12.1 EDG夺冠后,我即兴写下这个三子棋,太顶了

文件一览
在这里插入图片描述

game.h

#define _CRT_SECURE_NO_WARNINGS 1
#include<stdio.h>
#include<time.h>
#include<stdlib.h>

#define ROW 3
#define COL 3

//初始化棋盘
void InitBoard(char board[ROW][COL], int row, int col);

//打印棋盘
void DisplayBoard(char board[ROW][COL], int row, int col);

//玩家下棋
void player_move(char board[ROW][COL], int row, int col);

//电脑下棋
void computer_move(char board[ROW][COL], int row, int col);

//判断输赢
char is_win(char board[ROW][COL], int row, int col);
//判断输赢代码
//玩家赢    '*'
//电脑赢    '#'
//平局     'Q'
//继续      'C'


game.c

#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"

//初始化棋盘
void InitBoard(char board[ROW][COL], int row, int col)
{
	int i = 0;;
	int j = 0;
	for (i = 0; i < row; i++)
	{
		for (j = 0; j < col; j++)
		{
			board[i][j] = ' ';
		}
	}

}

//打印棋盘
void DisplayBoard(char board[ROW][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	for (i = 0; i < row; i++)
	{
		for (j = 0; j < col; j++)
		{
			printf(" %c ", board[i][j]);
			if (j < col-1)
			{
				printf("|");
			}
		}
		printf("\n");
		if (i < row - 1)
		{
			for (j = 0; j < col; j++)
			{
				printf("---");
				if (j < (col - 1))
				{
					printf("|");
				}
			}
		}
		printf("\n");
	}

}

//玩家下棋
void player_move(char board[ROW][COL], int row, int col)
{
	printf("玩家下棋:>\n");
	int x;
	int y;
	while(1)
	{
		scanf("%d%d", &x, &y);
		if (x >= 1 && x <= row&&y >= 1 && y <= col)
		{
			if (board[x - 1][y - 1] == ' ')
			{
				board[x - 1][y - 1] = '*';
				break;
			}
			else
			{
				printf("该坐标被占用,请重新输入!\n");
			}
		}
		else
		{
			printf("非法坐标,请重新输入!1\n");
		}
	}
}

//电脑下棋
void computer_move(char board[ROW][COL], int row, int col)
{
	int x = 0;
	int y = 0;
	printf("电脑下棋:>\n");
	while (1)
	{
		x = rand() % ROW;
		y = rand() % COL;
		if (board[x][y] == ' ')
		{
			board[x][y] = '#';
			break;
		}
	}
}

int is_full(char board[ROW][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	for (i = 0; j < row; i++)
	{
		for (j = 0; j < col; j++)
		{
			if (board[i][j] == ' ')
			{
				return 0;
			}
		}
	}
	return 0;
}
//判断输赢
char is_win(char board[ROW][COL], int row, int col)
{
	int i = 0;
	for (i = 0; i < row; i++)
	{
		if (board[i][0] == board[i][1]
			&& board[i][1] == board[i][2]
			&& board[i][0] != ' ')
		{
			return board[i][0];
		}
	}
	for (i = 0; i < col; i++)
	{
		if (board[0][i] == board[1][i]
			&& board[1][i] == board[2][i]
			&& board[0][i] != ' ')
		{
			return board[0][i];
		}
	}

	if (board[0][0] == board[1][1]
		&& board[1][1] == board[2][2]
		&& board[0][0] != ' ')
	{
		return board[0][0];
	}
	if (board[0][2] == board[1][1]
		&& board[1][1] == board[2][0]
		&& board[0][2] != ' ')
	{
		return board[0][2];
	}
	if (1 ==  is_full(board, row, col))
	{
		return 'Q';
	}
	return 'C';
}

test.c

#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"

void menu()
{
	printf("******************\n");
	printf("****  1.play  ****\n");
	printf("****  0.exit  ****\n");
	printf("******************\n");
}

void game()
{
	char board[ROW][COL] = { 0 };
	InitBoard(board, ROW, COL);
	DisplayBoard(board, ROW, COL);
	char ret = 0;
	while (1)
	{
		player_move(board, ROW, COL);
		DisplayBoard(board, ROW, COL);
		ret=is_win(board, ROW, COL);
		if (ret != 'C')
		{
			break;
		}

		computer_move(board, ROW, COL);
		DisplayBoard(board, ROW, COL);
		ret=is_win(board, ROW, COL);
		if (ret != 'C')
		{
			break;
		}
	}
	if (ret == '*')
	{
		printf("玩家赢\n");
	}
	else if (ret == '#')
	{
		printf("电脑赢\n");
	}
	else
	{
		printf("平局\n");
	}
}

void test()
{
	int input = 0;
	srand((unsigned int)time(NULL));
	do
	{
		menu();
		printf("请选择:>");
		scanf("%d", &input);
		switch (input)
		{
		case 1:
			game();
			break;
		case 0:
			printf("退出游戏\n");
			break;
		default:
			printf("选择错误\n");
			break;
		}
	}while (input);
}

int main()
{
	test();
	return 0;
}

hahahhaha…

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