书上代码为:
#include<iostream>
using namespace std;
class Person
{
public:
Person(char* na)
{
cout << "call constructor" << endl;
name = new char[strlen(na) + 1];
if (name != 0)
{
strcpy(name, na);
}
}
Person(Person& p)
{
cout << "call copy constructor" << endl;
name = new char[strlen(p.name) + 1];
if (name != 0)
strcpy(name, p.name);
}
void printname()
{
cout << name << endl;
}
~Person()
{
delete name;
}
void operator=(Person& p)
{
cout << "call operator override" << endl;
name = new char[strlen(p.name) + 1];
if (name != 0)
strcpy(name, p.name);
}
private:
char* name;
};
void main()
{
Person wang("wang");
Person li(wang);
li = wang;
li.printname();
}
1.VS2019中“main”的返回类型应为“int”而非“void”
2.‘strcpy’: This function or variable may be unsafe. Consider using strcpy_s instead.
出现这个错误可以——
1 strcpy 方法 替换成 strcpy_s
2 不替换,在头文件中加入
#pragma warning(disable:4996)
3.Person::Person(char *)”: 无法将参数 1 从“const char [5]”转换为“char *,——在Person(char* na)
char前加入const即可
·
·
最后修改为:
#include<iostream>
using namespace std;
#pragma warning(disable:4996)
class Person
{
public:
Person(const char* na)
{
cout << "call constructor" << endl;
name = new char[strlen(na) + 1];//new进行动态内存分配,+1为了给最后字符串的'\0'留位置
if (name != 0)
{
strcpy(name, na);//将字符串拷贝到新分配的内存空间
}
}
Person(Person& p)
{
cout << "call copy constructor" << endl;
name = new char[strlen(p.name) + 1];
if (name != 0)
strcpy(name, p.name);
}
void printname()
{
cout << name << endl;
}
~Person()
{
delete name;
}
void operator=(Person& p)
{
cout << "call operator override" << endl;
name = new char[strlen(p.name) + 1];
if (name != 0)
strcpy(name, p.name);
}
private:
char* name;
};
int main()
{
Person wang("wang");
Person li(wang);
li = wang;
li.printname();
}
输出为:
call constructor
call copy constructor
call operator override
wang