, alt: 0,
            }
            var rotates = {
                heading: 0,
                pitch: 0,
                roll: 0
            }
            var _this = this
            var fromDegposition = Cesium.Cartesian3.fromDegrees(position.lon, position.lat, position.alt)

            clearInterval(timer2)
            timer2 = setInterval(() => {
                clickPont.startTransfromEnt({
                    id: 'a3-60',
                    position,
                    rotates,
                    ifDrawLine: true,
                })
                position.lon += Math.random() * 0.0001;
                position.lat += Math.random() * 0.0001;
                position.alt += Math.random() * 1;
                rotates.heading += Math.random() * 10;
                rotates.pitch += Math.random() * 10;
                rotates.roll += Math.random() * 10;
            }, 100)

        }

    </script>
</body>

</html>

效果

在这里插入图片描述

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