【JAVA|AWT】弹球游戏

package learn;

import java.awt.*;
import javax.swing.*;
import java.awt.event.*;

public class PinBall {
    private Frame frame = new Frame();

    //桌面的长和宽
    private final int TABLE_WIDTH = 300;
    private final int TABLE_HIGHT = 400;

    //球拍的长和宽
    private final int RACKET_WIDTH = 60;
    private final int RACKET_HEIGHT = 20;

    //球
    private final int BALL_SIZE = 16;

    //小球的坐标
    private int ballX = 120;
    private int ballY = 20;

    //小球在x和y上的分速度
    private int speedX = 5;
    private int speedY = 10;

    //球拍的坐标
    private int racketX = 120;
    private int racketY = 340;

    //游戏是否结束
    private boolean isOver = false;

    //定时器
    private Timer timer ;

    public class MyCanvas extends  Canvas
    {
        @Override
        public void paint(Graphics g) {
            if(isOver)
            {
                g.setColor(Color.BLUE);//设置颜色
                g.setFont(new Font("Times",Font.BOLD,30));//设置字体
                g.drawString("游戏结束",50,200);
            }
            else{
                //绘制小球
                g.setColor(Color.RED);
                g.fillOval(ballX,ballY,BALL_SIZE,BALL_SIZE);
                //绘制球拍
                g.setColor(Color.PINK);
                g.fillOval(racketX,racketY,RACKET_WIDTH,RACKET_HEIGHT);
            }
        }
    }

    MyCanvas drawArea = new MyCanvas();

    public void init()
    {
        //球拍坐标的变化
        KeyListener listener = new KeyAdapter() {
            @Override
            public void keyPressed(KeyEvent e) {
                int keyCode = e.getKeyCode();
                if(keyCode==KeyEvent.VK_LEFT)
                {
                    if(racketX>0) racketX -= 10;
                }
                if(keyCode==KeyEvent.VK_RIGHT)
                {
                    if(racketX<(TABLE_WIDTH-RACKET_WIDTH)) racketX += 10;
                }
            }
        };
        //监听器
        frame.addKeyListener(listener);
        drawArea.addKeyListener(listener);

        //对小球的控制
         ActionListener task = new ActionListener() {
             @Override
             public void actionPerformed(ActionEvent e) {
                 //边界
                 if(ballX<=0||ballX>(TABLE_WIDTH-RACKET_WIDTH))
                     speedX = -speedX;
                 if(ballY<=0||(ballY>racketY-BALL_SIZE&&ballX>racketX&&ballX<racketX+RACKET_WIDTH))
                     speedY = -speedY;
                 if(ballY>(racketY-BALL_SIZE)&&(ballX<racketX||ballX>(racketX+RACKET_WIDTH)))
                 {
                     //停止计时器
                     timer.stop();
                     isOver = true;
                     drawArea.repaint();
                 }
                 ballX += speedX;
                 ballY += speedY;

                 drawArea.repaint();
             }
         };

        timer = new Timer(100,task);
        timer.start();

        drawArea.setPreferredSize(new Dimension(TABLE_WIDTH,TABLE_HIGHT));
        frame.add(drawArea);

        frame.pack();
        frame.setVisible(true);
    }

    public static void main(String[] args) {
        new PinBall().init();
    }
}

 

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