讲解部分:
C++运算符重载之+,-,*,/https://blog.csdn.net/qq_58665528/article/details/122413141C++运算符重载之=,+=,-=,*=,/=https://blog.csdn.net/qq_58665528/article/details/122414567C++运算符重载==,<,>,<=,>=https://blog.csdn.net/qq_58665528/article/details/122417755C++运算符重载<<,>>https://blog.csdn.net/qq_58665528/article/details/122418461
汇总:
class Point { private: int m_xPosition; int m_yPosition; friend std::ostream& operator<<(std::ostream& cout, const Point& point); //重载运算符<< 声明 friend std::ostream& operator>>(std::ostream& cin, const Point& point); //重载运算符>> 声明 public: Point(int xPosition = 0, int yPosition = 0); //构造函数 声明 const Point operator+(const Point& point) const; //重载运算符+ 声明 const Point operator-(const Point& point) const; //重载运算符- 声明 const Point operator*(const Point& point) const; //重载运算符* 声明 const Point operator/(const Point& point) const; //重载运算符/ 声明 Point& operator=(const Point& point); //重载运算符= 声明 Point& operator+=(const Point& point); //重载运算符+= 声明 Point& operator-=(const Point& point); //重载运算符-= 声明 Point& operator*=(const Point& point); //重载运算符*= 声明 Point& operator/=(const Point& point); //重载运算符/= 声明 bool operator==(const Point& point); //重载运算符== 声明 bool operator<=(const Point& point); //重载运算符<= 声明 bool operator>=(const Point& point); //重载运算符>= 声明 bool operator<(const Point& point); //重载运算符< 声明 bool operator>(const Point& point); //重载运算符> 声明 }; //构造函数 定义 Point::Point(int xPosition, int yPosition) : m_xPosition(xPosition), m_yPosition(yPosition) {} #pragma region 重载运算符 +,-,*,/ //重载运算符+ 定义 const Point Point::operator+(const Point& point) const { return Point(this->m_xPosition + point.m_xPosition, this->m_yPosition + point.m_yPosition); } //重载运算符- 定义 const Point Point::operator-(const Point& point) const { return Point(this->m_xPosition - point.m_xPosition, this->m_yPosition - point.m_yPosition); } //重载运算符* 定义 const Point Point::operator*(const Point& point) const { return Point(this->m_xPosition * point.m_xPosition, this->m_yPosition * point.m_yPosition); } //重载运算符/ 定义 const Point Point::operator/(const Point& point) const { if (point.m_xPosition != 0 || point.m_yPosition != 0) return Point(this->m_xPosition / point.m_xPosition, this->m_yPosition / point.m_yPosition); } #pragma endregion #pragma region 重载运算符 =, +=, -=, *=, /= //重载运算符= 定义 Point & Point::operator=(const Point& point) { this->m_xPosition = point.m_xPosition; this->m_yPosition = point.m_yPosition; return *this; } //重载运算符+= 定义 Point& Point::operator+=(const Point& point) { this->m_xPosition += point.m_xPosition; this->m_yPosition += point.m_yPosition; return *this; } //重载运算符-= 定义 Point& Point::operator-=(const Point& point) { this->m_xPosition -= point.m_xPosition; this->m_yPosition -= point.m_yPosition; return *this; } //重载运算符*= 定义 Point& Point::operator*=(const Point& point) { this->m_xPosition *= point.m_xPosition; this->m_yPosition *= point.m_yPosition; return *this; } //重载运算符/= 定义 Point& Point::operator/=(const Point& point) { if (point.m_xPosition != 0 || point.m_yPosition != 0) { this->m_xPosition /= point.m_xPosition; this->m_yPosition /= point.m_yPosition; } return *this; } #pragma endregion #pragma region 重载运算符 ==, <=, >=, <, > //重载运算符== 定义 bool Point::operator==(const Point& point) { if (this->m_xPosition == point.m_xPosition && this->m_yPosition == point.m_yPosition) return true; else return false; } //重载运算符<= 定义 bool Point::operator<=(const Point& point) { if (this->m_xPosition <= point.m_xPosition && this->m_yPosition <= point.m_yPosition) return true; else return false; } //重载运算符>= 定义 bool Point::operator>=(const Point& point) { if (this->m_xPosition >= point.m_xPosition && this->m_yPosition >= point.m_yPosition) return true; else return false; } //重载运算符< 定义 bool Point::operator<(const Point& point) { if (this->m_xPosition < point.m_xPosition && this->m_yPosition < point.m_yPosition) return true; else return false; } //重载运算符> 定义 bool Point::operator>(const Point& point) { if (this->m_xPosition > point.m_xPosition && this->m_yPosition > point.m_yPosition) return true; else return false; } #pragma endregion #pragma region 重载运算符 <<, >> //重载运算符<< 定义 std::ostream& operator<<(std::ostream& cout, const Point& point) { cout << "xPosition:" << point.m_xPosition << " yPosition:" << point.m_yPosition; return cout; } //重载运算符>> 定义 std::ostream& operator>>(std::ostream& cin, const Point& point) { cin >> point.m_xPosition >> point.m_yPosition; return cin; } #pragma endregion