目录
1、需求分析
(1)目 标
模拟实现一个基于文本界面的《开发团队调度软件》 熟悉Java面向对象的高级特性,进一步掌握编程技巧和调试技巧 主要涉及以下知识点: 类的继承性和多态性 对象的值传递、接口 static和final修饰符 特殊类的使用:包装类、抽象类、内部类 异常处理。
(2)需求说明
该软件实现以下功能: 软件启动时,根据给定的数据创建公司部分成员列表(数组) 根据菜单提示,基于现有的公司成员,组建一个开发团队以开发一个新的项目 组建过程包括将成员插入到团队中,或从团队中删除某成员,还可以列出团队中现有成员的列表 开发团队成员包括架构师、设计师和程序员
2、实现步骤
(1)创建包
(2)资源和工具
Data.jav ==》service包
package com.team2.service;
public class Data {
public static final int EMPLOYEE = 10;
public static final int PROGRAMMER = 11;
public static final int DESIGNER = 12;
public static final int ARCHITECT = 13;
public static final int PC = 21;
public static final int NOTEBOOK = 22;
public static final int PRINTER = 23;
//Employee : 10, id, name, age, salary
//Programmer: 11, id, name, age, salary
//Designer : 12, id, name, age, salary, bonus
//Architect : 13, id, name, age, salary, bonus, stock
public static final String[][] EMPLOYEES = {
{"10", "1", "马云", "22", "3000"},
{"13", "2", "马化腾", "32", "18000", "15000", "2000"},
{"11", "3", "李彦宏", "23", "7000"},
{"11", "4", "刘强东", "24", "7300"},
{"12", "5", "雷军", "28", "10000", "5000"},
{"11", "6", "任志强", "22", "6800"},
{"12", "7", "柳传志", "29", "10800","5200"},
{"13", "8", "杨元庆", "30", "19800", "15000", "2500"},
{"12", "9", "史玉柱", "26", "9800", "5500"},
{"11", "10", "丁磊", "21", "6600"},
{"11", "11", "张朝阳", "25", "7100"},
{"12", "12", "杨致远", "27", "9600", "4800"}
};
//如下的EQUIPMENTS数组与上面的EMPLOYEES数组元素一一对应
//PC :21, model, display
//NoteBook:22, model, price
//Printer :23, name, type
public static final String[][] EQUIPMENTS = {
{},
{"22", "联想T4", "6000"},
{"21", "戴尔", "NEC17寸"},
{"21", "戴尔", "三星 17寸"},
{"23", "佳能 2900", "激光"},
{"21", "华硕", "三星 17寸"},
{"21", "华硕", "三星 17寸"},
{"23", "爱普生20K", "针式"},
{"22", "惠普m6", "5800"},
{"21", "戴尔", "NEC 17寸"},
{"21", "华硕","三星 17寸"},
{"22", "惠普m6", "5800"}
};
}
TSUtility ==》view包
package com.team2.view;
import java.util.*;
/**
*
* @Description 项目中提供了TSUtility.java类,可用来方便地实现键盘访问。
* @author shkstart Email:shkstart@126.com
* @version
* @date 2019年2月12日上午12:02:58
*
*/
public class TSUtility {
private static Scanner scanner = new Scanner(System.in);
/**
*
* @Description 该方法读取键盘,如果用户键入’1’-’4’中的任意字符,则方法返回。返回值为用户键入字符。
* @author shkstart
* @date 2019年2月12日上午12:03:30
* @return
*/
public static char readMenuSelection() {
char c;
for (; ; ) {
String str = readKeyBoard(1, false);
c = str.charAt(0);
if (c != '1' && c != '2' &&
c != '3' &&