一、效果图
- 通过按键盘上的上下左右键便可让"蛇"吃到"食物"
二、完整代码
import turtle
from random import randrange
snake = [[0, 0]]
aim = [0, 10]
food = [-10, 0]
def change_direction(x, y):
aim[0] = x
aim[1] = y
def square(x, y, size, color):
turtle.penup()
turtle.goto(x, y)
turtle.pendown()
turtle.begin_fill()
turtle.color(color)
for i in range(4):
turtle.forward(size)
turtle.left(90)
turtle.end_fill()
def inside(head):
return -250 < head[0] < 250 and -250 < head[1] < 250
def snake_move():
head = [snake[-1][0], snake[-1][1]]
head = [head[0] + aim[0], head[1] + aim[1]]
if head in snake or not inside(head):
square(head[0], head[1], 10, 'red')
turtle.update()
return
if head == food:
print("snake", len(snake))
food[0] = randrange(-15, 15) * 10
food[1] = randrange(-15, 15) * 10
else:
snake.pop(0)
snake.append(head)
turtle.clear()
square(food[0], food[1], 10, "green")
for body in snake:
square(body[0], body[1], 10, "black")
turtle.update()
turtle.ontimer(snake_move, 300)
turtle.setup(500, 500)
turtle.hideturtle()
turtle.listen()
turtle.onkey(lambda: change_direction(0, 10), "Up")
turtle.onkey(lambda: change_direction(0, -10), "Down")
turtle.onkey(lambda: change_direction(-10, 0), "Left")
turtle.onkey(lambda: change_direction(10, 0), "Right")
turtle.tracer(False)
snake_move()
turtle.done()