GUI编程
怎么学
- 这是什么?
- 它怎么玩?
- 该如何去在我们平时运用?
组件
- 窗口
- 弹窗
- 面板
- 文本框
- 列表框
- 按钮
- 图片
- 监听事件
- 鼠标
- 键盘事件
- 外挂
- 破解工具
1.简介
Gui 的核心技术:Swing AWT
不流行原因:
1.因为界面不美观
2.需要jre环境
为什么要学习
1.可以写出自己想要的一些小工具
2.工作时候,也可能需要维护swing界面,概率极小
3.了解MVC架构,了解监听!
2.AWT
2.1 AWT介绍
1.包含了很多的类和接口! GUI:
2.元素:窗口,按钮,文本框
3.java.awt
2.2 组件和容器
2.2.1 Frame
package www.lin.gui;
import java.awt.*;
//Gui的第一个界面
public class TestFrame1 {
public static void main(String[] args) {
//Frame JDK 看源码
Frame frame = new Frame("我的第一个Frame图像界面窗口");
//需要设置可见性
frame.setVisible(true);
//设置窗口大小
frame.setSize(800,500);
//设置背景颜色 color
frame.setBackground(new Color(210, 106, 106));
//弹出的初始位置
frame.setLocation(200,200);
//设置大小固定
frame.setResizable(false);
}
}
问题:发现窗口关闭不掉,停止java程序!
尝试回顾封装
package www.lin.gui;
import java.awt.*;
public class TestFrame2 {
public static void main(String[] args) {
//展示多个窗口 new
new MyFrame(100,100,200,200,Color.blue);
new MyFrame(300,100,200,200,Color.red);
new MyFrame(100,300,200,200,Color.yellow);
new MyFrame(300,300,200,200,Color.magenta);
}
}
class MyFrame extends Frame{
static int id = 0; //可能存在多个窗口,我们需要一个计数器
public MyFrame(int x,int y,int w,int h,Color color){
super("MyFrame+" + (++id));
setBackground(color);
setBounds(x,y,w,h);
setVisible(true);
}
}
2.2.2 面板 panel
解决了关闭事件!
package www.lin.gui;
import java.awt.*;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.awt.event.WindowListener;
//Panel 可以看成是一个空间,但是不能单独存在
public class TestPanel {
public static void main(String[] args) {
Frame frame = new Frame();
Panel panel = new Panel();
//设置布局
frame.setLayout(null);
//坐标
frame.setBounds(500,200,500,500);
frame.setBackground(new Color(0xB43529));
//Panel 设置坐标,相对于frame
panel.setBounds(50,50,400,400);
panel.setBackground(new Color(0x689039));
//frame.add(panel)
frame.add(panel);
frame.setVisible(true);
//监听事件,监听窗口关闭事件,System.exit(0)
//适配器模式
frame.addWindowListener(new WindowAdapter() {
//窗口点击关闭时需要做的事情
@Override
public void windowClosing(WindowEvent e) {
//结束程序
System.exit(0);
}
});
}
}
2.3.布局管理器
2.3.1 流式布局
package www.lin.gui;
import java.awt.*;
public class TestFlowLayout {
public static void main(String[] args) {
Frame frame = new Frame();
//组件-按钮
Button button1 = new Button("button1");
Button button2 = new Button("button2");
Button button3 = new Button("button3");
//设置为流失布局
frame.setLayout(new FlowLayout(FlowLayout.LEFT)); //默认居中,此时为靠左
frame.setSize(200,200);
//把按钮添加上去
frame.add(button1);
frame.add(button2);
frame.add(button3);
frame.setVisible(true);
}
}
2.3.2 东西南北中
package www.lin.gui;
import java.awt.*;
public class TestBorderLayout {
public static void main(String[] args) {
Frame frame = new Frame("TestBorderLayout");
Button east = new Button("East");
Button west = new Button("West");
Button south = new Button("South");
Button north = new Button("North");
Button center = new Button("Center");
frame.add(east,BorderLayout.EAST);
frame.add(west,BorderLayout.WEST);
frame.add(south,BorderLayout.SOUTH);
frame.add(north,BorderLayout.NORTH);
frame.add(center,BorderLayout.CENTER);
frame.setVisible(true);
frame.setSize(500,500);
}
}
2.3.3 表格布局
package www.lin.gui;
import java.awt.*;
public class TestGridLayout {
public static void main(String[] args) {
Frame frame = new Frame("TestGridLayout");
Button btn1 = new Button("btn1");
Button btn2 = new Button("btn2");
Button btn3 = new Button("btn3");
Button btn4 = new Button("btn4");
Button btn5 = new Button("btn5");
Button btn6 = new Button("btn6");
frame.setLayout(new GridLayout(3,2));
frame.add(btn1);
frame.add(btn2);
frame.add(btn3);
frame.add(btn4);
frame.add(btn5);
frame.add(btn6);
frame.pack(); //Java 函数 自动选择最佳的位置
frame.setVisible(true);
}
}
练习题
package www.lin.gui;
import java.awt.*;
public class ExDemo01 {
public static void main(String[] args) {
Frame frame = new Frame();
//总 Frame
frame.setLayout(new GridLayout(2,1));
frame.setVisible(true);
frame.setSize(400,300);
frame.setLocation(400,200);
frame.setBackground(Color.BLACK);
//4个面板
Panel p1 = new Panel(new BorderLayout());
Panel p2 = new Panel(new GridLayout(2,1));
Panel p3 = new Panel(new BorderLayout());
Panel p4 = new Panel(new GridLayout(2,2));
//添加按钮
p1.add(new Button("West"),BorderLayout.WEST);
p1.add(new Button("East"),BorderLayout.EAST);
p2.add(new Button("1"));
p2.add(new Button("2"));
p1.add(p2,BorderLayout.CENTER);
p3.add(new Button("West"),BorderLayout.WEST);
p3.add(new Button("East"),BorderLayout.EAST);
for (int i = 0; i < 4; i++) {
p4.add(new Button("for - " + i));
}
p3.add(p4,BorderLayout.CENTER);
frame.add(p1);
frame.add(p3);
}
}
总结:
1.Frame是一个顶级窗口
2.Panel无法单独显示,必须添加到某个容器中去。
3.布局管理器
1.流式
2.东西南北中
3.表格
4.大小,定位,背景颜色,可见性,监听!
2.4 事件监听
当某个事情发生的时候,干什么?
package www.lin.gui;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
public class TestActionEvent {
public static void main(String[] args) {
//按下按钮是触发一些事件
Frame frame = new Frame();
Button button = new Button();
//因为 addActionListener()需要一个 ActionListener,所以我们需要构造一个ActionListener
MyActionListener myActionListener = new MyActionListener();
button.addActionListener(myActionListener);
frame.add(button,BorderLayout.CENTER);
frame.pack();
frame.setVisible(true);
frame.setLocation(400,200);
frame.setSize(200,200);
widowClose(frame); //关闭窗口
}
//关闭窗口事件
private static void widowClose(Frame frame){
frame.addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
}
}
//事件监听
class MyActionListener implements ActionListener{
@Override
public void actionPerformed(ActionEvent e) {
System.out.println("点击成功");
}
}
- 多个按钮共享一个事件
package www.lin.gui;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
public class TestActionEvent2 {
public static void main(String[] args) {
//两个按钮,实现同一个监听
//开始 停止
Frame frame = new Frame("开始 - 停止");
Button button1 = new Button("Start");
Button button2 = new Button("Stop");
//可以现实的触发返回的命令
//可以多个按钮只写一个监听类
//button1.setActionCommand("Start1"); //如果不显示定义,则会走默认的值
button2.setActionCommand("Stop1");
MyMonitor myMonitor = new MyMonitor();
button1.addActionListener(myMonitor);
button2.addActionListener(myMonitor);
frame.add(button1,BorderLayout.NORTH);
frame.add(button2,BorderLayout.SOUTH);
frame.pack();
frame.setVisible(true);
widowClose(frame);
}
private static void widowClose(Frame frame){
frame.addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
}
}
class MyMonitor implements ActionListener{
@Override
public void actionPerformed(ActionEvent e) {
//e.getActionCommand() 获得按钮信息
System.out.println("按钮被点击了: msg=>" + e.getActionCommand());
}
}
2.5 输入框TextField 监听
package www.lin.gui;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
public class TestTextField {
public static void main(String[] args) {
//启动!
MyFrame1 myFrame1 = new MyFrame1();
widowClose(myFrame1);
}
private static void widowClose(MyFrame1 myFrame1){
myFrame1.addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
}
}
class MyFrame1 extends Frame{
public MyFrame1(){
TextField textField = new TextField();
add(textField);
//监听这个文本框所输入的文字
MyActionListener1 myActionListener1 = new MyActionListener1();
//按下Enter 就会触发这个输入框的事件
textField.addActionListener(myActionListener1);
//设置替换编码
textField.setEchoChar('*');
setVisible(true);
pack();
}
}
class MyActionListener1 implements ActionListener{
@Override
public void actionPerformed(ActionEvent e) {
TextField textField = (TextField)e.getSource(); //获得一些资源,返回一个对象
System.out.println(textField.getText()); //获得输入框中的文本
textField.setText(""); //不能为null
}
}
2.6 简易计算器,组合+内部类回顾复习!
oop原则:组合,大于继承!
package www.lin.gui;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
//简易计算器
public class TestCalc {
public static void main(String[] args) {
Calculator calculator = new Calculator();
windowsClosing(calculator);
}
private static void windowsClosing (Calculator calculator){
calculator.addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
}
}
//计算器类
class Calculator extends Frame{
public Calculator(){
//3 个文本框
TextField num1 = new TextField(10); //字符数
TextField num2 = new TextField(10); //字符数
TextField num3 = new TextField(20); //字符数
//1 个按钮
Button button = new Button("=");
button.addActionListener(new MyCalculatorListener(num1,num2,num3));
//1 个标签
Label label = new Label("+");
//布局
setLayout(new FlowLayout());
add(num1);
add(label);
add(num2);
add(button);
add(num3);
pack();
setVisible(true);
}
}
//监听器类
class MyCalculatorListener implements ActionListener{
//获取3个变量
private TextField num1;
private TextField num2;
private TextField num3;
public MyCalculatorListener(TextField num1, TextField num2, TextField num3) {
this.num1 = num1;
this.num2 = num2;
this.num3 = num3;
}
@Override
public void actionPerformed(ActionEvent e) {
//1.获取加数和被加数
int n1 = Integer.parseInt(num1.getText());
int n2 = Integer.parseInt(num2.getText());
//2.将这个值 + 法运算后,放到第三个框
num3.setText("" + (n1 + n2) );
//3.清除前两个框
num1.setText("");
num2.setText("");
}
}
package www.lin.gui;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
//简易计算器
public class TestCalc {
public static void main(String[] args) {
Calculator calculator = new Calculator();
calculator.loadFrame();
windowsClosing(calculator);
}
private static void windowsClosing (Calculator calculator){
calculator.addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
}
}
//计算器类
class Calculator extends Frame{
//属性
TextField num1;
TextField num2;
TextField num3;
//方法
public void loadFrame(){
//3 个文本框
num1 = new TextField(10); //字符数
num2 = new TextField(10); //字符数
num3 = new TextField(20); //字符数
Button button = new Button("=");
button.addActionListener(new MyCalculatorListener(this));
Label label = new Label("+");
//布局
setLayout(new FlowLayout());
add(num1);
add(label);
add(num2);
add(button);
add(num3);
pack();
setVisible(true);
}
}
//监听器类
class MyCalculatorListener implements ActionListener{
//获取计算器这个对象,在一个类中组合另外一个类;
Calculator calculator = null;
public MyCalculatorListener(Calculator calculator1) {
this.calculator = calculator1;
}
@Override
public void actionPerformed(ActionEvent e) {
//获取3个变量
//1.获取加数和被加数
//2.将这个值 + 法运算后,放到第三个框
//3.清除前两个框
int n1 = Integer.parseInt(calculator.num1.getText());
int n2 = Integer.parseInt(calculator.num2.getText());
calculator.num3.setText("" + (n1+n2));
calculator.num1.setText("");
calculator.num2.setText("");
}
}
内部类
package www.lin.gui;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
//简易计算器
public class TestCalc {
public static void main(String[] args) {
Calculator calculator = new Calculator();
calculator.loadFrame();
windowsClosing(calculator);
}
private static void windowsClosing (Calculator calculator){
calculator.addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
}
}
//计算器类
class Calculator extends Frame{
//属性
TextField num1;
TextField num2;
TextField num3;
//方法
public void loadFrame(){
//3 个文本框
num1 = new TextField(10); //字符数
num2 = new TextField(10); //字符数
num3 = new TextField(20); //字符数
Button button = new Button("=");
button.addActionListener(new MyCalculatorListener());
Label label = new Label("+");
//布局
setLayout(new FlowLayout());
add(num1);
add(label);
add(num2);
add(button);
add(num3);
pack();
setVisible(true);
}
//监听器类
//内部类最大的好处,就是可以畅通无阻的访问外部的属性和方法!
private class MyCalculatorListener implements ActionListener{
@Override
public void actionPerformed(ActionEvent e) {
//获取3个变量
//1.获取加数和被加数
//2.将这个值 + 法运算后,放到第三个框
//3.清除前两个框
int n1 = Integer.parseInt(num1.getText());
int n2 = Integer.parseInt(num2.getText());
num3.setText("" + (n1+n2));
num1.setText("");
num2.setText("");
}
}
}
2.7 画笔
package www.lin.gui;
import java.awt.*;
public class TestPaint {
public static void main(String[] args) {
new MyPaint().loadFrame();
}
}
class MyPaint extends Frame{
public void loadFrame(){
setBounds(400,300,500,500);
setVisible(true);
}
//画笔
@Override
public void paint(Graphics g) {
//g.setColor(Color.red); //获取颜色
g.fillRect(200,200,200,200);
//g.setColor(Color.yellow);
g.fillOval(100,100,100,100); // 实心圆
//画笔用完,还原为最初颜色
}
}
2.8 鼠标监听
目的:实现鼠标画画
package www.lin.gui;
import java.awt.*;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.util.ArrayList;
import java.util.Iterator;
//鼠标监听事件
public class TestMouseListener {
public static void main(String[] args) {
new MyFrame2("画图");
}
}
//自己的类
class MyFrame2 extends Frame{
//画画需要画笔,需要监听鼠标当前的位置,需要集合来存储这个点
ArrayList points;
public MyFrame2 (String title){
super(title);
setBounds(200,300,400,300);
//存鼠标点击的点
points = new ArrayList<>();
setVisible(true);
//鼠标监听器,正对这个窗口
this.addMouseListener(new MymouseListener());
}
@Override
public void paint(Graphics g) {
//画画,监听鼠标的事件
Iterator iterator = points.iterator();
while(iterator.hasNext()){
Point point = (Point) iterator.next();
g.setColor(Color.blue);
g.fillOval(point.x, point.y,10,10);
}
}
//添加一个点到界面上
public void addPaint (Point point){
points.add(point);
}
//适配器模式
private class MymouseListener extends MouseAdapter{
//鼠标 按下,弹起 按住不放
@Override
public void mousePressed(MouseEvent e) {
MyFrame2 frame2 = (MyFrame2) e.getSource();
//这个我们点击的时候,就会在界面上产生一个点!
//这个点是鼠标的点;
new Point(e.getX(),getY());
frame2.addPaint(new Point(e.getX(),e.getY()));
//每次点击鼠标都要重画一遍
frame2.repaint(); //刷新
}
}
}
2.9 窗口监听
package www.lin.gui;
import java.awt.*;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
public class TestWindows {
public static void main(String[] args) {
new WindowsFrame();
}
}
class WindowsFrame extends Frame{
public WindowsFrame(){
setBackground(Color.blue);
setBounds(200,200,200,200);
setVisible(true);
//addWindowListener(new MyWindowsListener());
this.addWindowListener(
//匿名内部类
new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
System.exit(0);
}
// 激活窗口
@Override
public void windowActivated(WindowEvent e) {
WindowsFrame source= (WindowsFrame) e.getSource();
source.setTitle("被激活了");
System.out.println("windowActivated");
}
}
);
}
}
2.10 键盘监听
package www.lin.gui;
import java.awt.*;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
//键盘
public class TestKeyListener {
public static void main(String[] args) {
new KeyFrame();
}
}
class KeyFrame extends Frame{
public KeyFrame() {
setBounds(1,2,300,400);
setVisible(true);
this.addKeyListener(new KeyAdapter() {
//键盘按下
@Override
public void keyPressed(KeyEvent e) {
//获得键盘下的键是哪个,当前的码
int keyCode = e.getKeyCode(); //不需要去记录这些值,直接用静态属性VK_xxx
if(keyCode == KeyEvent.VK_UP){
System.out.println("你按下了上键");
}
//根据不同的操作,产生不同的结果;
}
});
}
}
3.swing
3.1 窗口
package www.lin.gui.swing;
import javax.swing.*;
import java.awt.*;
public class JFrameDemo {
public static void main(String[] args) {
//建立一个窗口
new JFrameDemo().init();
}
public void init(){
JFrame jf = new JFrame("这是一个JFame窗口");
jf.setVisible(true);
jf.setBackground(Color.BLACK);
jf.setBounds(100,100,200,200);
//设置文字 Jlabel
JLabel jLabel = new JLabel("欢迎来到JavaGUI");
jf.add(jLabel);
//关闭事件
jf.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
}
3.1.1 标签居中
package www.lin.gui.swing;
import javax.swing.*;
import java.awt.*;
public class JFrameDemo02 {
public static void main(String[] args) {
new MyJFrame2().init();
}
}
class MyJFrame2 extends JFrame{
public void init(){
this.setVisible(true);
this.setBounds(40,20,300,300);
JLabel label = new JLabel("欢迎来到LOL");
this.add(label);
//让文本标签居中 设置水平对齐
label.setHorizontalAlignment(SwingConstants.CENTER);
//获得一个容器
Container container = this.getContentPane();
container.setBackground(Color.yellow);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
}
3.2 弹窗
3.2.1 JDialog
用来被弹出,默认就有关闭事件!
package www.lin.gui.swing;
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
//主窗口
public class DialogDemo extends JFrame {
public DialogDemo() {
this.setVisible(true);
this.setSize(700,500);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
//JFrame 放东西,容器
Container container = this.getContentPane();
container.setLayout(null);
//按钮
JButton button = new JButton("点击弹出一个对话窗");
button.setBounds(30,30,200,50);
//点击按钮时打开一个弹窗
button.addActionListener(new ActionListener() { //监听器
@Override
public void actionPerformed(ActionEvent e) {
//弹窗
new MydDialog();
}
});
container.add(button);
}
public static void main(String[] args) {
new DialogDemo();
}
}
//弹窗的窗口
class MydDialog extends JDialog{
public MydDialog() {
this.setVisible(true);
this.setBounds(500,200,400,300);
Container container = this.getContentPane();
// container.setLayout(null);
container.add(new Label("This is a Dialog"));
}
}
3.3 标签
3.3.1 label
new JLabel("xxx")
3.3.2 图标 ICON
package www.lin.gui.swing;
import javax.swing.*;
import java.awt.*;
//图标,需要实现类,Frame继承
public class IconDemo extends JFrame implements Icon {
public static void main(String[] args) {
new IconDemo().init();
}
private int width;
private int height;
public IconDemo(){} //无参构造
public IconDemo(int width,int height){
this.height = height;
this.width = width;
}
public void init(){
IconDemo iconDemo = new IconDemo(15,15);
//图标放在标签上,也可以放在按钮上
JLabel label = new JLabel("icontest", iconDemo, SwingConstants.CENTER);
Container container = getContentPane();
container.add(label);
this.setVisible(true);
this.setBounds(400,200,300,300);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
@Override
public void paintIcon(Component c, Graphics g, int x, int y) {
g.fillOval(x,y,width,height);
}
@Override
public int getIconWidth() {
return this.width;
}
@Override
public int getIconHeight() {
return this.height;
}
}
3.3.3 图片icon
package www.lin.gui.swing;
import javax.swing.*;
import java.awt.*;
import java.net.URL;
public class ImageIcon01 extends JFrame {
public ImageIcon01() {
//获取图片的地址
JLabel label = new JLabel("ImageIcon01");
URL url = ImageIcon01.class.getResource("tx.jpg");
ImageIcon imageIcon = new ImageIcon(url);
label.setIcon(imageIcon);
label.setHorizontalAlignment(SwingConstants.CENTER);
Container container = this.getContentPane();
container.add(label);
this.setVisible(true);;
this.setBounds(500,200,500,500);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new ImageIcon01();
}
}
3.4 面板
3.4.1 JPanel
package www.lin.gui.swing;
import javax.swing.*;
import java.awt.*;
public class JPanelDemo extends JFrame {
public JPanelDemo() {
JPanel panel = new JPanel(new GridLayout(1,3));
JPanel panel1 = new JPanel(new GridLayout(1,2));
JPanel panel2 = new JPanel(new GridLayout(2,1));
JPanel panel3 = new JPanel(new GridLayout(3,2));
panel.add(new JButton("1"));
panel.add(new JButton("1"));
panel.add(new JButton("1"));
panel1.add(new JButton("2"));
panel1.add(new JButton("2"));
panel2.add(new JButton("3"));
panel2.add(new JButton("3"));
panel3.add(new JButton("4"));
panel3.add(new JButton("4"));
panel3.add(new JButton("4"));
panel3.add(new JButton("4"));
panel3.add(new JButton("4"));
panel3.add(new JButton("4"));
Container container = this.getContentPane();
container.setLayout(new GridLayout(2,1,10,10)); //后面的参数的意思,间距
container.add(panel);
container.add(panel1);
container.add(panel2);
container.add(panel3);
this.setVisible(true);;
this.setBounds(500,200,500,500);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new JPanelDemo();
}
}
3.4.2 JScrollPanel
package www.lin.gui.swing;
import javax.swing.*;
import java.awt.*;
public class JScrollDemo extends JFrame {
public JScrollDemo() {
Container container = this.getContentPane();
//文本域
JTextArea textArea = new JTextArea(20,50);
textArea.setText("记录GUI学习");
//JScroll面板
JScrollPane scrollPane = new JScrollPane(textArea);
container.add(scrollPane);
this.setVisible(true);
this.setBounds(100,100,300,300);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new JScrollDemo();
}
}
3.5 按钮
3.5.1 图片按钮
package www.lin.gui.swing;
import javax.swing.*;
import java.awt.*;
import java.net.URL;
public class JButtonDemo01 extends JFrame {
public JButtonDemo01(){
Container container = this.getContentPane();
//将一个图片变为图标
URL resource = JButtonDemo01.class.getResource("tx.jpg");
Icon icon = new ImageIcon(resource);
//把这个图标放在按钮上
JButton button = new JButton();
button.setIcon(icon);
button.setToolTipText("图片按钮");
container.add(button);
this.setVisible(true);
this.setBounds(500,200,500,500);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new JButtonDemo01();
}
}
3.5.2 单选按钮
package www.lin.gui.swing;
import javax.swing.*;
import java.awt.*;
import java.net.URL;
public class JButtonDemo02 extends JFrame {
public JButtonDemo02(){
Container container = this.getContentPane();
//单选框
JRadioButton radioButton = new JRadioButton("选择1");
JRadioButton radioButton1 = new JRadioButton("选择2");
JRadioButton radioButton2 = new JRadioButton("选择3");
//由于单选框只能选择一个,分组,一个组中只能选择一个
ButtonGroup group = new ButtonGroup();
group.add(radioButton);
group.add(radioButton1);
group.add(radioButton2);
container.add(radioButton,BorderLayout.NORTH);
container.add(radioButton1,BorderLayout.CENTER);
container.add(radioButton2,BorderLayout.SOUTH);
this.setVisible(true);
this.setBounds(500,200,500,500);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new JButtonDemo02();
}
}
3.5.3 复选按钮
package www.lin.gui.swing;
import javax.swing.*;
import java.awt.*;
import java.net.URL;
public class JButtonDemo03 extends JFrame {
public JButtonDemo03(){
Container container = this.getContentPane();
//多选框
JCheckBox checkBox = new JCheckBox("选择1");
JCheckBox checkBox1 = new JCheckBox("选择2");
JCheckBox checkBox2 = new JCheckBox("选择3");
container.add(checkBox,BorderLayout.NORTH);
container.add(checkBox1,BorderLayout.CENTER);
container.add(checkBox2,BorderLayout.SOUTH);
this.setVisible(true);
this.setBounds(500,200,500,500);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new JButtonDemo03();
}
}
3.6 列表
3.6.1 下拉框
package www.lin.gui.swing;
import javax.swing.*;
import java.awt.*;
public class TestComboBoxDemo01 extends JFrame {
public TestComboBoxDemo01(){
Container container = this.getContentPane();
JComboBox status = new JComboBox();
status.addItem(null);
status.addItem("选择1");
status.addItem("选择2");
status.addItem("选择3");
container.add(status);
this.setVisible(true);
this.setBounds(500,200,500,500);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new TestComboBoxDemo01();
}
}
3.6.2 列表框
package www.lin.gui.swing;
import javax.swing.*;
import java.awt.*;
import java.util.Vector;
public class TestComboBoxDemo02 extends JFrame{
public TestComboBoxDemo02(){
Container container = this.getContentPane();
//生成列表的内容
//String[] contents = {"1","2","3"};
Vector vector = new Vector();
//列表中需要放入内容
JList jlist = new JList(vector);
vector.add("张三");
vector.add("李四");
vector.add("王五");
container.add(jlist);
this.setVisible(true);
this.setBounds(500,200,500,500);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new TestComboBoxDemo02();
}
}
-
应用场景
1.选择地区,或者一些单个选项
2.列表,展示信息,一般是动态扩容!
3.7 文本框
3.7.1 文本框
package www.lin.gui.swing;
import javax.swing.*;
import java.awt.*;
public class TestTextDemo01 extends JFrame {
public TestTextDemo01(){
Container container = this.getContentPane();
JTextField textField = new JTextField("Hello");
JTextField textField1 = new JTextField("world",20);
container.add(textField,BorderLayout.NORTH);
container.add(textField1,BorderLayout.SOUTH); // 布局默认填充满文本域 上面20无效
this.setVisible(true);
this.setBounds(500,200,500,500);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new TestTextDemo01();
}
}
3.7.2 密码框
package www.lin.gui.swing;
import javax.swing.*;
import java.awt.*;
public class TestTextDemo02 extends JFrame {
public TestTextDemo02(){
Container container = this.getContentPane();
//Container 尽量在面板里做
JPasswordField passwordField = new JPasswordField(); // 默认****
passwordField.setEchoChar('#'); //自己手动修改
container.add(passwordField);
this.setVisible(true);
this.setBounds(500,200,500,500);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new TestTextDemo02();
}
}
3.7.3 文本域
同 JScrollPanel
package www.lin.gui.swing;
import javax.swing.*;
import java.awt.*;
public class TestTextDemo03 extends JFrame {
public TestTextDemo03(){
Container container = this.getContentPane();
//文本域
JTextArea textArea = new JTextArea(20,50);
textArea.setText("记录GUI学习");
//JScroll面板
JScrollPane scrollPane = new JScrollPane(textArea);
container.add(scrollPane);
this.setVisible(true);
this.setBounds(500,200,500,500);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new TestTextDemo03();
}
}
学习摘自狂神说Java GUI编程
以上是学习GUI编程知识的大致内容,如有不足,请多指教!