个人学习笔记,侵权联删
#define IMAGE_BASE (512 * 1024 * 1024 + 0x80000000)
u8 *pFrames[DISPLAY_NUM_FRAMES]; //array of pointers to the frame buffers
for (i = 0; i < DISPLAY_NUM_FRAMES; i++) {
//pFrames[i] = frameBuf[i];
pFrames[i] = (u8 *)IMAGE_BASE;
}
个人编程心得
最新推荐文章于 2024-10-31 10:51:50 发布