1.编代码的顺序:
(1)用户需求
(2)分析
(3)设计
(4)实施
(5)代码测试
2.扫雷小游戏
不完全代码
#include<stdio.h>
#include<ctype.h>
#include<assert.h>
#include<limits.h>
#include<string.h>
#include<stdlib.h>
#include<time.h>//随机分布型
#define INIT_VIEW 0x80//@ 1000 0000
#define MINE_VIEW 0x40//# 0100 0000
#define MAKE_MINE 0x20//地雷
#define MAKE_NUM 0x10//num
#define CLEAR_INIT 0X7F//0111 1111
#define CLEAR_MINE_TAG 0xBF//1011 1111
#define SHOW_NUM 0x0F//0000 1111
#define MINESIZE 64
#define ROWSIZE 15
#define COLSIZE 15
typedef unsigned char Grid[ROWSIZE + 2][COLSIZE + 2];
void Test_Print1(Grid ar,int row,int col)
{
printf("\n");
for (int j = 1; j <= col; ++j)
{
printf("%2d", j);
}
printf("\n");
for (int i = 0; i < row; ++i)
{
printf("%2d", i);
for (int j = 0; j < col; ++j)
{
if (ar[i][j] & MAKE_MINE)
{
printf("%2c", '#');
}
else
{
printf("%2c", '@');
}
}
printf("\n");
}
printf("\n");
}
void Init_Ar(Grid ar, int row, int col)
{
for (int r = 1; r <= row; ++r)
{
for (int c = 1; c <= col; ++c)
{
ar[r][c] |= INIT_VIEW;
}
}
int num = 0;
srand(time(nullptr));
while (num < MINESIZE)
{
int r = rand() % row + 1;
int c = rand() % col + 1;
if (!(ar[r][c] & MAKE_MINE))
{
ar[r][c] |= MAKE_MINE;
num += 1;
}
}
}
void SetMineNum(Grid ar, int row, int col)//地雷分布情况
{
assert(ar != nullptr);
for (int r = 1; r <= row; ++r)
{
for (int c = 1; c <= col; ++c)
{
if (!(ar[r][c] & MAKE_MINE))
{
unsigned char num = 0;
for (int i = r - 1; i < r + 2; ++i)
{
for (int j = c - 1; j < c + 2; ++j)
{
if (ar[i][j] & MAKE_MINE)
{
num += 1;
}
}
}
ar[r][c] |= MAKE_MINE;
ar[r][c] |= (0x0f & num);
}
}
}
}
void Show_Ar(Grid ar, int row, int col)
{
system("cls");
printf("\n");
for (int j = 1; j <= col; ++j)
{
printf("%2d", j);
}
printf("\n");
for (int i = 0; i < row; ++i)
{
printf("%2d", i);
for (int j = 0; j < col; ++j)
{
if (ar[i][j] & INIT_VIEW)
{
printf("%2c", '@');
}
else if (ar[i][j] & MAKE_MINE)
{
printf("%2c", '#');
}
else
{
printf("%2d", ar[i][j] & SHOW_NUM);
}
}
printf("\n");
}
printf("\n");
}
int main()
{
Grid ar = {};
Init_Ar(ar, ROWSIZE, COLSIZE);
//Test_Print1(ar, ROWSIZE, COLSIZE);
SetMineNum(ar, ROWSIZE, COLSIZE);
int r, c;
char ch;
int num = 0;
while (num < MINESIZE)
{
Show_Ar(ar, ROWSIZE, COLSIZE);
printf("input row col select(0,#,@) \n");
scanf_s("%d %d %c", &r, &c, &ch);
if (r >= 1 && r <= ROWSIZE && c >= 1 && c <= COLSIZE)
{
if (ch == '0')
{
if (ar[r][c] & MAKE_MINE)
{
printf("雷炸了 \n");
break;
}
else
{
ar[r][c] &= CLEAR_INIT;
//ar[r][c] &= 0x7f;
}
}
else if (ch == '#')
{
if (ar[r][c] & MAKE_MINE)
{
num + 1;
}
ar[r][c] &= CLEAR_INIT;
ar[r][c] |= MINE_VIEW;
}
else if (ch == '@')
{
}
else
{
printf("select error \n");
}
}
else
{
printf("row col input error \n");
}
}
printf("胜利了,扫雷结束!\n");
time_t te = time(nullptr);
struct tm tx;
localtime_s(&tx, &te);
return 0;
}